

The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.


up to personal taste, to me it’s mostly about implementation. All motion blur isn’t terrible, but when it’s terrible, it’s really bad. Some older games had really odd stepping in it, or everything had a trailing blur of same length regardless of how fast the objects were moving, or motion blur is calculated at different fps/shutter speed than the game runs so the blur is either too long/short/fucky.
Mostly I’m about the fov being the dealbreaker here. My eyes start to hurt with narrow fov’s, feels like I’m straining something somehow. I usually go with something between 90-100, 110 in some rare cases.
edit:
oh, maybe I misunderstood the question: I mean, I agree it’s a dealbreaker. Just “FFS”'ing because it’s not an option.


Seen few videos about this, the game seems like decent-ish action adventure with Vampires, less like a rpg.
Might pick this one up when it gets to -50% sales or so.
edit: from the user reviews:
Why does this game need Paradox Launcher?
but seems like it can be circumvented, at least peeps with gog version seem to be doing so.
Why is there no Motion Blur toggle?
Why is there no FOV slider?
… oh ffs.
Why are there no basic accessibility options in 2025?
they didn’t detail what this means.
EDIT: for clarity, it’s amazing that motionblur/fow are not available options. Wasn’t criticizing the review, these are valid points.
But I’d like to know what accessibility options were omitted as well.


I loved this game, up until the difficulty ramped up quite hard and I just couldn’t proceed. Could be a classic issue of gidgud, but the shift was quite sudden, iirc. It’s been quite a while since I last played (early 2021, around ~13 hours, according to steam).
The game looks absolutely lovely, that style is absolute peak.


had not even heard of this game. Looks pretty cool, but according to PCGamingWiki it’s UE5… If the stuttery-options can be turned off, it’s probably entirely non-issue.
While I do subscribe to the “quality hours over quantity hours” for game length, 30€ still sounds a bit steep.
Oh well, wishlisted for now.
a bit later Sierra adventure game “Leisure Suit Larry 7” has both: mouse point & click AND text-parser. Though it is only really required in few places where you either need to ask about something not offered in the dialogue options, or figure out a clever verb for doing something (some are easter eggs and funnies, can’t really remember what else needed custom verbs typed in, fairly sure there was some).
In any case, the game isn’t for everyone’s tastes, it is goofy/juvenile/immature/naughty/“adult”, but overall more on the side of comical/cartoony and not really a “sex game”, even if getting laid is the goal for Larry.


I’m fairly sure downloading/preloading shaders is a thing only for steamdeck, as the compilation result is different based on hardware & driver versions. Only “fixed” target valve has is steamdeck.
edit: actually, I might be combining two different things in my mind. Steam has downloading precompiled shaders for games for steamdeck, but has the preload/precompiling option for other systems?


Turbo was on by default
while true, BUT: everyone I knew at the time, who had turbo buttons on their systems, told me that it made the computer faster and could lead to the computer breaking if it was left on all the time. So they just had the turbo off :|
I’ve been told this kind of belief was VERY common.


I have played Pathfinder: Kingmaker and Wrath of the Righteous, and ran out of motivation with both. I don’t remember either that well, it’s been quite a while since I played them, but I feel like Rogue Trader does share similarities with them. Overall… I do like the game, but man if it doesn’t require me to force myself to play it occasionally. 40k vibes are great, dunno if I’d care about the game if it wasn’t 40k.
I got to admit the warping between systems and exploring planets does get a bit old. I’m sure not all of it nescessary, but if it’s there, I gotta explore it, damnit. Most planets are just there to be scanned and they might have a spot where you plant a moneymaker. Some planets have some small area to walk around and do some skillchecks and most likely have some skirmish for small-ish rewards.
Plot areas are pretty big and have (usually) several moral compass tests, which are basically: “nah, let’s not kill everyone, everyone has good in them”, “I’m gonna burn you alive because religious reasons”, “give me your possessions and you might live”.
One that really makes my head explode is when your group spots a floor trap. If you don’t carefully walk each member around it, literally everyone will step into it otherwise. And there’s A LOT of these traps, though admittedly vast majority of them can be directly defused.


I take there’s permanent unlocks/stat improvements/etc? Is gear permanent or per run? Surely the dwarves don’t enter the levels unprepared? :D
To me Vampire Survivors started to get a bit obtuse with some unlock requirements (have skills x, y, z, survive this certain level this long, be at this exact place, possibly with a character C, have the hand towel on second hook… etc). I’d assume DRG:S is a bit more straightforward?
Have you perhaps played Soulstone Survivors - it’s the one I’ve played the most, unlocked everything apart from some hidden/masked achivements? If you have, how does DRG compare?


I don’t play CS, but…
I dunno, bit better, bit worse, little bit of column a and b. To me this reads like “surprise-fomo-store”: congratulations, you found the rarest of things, good job, now fork over this months rent money, you’ll probably never get this lucky again!
Sure, you don’t need to pay, but same argument applies to lootboxes in general.
The prices of these rarer items are just silly. TBH.


Unnamed Space Idle, kinda seems like I’m pretty much at the end of currently available content. Haven’t maxed out all the things, but it doesn’t seem like there’s much left after this. Though I do suspect that unlocking/maxing out the thingies I’m working on might take quite a while, could be the game gets some content update before that happens.
Rogue Trader. No idea really how far I’m into the game, I enjoy the setting, story… it’s just that the gameplay is maybe a bit tedious-ish. At first it seemed awesome when I got my ship and was let loose in the nearby systems, but I can’t help but to feel it’s the “Mass Effect’s planet scanning” again… at least there’s no Mako. I am playing on pretty much baby-mode just to get around the combat, as I’ve felt that’s been pretty tedious in other games from the same company.


AFAIK: PROTON_ENABLE_NGX_UPDATER=1 doesn’t update the dlss version/dll files, just some game-specific profile settings. You’d still need to replace the .dll files if you want newer/different dlss files.
https://github.com/jp7677/dxvk-nvapi/wiki/Passing-driver-settings#ngx-snippet-updates-and-preset-overrides - at least the documentation here only talks about some snippets that envvar allows updating


I don’t have the game, but maybe it ships older dlss dll or uses some shit preset? I usually just replace the game dll with latest one from TPU (https://www.techpowerup.com/download/nvidia-dlss-dll/) and slap an env var to force transformer model DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_K (as per: https://github.com/jp7677/dxvk-nvapi/wiki/Passing-driver-settings) (EDIT: render_preset_latest could work too, but last I heard K was latest, and the “newer ones” aren’t actually used yet, dunno of render_preset_latest actually uses those or K)
seems to work in the games I play, but, YMMV.
edit: might need DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE=on as well.
…and I might even have the hardware to run the average Unity 5 game.
Unreal Engine 5, surely? As that’s what it is. Unity 5 was apparently released back in 2015.
But, yea, BL4 is a “wait for ~20 €/$ sale for the ultimatebundle with all the dlc”. Haven’t really felt the need for BL since Pre-sequel killed it for me. Got BL3 on sale and… eh, it was kinda stuttery mess as well, when I played it.


if you’re asking about epic pinball, it’s on gog: https://www.gog.com/en/game/epic_pinball_the_complete_collection
Gotta go with Perspective (it’s free, btw) - it’s a 2D platformer" with a 3D perspective, but not in the way you’d think.
Essentially, you have 2 modes: first-person walking/camera adjusting and 2d platforming. The first-person mode allows you to align the platforms to helpful positions from the perspective, and then swap mode to 2d platformer to walk on those platforms. Part of the trick is that the 2d guy stays the same size on your screen, but you must adjust the perspective so he can fit through gaps and such. You switch back and forth to help the platformer guy through levels.
Definitely for fans of Portal, Superliminal and the likes. No real story in this one though, but gameplay is kinda-ish similar.


I dunno how useful that would be. Way back in the day eg. youtube had a star rating system for videos, and users gave 0-5 stars… except they found out that overwhelmingly vast majority of users only used 0 and 5, nothing in between.
While a more granular review system would be nice, it’s just the users that don’t and won’t use it properly. Even if some users would use scores other than [min] and [max], they would be such a droplet in an ocean.
Even with the current thumbs up/down people get it wrong. Give it a thumbs up but write a scathing review.


Thank you for the info. But, nah, playing with random peeps not really my thing, me and my gaming circle basically just want friends-only.
So… if I’m parsing this right, the latest version doesn’t do multiplayer, but earlier ones do? Or is this “B42” some beta-branch you need to manually select in steam->game properties?


Just from PC-perspective:
Just too bad AW2 is locked in Epic Store, but that’s not related to the quality of the game.
Arkham Knight had quite a disasterous launch with the performance issues tho, but can’t recall any gameplay bugs - even though I do have my gripes with that game. The performance issues are (now) fairly non-issue as gpu/cpu/storage performance has risen noticeably since launch.
Arkham Origins I couldn’t even play 15 minutes without it crashing, no idea what’s happening there.
No worries, my comment was a bit ambiguous.