
I run Windows normally.
How long does your Window box function without updates? How long does it remain safe? Historically, a few months at best until they bundle telemetry in a new way. Then you need to find another rando dude’s github for workarounds.
Anyway what you are describing is literally a hassle that for me is just not worth it. I can do all that and set up and update group policies for updates over and over oooooor I can literally spend less mental energy figuring out how to configure my drivers on Linux.
What you do works for you and you feel it is convenient. That is fine.

I have a Windows laptop specifically for gaming, but I end up using my Linux coding laptop for games in the end.
It’s less hassle figuring out how to enable nvidia drivers on xorg in GNU linux so that I csn use Proton emulation than to deal with this weeks clusterfuck of windows update trying to make me turn on ads and spying and trick me into using a microsoft.com account to log in.
I am not joking.
The windows still has some dust on it from when I did some house renovations months ago, because I haven’t been bothered to use it.
Omg! Thank you!
Turns out it was this one: https://www.lemon64.com/game/microdeal-shuttle


There’s no need for Unity anymore. Godot is excellent for at least 2D games the same way Unity used to be. Unreal is easy to pick up for 3D. GameMaker Studio is going strong.

Your assumptions are too honest. Try “non-apology” and see if it is closer.
edit: I took the above prompt but added “do not admit to any wrongdoing”, and got a more believable letter
Subject: A Message to Our Gaming Community
Dear Gamers,
We wanted to take a moment to address recent events and share our heartfelt thoughts with you. We understand that some of our actions may have had an impact on platforms you value deeply, and we recognize the passion and creativity that make this community so extraordinary.
While it’s not our place to dive into specifics, we want to assure you that your voices matter to us. As a company, we’re constantly learning and striving to support the vibrant ecosystems that make gaming so special.
To those who may feel disappointed or frustrated, we hear you. Your passion is why we do what we do, and we remain committed to delivering the experiences you love.
Thank you for sticking with us and for continuing to be part of this journey. We appreciate your feedback, your creativity, and your unwavering support as we work to do better.
Sincerely,
[Your Company]
An Intern in HR Who Definitely Wrote This Alone

Yeah good ones allegedly last 200 years if stored correctly. Cheap ones are 5-10. 20 can be expected for quality CDs stored correctly.
But no matter the claimed quality, it’s a gamble. Our local library had a lot of 10-20 year old CDs that had developed microbubbles.
5 years is low range for CDs, but common enough that you should be taking backups for anything you keep longer.

True, with some modifications:
Some games had online activation built in. Some games would simply not install on a second or third machine without getting permission from the publisher.
Regular CDs have a lifespan of 5-10 years, shorter if not stored ideally. Almost all games had sophisticated mechanisms to prevent backups being taken.
Even if you could take a backup, record associations and publishers lobbied to make it illegal and punishable by severe fines in many countries.
Sony shipped fucking root kits on their CD that would hijack your PC and screw with backup software. EA shipped CDs with autoexexuting software that would actually delete CloneCD and other CD copying software and prevent new installes from working. My copy of Sims 2 came with that bullshit and OH MAN I was not happy about it.




Well, it’s primarily my coding laptop, so I prioritize the OS that has the best tooling for my needs there. Gaming is just a happy secondary option on the machine. :)