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Cake day: Jun 12, 2023

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ASUS was already lagging behind, and had been for years. Their lack of anything approaching an adequate response (basically not giving a single fuck) to the numerous issues Gamers Nexus has reported on multiple times these last couple years across multiple separate divisions, shows a complete disregard for their consumers.

ASUS is not unique, there are numerous other options with similar or better quality, and often at better prices. They are not a monopoly, or even close to it. They really only had brand loyalty, which they decided to nuke completely. They can go out of business and the industry would be perfectly fine.


Looks like Corsair is pulling ahead in terms of good, high quality customer support.
Thank fuck cause ASUS is severely lagging behind in this aspect.

There is no lagging behind… ASUS is a dead company when it comes to customer support. They managed that in near record time.

NZXT just straight up turned into a mustache twirling villain at this point.

The fact we’re giving Corsair any leeway with something that almost certainly was found and ignored during internal testing, and only acknowledged months after it was publicly reported on, is insane.


To be fair, like many cases, this again seems to be AFTER getting outside funding. And those external investors requiring a return that the company can’t really achieve without going to these efforts.


Good. That’s what every creator should expect. If anything, that was optimistic.

Even then, Kickstarter success does not mean overall success. You still have to deliver a good product in the end.


So it’s like every other subscription rental service or Rent-to-own business. Those services have always been a scam. Nowhere near a new idea, and definitely not the first company to do it with electronics.

Don’t see how this is any different than the hundreds of other companies that do this all over the place, other than it being a manufacturer directly instead of a middle man.


Maybe they should just create their own storefront instead to do what they want. Oh wait…


Correction, MIcrosoft can’t do this until Google complies with court orders.



There is a nearly zero percent chance that the game developers are also cloud experts. Having the same parent company means almost nothing, especially when you get to the size of places like Microsoft. The internal bureaucracy can actually make getting things accomplished properly worse. External contracts are usually pretty clear on what’s provided for the payment. Internal processes are often much more blurry, if not completely muddy.


I’d say it’s more on how the developers setup their system to utilize (or not utilize) those dynamic capabilities.

The game devs not taking advantage of that properly should be on them. Put the blame where it belongs.Don’t let the devs off the hook just because you want to at least partially blame the MS cloud. Microsoft’s systems CAN handle dynamic loads when setup properly, we see it all the time.


I mean that’s what happens when you cancel everything and close studios.

Can’t release anything if you aren’t making it.


K…I’m sure nobody cares.

Well you’re objectively wrong, since clearly the one guy complaining cared enough to actually complain about it.



I’m cautiously optimistic about this one. Konami is obviously involved since they own the IP, but so far what we’ve seen and heard seems to indicate they’re staying out of it.

The Producer is Noriaki Okamura and, while he does have Metal Gear Survive to account for, he also worked on several Metal Gear games with Kojima, including Metal Gear Solid V, Zone of the Enders, and Policenauts.

The Creative Producer is Yuji Korekado and he’s worked on nearly every Metal Gear game over the years under Kojima.

It’s being handled by legacy Metal Gear lead developers that worked with Kojima before, not an entirely different team remastering something they have no experience with.

As great as Kojima is, he can get in his own way sometimes. I don’t think he would be good at making a faithful remaster, it would turn into something completely different by the end. He’s much more about pushing boundaries in storytelling, not adapting already told stories, even if it is his own just being retold.



And RDR2. Although GTA5 they got an extra layer with the original and next gen console releases as well as PC.


Nope. And it’s 100% understandable.

I’m actually surprised MS doesn’t just lock the newest games from the Game pass trials. I don’t remember how long they removed the $1 around the Starfield launch, but say the releases less than 30 days old.


I’d bet the emulators in use are actually publicly available ones. Not anything Nintendo made. Adding to the hypocrisy.


It better be a major point, their current engine is preventing their games from meaningfully competing now. Their 20 year old engine, makes 20 year old games with a mediocre coat of paint.


Aren’t all the games on GOG DRM-free? If so, there’s not much difference here than giving someone a USB drive filled with the installers.


Except the store can’t take it back from you if they decide to close up shop. So it inherently is a different product purchase, and should be required to be disclosed as such.


However everyone with more than a wallnut brain knows

And yet we regularly see that is exactly what the average person is. That’s what the laws have to be based around, not those that are educated about a subject.

The average person doesn’t understand licensing as a concept. They buy a movie on DVD, they buy a movie on Amazon streaming. It’s the same term and the same thing to them, but with vastly different restrictions. One you don’t even own the product at all. If Amazon decides to shut the service down, you’re Shit out of Luck. Even though you paid to buy the movie just like if you got it on a disc.

Our laws differentiate that difference in ownership because the corporations want that to be specifically mentioned to protect their interests, but they usually don’t require storefronts to tell consumers that the purchase button doesn’t mean you own the product you’re paying for. You just are able to use it as long as the company wants to let you, with little to no recourse if they change their mind for any reason.

You’re defending this fucked up system whether you intend to or not. You are basically blaming the consumer for not knowing that paying for something one way means they own it, and paying for it a different way means they don’t and it can be taken away at any time.


The point is every company hides simple facts like this in the TOS that no one reads. You know you are one of the handful of people that have bothered reading more than 5 words of it.

We regularly see the average person surprised when companies shutdown or change structures and their digital “purchases” become no longer accessible because they only own a license to something that will no longer exist and there are little to no protections for digital purchases being revoked because most laws are archaic and based on a physical product, even referencing digital items but not taking the nature of that into account.

Remember just a couple years ago when Sony was shutting down a PlayStation Store movie service and those movies were removed from customer libraries? This wasn’t a subscription service with changing library like Netflix, but specific movie purchases advertised as if it would be the same purchase as getting a physical product but digital, and from a large corporation that no one would reasonably expect to suddenly shutdown.

https://www.theverge.com/2022/7/8/23199861/playstation-store-film-tv-show-removed-austria-germany-studiocanal


Because we know of course that the TOS is read by absolutely everyone every time, and not just blindly accepted 99.99% of the time because the consumer has no option. Companies can do whatever they want as long as its on the TOS no one reads. We can’t have any sort of oversight or regulation of things companies do if it’s disclosed in the TOS.


Because the owners have grifted all of that away to private accounts already of course.


Phantom Liberty is a great expansion in its own right, combined with the 2.0 changes just made the entire experience better.


Not disagreeing, just pointing out it’s not a traditional copyright claim like so many others we see.


Except this isn’t a copyright case. They’re claiming patent infringement.



You know that’s 100% accurate. It’s EA. If there’s anything that seems good for players, it’s a mistake.


Yeah the movie issues really go back to one root cause. They needed to write and maintain a single cohesive storyline for the trilogy. Allowing the directors to also write the movies as they wanted without any apparent oversight AND switching them in the middle and back was where the issues came from.

JJ started a story, Rian came in and threw that out the window to do what he wanted, then they brought JJ back in, who basically finished the story he started, largely ignoring the middle. It wasn’t cohesive in any way and felt disjointed throughout because of it.


It’s interactive media. Why just watch when you can do?

It’s not really surprising. Maybe Hideo Kojima and his massive interactive movies were ahead of their time.



With massive decisions like this that fundamentally screw up the company’s perception by clients, the CEO isn’t the only one to look at, they’re just the scapegoat.

Always need to see what happened with the rest of the Board of Directors. Are those the same people? The CEO works for the Board.


Source needed for it actually working to reduce piracy. It’s possible, but I’m gonna need sources since we know from history that simply providing a better product does more to increase sales and reduce piracy than anything else. People are willing to pay when they get their money’s worth. The ones that don’t, weren’t going to pay anyway, so there’s no actual lost sale.

It just makes the bean counters feel better and help justify their position.


China has a larger gaming population than many countries have citizens. It’s one of the reasons a bunch of western devs are trying to cater to that market more, and kowtowing to Chinese government to include their propaganda or exclude reality in the process. The games Chinese gamers choose to really get behind are rarely the same as the rest of the world. So when trying to compare sales numbers, it’s like having a gorilla sitting on the scale.

Technically yeah it’s selling a ton of copies, no one is arguing otherwise, but you also can’t really compare sales directly to other western games without removing those sales figures because they’re an outlier.


Cool, what are the numbers without China? Chinese gamers are so numerous that they will 100% shift the sales data of a game from failure to success just by themselves, and this game was 100% intended for that demographic.


Yup, don’t care about it. Not my type of game. Also a genre with too many games as it is for the genre to really support, IMO.

It will have to be nearly perfect to pull people from other similar games. It needs to fix the issues the others have, at launch, or it will be dead on arrival.