Semi-Hemi-Lemmygod

I’m just this guy, you know? Except on Lemmy.

RIP Kbin.social

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Joined 10M ago
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Cake day: Mar 15, 2024

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I’ve got an old Mac and use a cloud gaming PC to play games. It’s like $50 a month and works great when you’re near the data center.

Plus my laptop doesn’t get really hot while playing games and the battery lasts a lot longer. All while getting 4k 60fps gaming with ray tracing.


He can submit a complaint to the complaints department by phone between 10am and 4pm mountain time Tuesdays and thursdays. Expected response is 2-5 business months.


Sometimes watching someone play a game is more fun than playing the game. Markiplier shrieking his way through Subnautica was fucking hilarious. And I have a friend who doesn’t play games but who watched an entire playthrough of Detroit: Become Human because they loved the story.






And it’s not just happening in the gaming industry. Across the board the people who do the actual work are beholden to massive managerial structures that add huge costs and zero value, all to look like they’re doing something important.


Abubakar Salim played one of the greatest dads in all of sci fi on Raised by Wolves


This sounds like the CSS @media print with extra steps




Which means I wouldn’t be buying new games, which means game makers don’t have a market, which means no more new games.


I’ve got probably 9,000 hours on different variants of the Civ franchise over my lifetime, assuming I played Civ V and VI the same amount as the other four. I’ve got 1,600 hours in Factorio and probably the same amount in KSP.

My point being that some of us kinda do want the same shit over and over.


You know what? I’m gonna left even harder.


I’m okay with that, actually. Start with teaching kids in preschool that if they find a gun they shouldn’t touch it and should tell an adult, impressing upon kids the danger of guns, and finally ending with marksmanship training.

Then cut the military budget by 90%.

If we’re gonna have a rifle behind every blade of grass they should be crack shots.


Gee it’s almost like we should make sure folks know about how to handle firearms without relying on their own curiosity




The fact that KSP2 is still on Steam for $50 is criminal


Kerbal Space Program has a similar vibe, and other space sims take themselves way too seriously to be fun.

RIP KSP2





I grew to love them, too, but I had to overcome decades of muscle memory first.


One mechanic I’d love to see added to Civ is disease. It’s had huge significance throughout history and would be another fun layer to the game.

For example, if you settled near a swamp there would randomly be disease outbreaks. When you encounter a new civ your diseases would have a chance to infect each other’s units, and you would spread it to your Civ if you brought them back.

Military units who are fortified in certain terrain would slowly lose health as they suffer from things, and you could have civilian units that can undo disease damage. Hell, you could purposely send infected units to an uncontacted civs and decimate their populations.

To fight this they could add a hospital district, new great people, and new technologies.


I don’t want a stronger AI because I’m playing it to fantasize about alternative histories. Then again I play FPS games at the lowest difficulty in story mode because I’m here for the story. (And also I’m shit at FPS games.)


I’ve been playing Civ since the first release, and this is the pattern with all of them. The transition to hexagonal tiles was pretty weird at the time.


I scratch my FPS itch with quick games of Ravenfield. The little stick men don’t yell at me and are almost as bad as I am.



I avoid online games because I’m old and don’t have time to practice like teenagers do.



The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

KSP’s original team must feel the same way


Take Two interactive is really lucky this happened right after they sacked the KSP2 team, otherwise people would be talking about that instead.


The fact that they released a game with wobbly rockets and then charged $50 for it shows they didn’t know what the hell they were doing. It should have been free for early access with a simple way to report bugs. I’m not gonna pay that much to do QA work for them.