We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.

Direct Twitter link

@[email protected]
link
fedilink
English
241Y

"We thought you were locked in and realised you may not be. We might have to rethink our evil master plans "

@[email protected]
link
fedilink
English
131Y

And what, pray tell, will change?

Brudder Aaron
link
fedilink
English
81Y

Nothing. They hear us. We should be happy. They listened. Now they’re going to go on with their plan. But it’s great they heard us! /s

@[email protected]
link
fedilink
English
11Y

Not nothing.

People will drop Unity as an engine at a huge rate.

@[email protected]
link
fedilink
English
10
edit-2
1Y

This was always the plan, by the way. This is the Trump school of negotiation.

Make a horrendous, unrealistic, offensive proposition. Opponent is outraged.

Then, propose the offer you actually want. It now looks better relative to the initial proposition.

I fucking despise this type of action and will never touch unity or suggest it to anyone ever again. It’s the only way to root out this type of bullshit from our society. Scorched earth.

CheezyWeezle
link
fedilink
English
61Y

The limit will be increased to a whopping $250,000 and the fee will be only 18 cents

Shush
link
fedilink
English
21Y

More like the limit will be decreased to $100,00 and the fee will go up to 0.4 (0.35 for pro). You don’t get it, you just was confused and angsty, this is a better proposal!

@[email protected]
link
fedilink
English
1581Y

While we were very reasonable, we understand that you just didn’t get it, which made you sad. We understand it feels bad to be sad. To remedy this, we will try again using different words.

danielbln
link
fedilink
English
4
edit-2
1Y

Yep. What they should have written:

“We recognize that our recent runtime fee policy announcement wasn’t well-received. We genuinely apologize for the oversight and any confusion or concern it caused. Your feedback is invaluable to us. We are actively discussing the policy with our teams and the community and will be revising it based on your inputs. Please bear with us as we work through this, and expect an update soon.”

PR is hard, let’s go shopping!

@[email protected]
link
fedilink
English
21Y

Yep, that has a better tone. There’s a limit to how good a statement you can make when at the core you really plan to do enshittification one way or another, but they could have thrown in a smidgeon of accepting blame also. E.g. “We were unable to provide clear and unambiguous answers to questions that came up” costs them nothing.

no banana
link
fedilink
English
281Y

Now everyone is going to trust them.

@[email protected]
link
fedilink
English
131Y

Of course. The emergency damage control PR firm said so.

no banana
link
fedilink
English
61Y

The advice was practically free!

Zellith
link
fedilink
71Y

John Riccitiello is trying to get another Worst Company In America award for his mantlepiece.

@[email protected]
link
fedilink
English
21Y

Appreciate the nitter link, thank you! A few (many?) of us no longer user Twitter actively or even have an account there, it’s essentially de-listed site to avoid for me, but at least with Nitter you can still see some of the content when needed to.

Haru
creator
link
fedilink
English
21Y

No problem. I still have my account there but if I can avoid it then I will, so always prefer Nitter too. I also respect that there is content that others want to see without giving Twitter data and/or a click.

@[email protected]
link
fedilink
English
11Y

Fuck off.

God damn.

Fuck these assholes “running” these shit companies.

Destide
link
fedilink
English
35
edit-2
1Y

“confusion” no confusion here chum don’t gaslight us enjoy your new shareprices sure your CEO is loving their successful dump

👁️👄👁️
link
fedilink
English
151Y

There was no confusion and this is empty PR until they publicly post the policy changes.

@[email protected]
link
fedilink
English
71Y

Burn your company, delete your repos, never return

@[email protected]
link
fedilink
English
100
edit-2
1Y

This is bullshit. There is no confusion. Their new policy was very clear and easy to understand. If the word confusion applied at all, it would be to how/why Unity is doing such a brain dead move that alienates their entire user base. This is a weasel word announcement that doesn’t say what it should, namely ‘we fucked up and we’re sorry’.

@[email protected]
link
fedilink
English
111Y

Brain dead is such an understatement too. They lost everyone’s trust, and I’m not sure there’s anything they can say to regain it. They’re gonna try something like this again at some point, and I don’t think anyone should give them the opportunity. They deserve to go under.

@[email protected]
link
fedilink
English
21Y

Trust is hard to build and easy to break and even harder to rebuild.

To truly rebuild trust, they’d need to commit to never doing this again. That would mean 1. a change to the legal TOS that a developer who licenses for a project at a certain pricing level may remain at that price level for that project / that generation of Unity for as long as they wish, 2. a public commitment to never require per-install pricing, and ideally 3. the resignation of whoever came up with this brain dead idea.

Uranium3006
link
fedilink
21Y

Indeed, only a legal guarantee would satisfy me. Put it in writing in all the contracts that unity is not allowed to charge per install and then we can talk

@[email protected]
link
fedilink
English
331Y

My god, they’re becoming alien ants

@[email protected]
link
fedilink
English
51Y

The Unity execs thought they were being smooth criminals, instead they came in too rough and got busted.

@[email protected]
link
fedilink
English
91Y

And just like, the movies, we play out our last scene.

@[email protected]
link
fedilink
English
21Y

Stupid voice typing… fixed :{

@[email protected]
link
fedilink
English
31Y

doesn’t say what it should, namely ‘we fucked up and we’re sorry’.

I don’t think they fucked up in the way you mean (from their point of view). Their mistake was not getting away with the change, their “apology” sounds to me like they are going to reword their new policy but ultimately still have it do somewhat the same thing.

IMO they should never had done this in the first place and should now say “we are sorry, our mistake, it won’t happen again”.

@[email protected]
link
fedilink
English
11Y

Yeah, this 100%.

To truly restore trust, it should be ‘we’re sorry, our mistake, it won’t happen again, our new TOS will guarantee the right to remain at a current license price structure for a given generation of the engine, we hereby promise to never ever require per-install pricing, and the person responsible for this change is no longer with the company’.

@[email protected]
link
fedilink
English
401Y

“we’re sorry for how you reacted”

Appalling

Jaysyn
link
fedilink
121Y

Fuck off & die, Unity.

@[email protected]
link
fedilink
English
161Y

Unless the CEO walks and takes his yes-men with him, I don’t see Unity recovering from this self-inflicted shitshow in the near term. I bet it has motivated a lot of devs to look at the viability of using Godot instead and being free of future shakedowns.

Uranium3006
link
fedilink
11Y

If you switch to Godot and implement a feature you needed but it didn’t have, please do us a favor and take that part of the code and put it out there under the MIT license (unless I’m misremembering what license they use) it will help the next person switch easier

JokeDeity
link
fedilink
English
291Y

They’ve already sealed their fate. Only a fool would start making a new project in Unity going forward.

Jaysyn
link
fedilink
181Y

they really only have themselves to blame. Part of the task when you are making a major software platform decision as a company is to research your vendor’s financial strategy

This is basically victim blaming & the old Unity license was fine because it allowed you to create console ports. Godot still isn’t a valid solution for consoles.

contracode
link
fedilink
81Y

Why isn’t Godot a solution for consoles? Is it not implemented yet? Just curious. I’m starting to read about Godot given the debacle that Unity’s management caused. It’s been great advertising for Godot.

@[email protected]
link
fedilink
English
81Y

https://docs.godotengine.org/en/stable/tutorials/platform/consoles.html

They’re not licensed, and they don’t even have templates for anything but steam deck.

Unity has the cash and manpower to jump through those hoops and keep them up to date.

@[email protected]
link
fedilink
English
61Y

There’s no official implementation for console. I think there’s a third party extension(?) in the works to allow godot to work with console though

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 141 users / day
  • 757 users / week
  • 2.28K users / month
  • 6.31K users / 6 months
  • 1 subscriber
  • 4.88K Posts
  • 100K Comments
  • Modlog