Microsoft Flight Simulator 2024 has "overwhelmingly negative" Steam reviews due to launch issues, including endless load times caused by server issues.
Björn Tantau
link
fedilink
English
1027M

If anything this reflects badly upon Microsoft’s cloud business. Dynamically spinning up enough servers shouldn’t be an issue nowadays.

@[email protected]
link
fedilink
English
67M

I’d say it’s more on how the developers setup their system to utilize (or not utilize) those dynamic capabilities.

The game devs not taking advantage of that properly should be on them. Put the blame where it belongs.Don’t let the devs off the hook just because you want to at least partially blame the MS cloud. Microsoft’s systems CAN handle dynamic loads when setup properly, we see it all the time.

@[email protected]
link
fedilink
English
177M

the cloud services are probably fine, their willingness to actually use the resources for a game may not be.

@[email protected]
link
fedilink
English
19
edit-2
7M

The asset streaming requirements are insane- they recommend having a 150mbps connection for a smooth experience with 50mbps as a minimum. Microsoft says they only planned for 250k players at launch, which is stupid considering FS 2020 had over a million sales at launch…

andyburke
link
fedilink
177M

✋ Hi, person here who bought 2020 but refuses to buy 2024 because they didn’t deliver on half their promises for 2020, including that it would be the last sim they sold.

Maybe they were suprised this many people actually signed up for their next level bullshit. 🤷‍♂️

@[email protected]
link
fedilink
English
47M

Same. I’m still pissed that 2020 was left in the state it is in with tons of its own bugs and missing features that were promised. I remember talking to a friend and saying that MSFS2020 was a cool flight sim but still had the vibe of an early-access game at times… and then they drop an announcement for 2024.

@[email protected]
link
fedilink
English
27M

Why hand out bug fixes for free when you can charge full price once more instead?

Yeah, well, they promised Windows 10 would be the “last Windows,” too. We know how their track record goes on that.

I’ve had a very successful lifelong policy of never giving Microsoft any money for anything ever since I was knee high to a grasshopper gnawing on the keyboard of my first 286, and it’s served me pretty damn well so far.

Ghoelian
link
fedilink
English
37M

they promised Windows 10 would be the “last Windows,” too.

Iirc, they didn’t. There was one person who didn’t really have the authority to make such claims say something that could have been understood as win 10 is the last windows.

I hate to defend Microsoft, they’re an awful company, but this just was never really true.

@[email protected]
link
fedilink
English
27M

Your not wrong. I worked for the company, and we were told that it wasn’t actually true like 6 months after launch. I had been communicating it for .o the to my clients.

@[email protected]
link
fedilink
English
27M

“This is the last time, baby. I swear!”

Voytrekk
link
fedilink
English
757M

It’s a consistent issue for Microsoft releases. You would think a company that sells cloud services would be capable of having a smooth launch.

@[email protected]
link
fedilink
English
87M

Reminds me of Amazon Games’ disastrous MMO launches in Europe because they refused to add more server capacity for European players until they left in droves. For comparison the US servers had more than three times as much capacity at launch.

@[email protected]
link
fedilink
English
277M

There is a nearly zero percent chance that the game developers are also cloud experts. Having the same parent company means almost nothing, especially when you get to the size of places like Microsoft. The internal bureaucracy can actually make getting things accomplished properly worse. External contracts are usually pretty clear on what’s provided for the payment. Internal processes are often much more blurry, if not completely muddy.

Ghoelian
link
fedilink
English
287M

There is a nearly zero percent chance that the game developers are also cloud experts

Well yeah, that’s why you would put some cloud experts on the project besides the game devs if you’re doing things like this. It’s not just game developers working on the game.

Doesn’t even have to be people feom the Azure team. Microsoft has plenty of resources to teach someone to be a cloud expert in other branches, they even offer certifications for outside people, surely they can manage a few of their own.

@[email protected]
link
fedilink
English
37M

That’s the problem then, they should have hired some cloud experts if they’re selling a cloud-first service as a “game”.

@[email protected]
link
fedilink
English
37M

When your game is a streaming service, you better put some cloud experts on the dev team.

@[email protected]
link
fedilink
English
197M

One might argue this kind of thing is inevitable when your solution to everything is “the cloud”.

Boomer Humor Doomergod
link
fedilink
English
137M

I bet the beancounters don’t like keeping excess capacity ready to go

@[email protected]
link
fedilink
English
37M

Scaling capacity up and down in real time should be Microsoft’s core business now.

@[email protected]
link
fedilink
English
257M

According to Asobo, this issue was caused by a cache that was overloaded and constantly restarting. This was used in part of the authentication process, I believe when they check what content you have. This explains why people had missing content if they were lucky enough to get in. This was my experience - got in after a very long load time and then couldn’t really do anything due to missing content.

This doesn’t seem like it’s a Microsoft cloud issue per se, it seems like Asobo had a single point of failure in the design that didn’t scale well. Today seems like the CDN limits are finally being reached, as it took a while to load up new areas. Getting into the game was no issue, though.

Scrubbles
link
fedilink
English
97M

Hey you! You with your logic and reasoning and reading the issue notes from developers. You aren’t a real gamer, get out of here with that! We’re here to dogpile on a new game here!

@[email protected]
link
fedilink
English
57M

From the point of view of a customer, the exact failure method is irrelevant.
Microsoft took a lot of money and wasn’t able to deliver what was promised in exchange.

Scrubbles
link
fedilink
English
27M

Doesn’t mean I’m not a forgiving person who understands problems happen. At this point, if you expect a game to work perfectly you can’t buy day 1. Software is too complex to not expect any bugs day 1.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don’t share it here, there are other places to find it. Discussion of piracy is fine.

We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform
By type
By games
Language specific
  • 1 user online
  • 196 users / day
  • 904 users / week
  • 2.33K users / month
  • 6.51K users / 6 months
  • 1 subscriber
  • 6.59K Posts
  • 133K Comments
  • Modlog