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Fuck you Nintendo.
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None of those made hundreds of millions of dollars.
Digimon did, right? Why didn’t they ever go after that?
Are the SMT games not on Nintendo’s radar? Like, does Id get to sue anyone who makes a FPS?
Its hard to sue shin megami tensei when megami tensei came out first. Also Nintendo is apparently sueing for patent infringment and im curious which patent they are suing for cause most of the og patents should be expired by now. The best guess I’ve seen is maybe patent related to either legends game.
Reminder that Nintendo is to Japan as Disney is to the USA.
We can only speculate what patents are involved, might be legit might not but it doesn’t have to be legit and the actual patent they obtained could be nonsense, they have the power to bend someone over a chair because they felt like it.
Also reminder apple managed to patent a rectangle. what countries allow to be patented is often bullshit at best.
Obligatory fuck Nintendo!
Didn’t they own like a shit ton of patents? Which one are we talking about?
Patent infringement is a curious angle. Do we know what specific patent(s) they’re claiming here?
So… Um… If Nintendo patented elements of Pokemon (we don’t know what the patents are yet), then… Why is TemTem allowed to live? TemTem is literally one-to-one Pokemon, all but in name.
If, somehow, TemTem isn’t in violation of Nintendo’s patents, despite just being Pokemon made by someone else, then I’m very curious what Nintendo’s patent actually is.
Could it be the capture ball? TemTem uses cards. Palworld uses balls like Pokemon. Did Nintendo patent the idea of capturing creatures inside of balls, specifically? Is that why Nintendo never went after TemTem?
TemTem is probably just further down on the to-sue list.
I agree, and want to add that it could also be that PalWorld is a bigger target because it is kinda like a Mickey Mouse horror film: it runs counter to the brand of Pokemon to have a game where you shoot them with heavy weaponry.
I’m not sure why. TemTem, and a number of smaller projects like it, are basically exact copies of Pokemon and have been around far longer, some with succesfull kickstarter campaigns.
I remember Nintendo being RUTHLESS when people over at GBATemp tried making a smash bros clone for the NDS… For free.
If Temtem is a Pokemon ripoff then Pokemon is a Dragon Quest V ripoff. All these games involve collecting monsters through battle. Can anyone really patent “monster catching RPG?”
There are only two things Dragon Quest V and Pokemon have in common; monster taming through battle and they’re both turn based RPGs.
Have you played or seen TemTem? It’s literally Pokemon in every way, from mechanics, level design, to even how and what kind of moves the Tems can learn.
Nintendo goes after even the smallest infringements, so since they’ve never gone after TemTem it tells me the patent isn’t “monster catching RPG”. It’s more specific than that, and Palworld somehow infringes on it. As of yet we can only guess what the patent is.
I own Temtem. I also love Dragon Quest and its side games. Pokemon was very inspired by those games.
I would love to see a Palworld update that changes the balls to cubes. Same animations and effects, same textures, just stretched over a cube.
And every pal has a badly drawn moustache
I’ve never heard of TemTem before and plugging it into Google Trends, it looks like it’s not even comparable to Palworld. It’s still somewhat big, looks like 500,000 copies sold. But still doesn’t really compare to what appears to be nearly 20 million Palworld players.
Companies lose rights to protect their IP if they don’t protect it themselves, so it may be in their best interest to go after the big competitors and pretend they’ve never heard of TemTem.
500,000 copies sold is not insignificant. Nintendo fries even the smallest of fish. They’ll literally go out of their way to fuck up someone’s small hobby project only a niche few even care about. So if Nintendo is turning blind eye to a game that copied them in every way one could possibly copy a Pokemon game, then there’s something else going on.
Remember, this is not a copyright case, this is a patent case. Considering Palworld is the only game vaguely similar to Pokemon in some minor ways that I’ve seen use spheres as a catching tool, I’m just (blindly) guessing it MIGHT have something to do with that.
There is also cassette bests. It just makes it obvious that they fon’t care about their ip or it’s not out of principle, it’s just because someone else made a game that don’t suck and people like, which is something they can not do.
That could track because Nintendo hasn’t gone after Moonstone island either and that uses food / barns to store captured “spirits”.
Nintendo files suit against a Pocketpair of deez nuts.
Had to wait until no one gave a shit about Palworld anymore
Wait until they make all the money that was to be made on their game.
Then yoink all of that money.
That and it also would have been a lot more bad press for Nintendo had they taken action when the game was first popular
Not that Nintendo’s legal team has ever had an issue with bad press
Haven’t seen this meme for a while.
It took a while to catch up
Took them a while. But like clockwork, Nintendo never misses a chance to be the villains.
Doesn’t matter to them, when millions line up to see the next wacky thing Mario is up to, for the 55th time
They had to wait for PalWorld to sell a lot and make a lot of money so they can financially ruin these people instead of just telling them “don’t do that.”
Literal Comic-Book Villain behavior.
Only surprise here is “Why did it take so long?”
It’s kinda surprising they didn’t sue over the much less legally grey IP infringements.
Nintendo: Can we sue them over the designs?
Lawyer: Not really, this shit is impossible to prove
…
Lawyer: But we can sue them anyway
Lawyer: Not really, this shit is impossible to prove
…starts closing the money briefcaseLawyer: But we can sue them anyway
Similar visual design happens all the time in Japanese media and there’s rarely litigation over it. Patent lawsuits are much more common in Japan.
I don’t know if that’s true, but most of those patents are incredibly iffy, they seem to describe basic functions of how videogames have worked since WoW.
They seem to have tried patenting having a player character that can walk, drive, and fly in a videogame on May 2, 2024.
It has to do with how the statute is written (I used to do comparative international IP policy research and analysis). Japanese works are given fairly wide latitude in creative sectors based on artistic intent. For example, you’ll see knockoff brands all the time in anime or manga, but the intent is clearly world building (or parody), not appropriation for promotional use. That artistic intent standard is used in the courts. This is why all the side-by-side comparisons people here probably saw on Twitter when Palworld came out was more of an ethnocentric American approach. Plus, copyright infringement is frequently incidental and not the result of large investment (unlike patents), so, in a country that prefers to handle domestic disputes informally, these incidents are less likely to go to court.
As a country that more recently entered the world stage based on manufacturing, patent protection is simply going to be taken more seriously as part of the culture. And yes–while I don’t have numbers–patent litigation does seem to get thrown out often when it comes to video games, at least the high-profile stuff, anyway. Here’s an example between Koei Tecmo and Capcom since I was already on Variety.
Gotta wait until palworld has made a bucket of money for Nintendo to point at, claim damages, then try to take.
Fuck nintendo. I really hope this blows up in their face like their stupid fucking “King Kong is dk” lawsuit. Fucking bullies. The irony that they blatantly stole the designs of pokemon from dragon quest but are butthurt at palworld for pAtEnT vIoLaTiOn is gross. So glad I just pirate their shit.
Wasn’t universal the plaintiff in the king kong case?
Yep.
Universal City Studios, Inc. v. Nintendo Co., Ltd.
its wild they’re now essentually doing the bullshit Universal did
Yup, my bad. Still, fuck nintendo
Bad move by Nintendo. This game was on track to be forgotten. Pocketpair forgot about it months ago, but the players were starting to catch on to that. Now there will be a resurgence of interest.
Nah all that gamer malice will be dropped at the tip of a hat with a Switch 2 announcement sadly. Pocketpair will be bled of money into bankruptcy and Nintendo will win.
It is morally right to pirate Nintendo games.
Sony is a shareholder and Microsoft has also supportted PocketPair, it will be interesting to see how that works out with Nintendo.
The steam deck didn’t exist when the switch came out, it innovated and filled a niche that turned out to be a severely underserved segment of the gaming market.
Nintendo struck gold with the switch, and a ‘switch 2’ likely isn’t going to cut it.
It’s not like Nintendo is infallible, remember the console before the switch was the Wii u.
Game is just outside the top 50 on steam and had a major content release at the end of June. This ‘game is dying’-because-it-didn’t-indefinitely-sustain-player-counts-in-the-top-10 meme is dumb as hell.
It’s a pocketpair thing though as far as “abandoning” a game. As a craftopia player I know all too well how they start off and then drag their feet with minimal input after a certain time. It’s one thing I was worried about with palworld before it even came out. :/
They are not going to abandon a success this big
Well statistically speaking like only 1% of their peak player count at launch was still playing the game.
It doesn’t do bad on the top ranking out of all games on Steam, but it didn’t do great anymore either.