Ubisoft shut down The Crew in 2024

Archive: https://archive.is/2025.04.09-191645/https://www.polygon.com/gaming/555469/ubisoft-holds-firm-in-the-crew-lawsuit-you-dont-own-your-video-games

Ubisoft responded to California gamers’ The Crew shutdown lawsuit in late February, filing to dismiss the case. The company’s lawyers argued in that filing, reviewed by Polygon, that there was no reason for players to believe they were purchasing “unfettered ownership rights in the game.” Ubisoft has made it clear, lawyers claimed, that when you buy a copy of The Crew, you’re merely buying a limited access license.

“Frustrated with Ubisoft’s recent decision to retire the game following a notice period delineated on the product’s packaging, Plaintiffs apply a kitchen sink approach on behalf of a putative class of nationwide customers, alleging eight causes of action including violations of California’s False Advertising Law, Unfair Competition Law, and Consumer Legal Remedies Act, as well as common law fraud and breach of warranty claims,” Ubisoft’s lawyers wrote.

@[email protected]
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13616d

Oh cool then piracy isn’t theft.

@[email protected]
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1515d

It never was.

@[email protected]
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15d

I agree with the sentiment, but what exactly is the explanation for this? If you’re allowed to lease or rent or purchase a license, isn’t stealing that thing for free still theft?

Chill with the downvotes - I’m not disagreeing. I’m just trying to understand where the line is.

@[email protected]
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4916d

I couldn’t possibly care less about what a megacorp tries telling me what I may or may not do with information that can be copied perfectly and infinitely at 0 cost.

@[email protected]
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515d

I 100% agree. However, this statement is a very large blanket statement. I see it repeated all over the place. It’s great to pirate from greedy megacorps. I do it. It’s great. But it’s not a great statement to repeat ad nauseam because it doesn’t apply to

  • small creators
  • literally anything that’s not a “pay once license” (including leasing, renting, etc) If this sentiment gets too popular it will also discourage people from paying for unrevokable copies of content like from GOG or directly from a creator (patreon, etc). It’s more like “if buying isn’t owning, then piracy isn’t theft (sometimes)”

The people who argue against piracy of megacorporations’ content will bring up these points every time because this phrase makes no sense from their perspective. It prevents actual discussion from taking place. It’s not productive to our cause to use something so ambiguous and inflammatory as a catch phrase.

@[email protected]
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515d

Grant me the serenity to pirate the things from big corpos that need pirating, the courage to pay for indie work, and the wisdom to know the difference.

@[email protected]
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215d

literally anything that’s not a “pay once license” (including leasing, renting, etc)

You can not steal something that it is impossible to own. It is possible to purchase and own a house or a car, someone choosing to lease or rent instead does not change that. It is impossible to purchase or own a copy of The Crew, so it cannot be stolen. You also cannot steal a hotel room, trespassing is a different crime than theft.

@[email protected]
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-114d

Do people not literally have the crew on disk? There you go, they own it.

@[email protected]
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114d

Maybe read the post before replying to comments:

The company’s lawyers argued in that filing, reviewed by Polygon, that there was no reason for players to believe they were purchasing “unfettered ownership rights in the game.” Ubisoft has made it clear, lawyers claimed, that when you buy a copy of The Crew, you’re merely buying a limited access license.

@[email protected]
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-114d

Well let me go back to 2005 and tell young me that I only own a license to WoW so I can say “no shit idiot” and slap my future self. If you were deceived that’s on you.

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916d

For me the difference would be the pricing model.

One time purchase? It’s mine.
F2P/subscription model? I know the service will die some day.

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15d

Do you feel the same way about, for example, a video rental store?

Chill with the downvotes - I’m not disagreeing. I’m just trying to understand where the line is.

greenskye
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2116d

You’re specifically paying for an agreed upon amount of time with the product. The negotiated price reflects this limited access to the product.

‘Licensing’ something with no stated time frame that one side can arbitrarily choose to end at any time makes little sense and they know it. They were perfectly happy with leveraging the assumption that you owned a copy of the product up until it became inconvenient to them.

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1316d

Indeed. If I buy a video rental store, I expect it to be mine until it goes bankrupt.

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16d

I mean, are you taking your definition of “theft” from the law? Or from your own internal set of ethics for right and wrong? Is it theft if no one is deprived of anything, because bits copy, and because you’d never trade dollars for the privilege of maintaining an exploitative relationship with a company but that is all they’ve made available?

If you’re hung up on whether the legal system thinks it’s theft - I dunno what to tell ya, it obviously does.

Edit: uh, maybe you’re literally asking for how the logic in that statement works, which I read as just “if it can’t be owned, how can it be stolen?”

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115d

Yeah, I am just confused on the logic. Like what is the relation between us not owning it (which is bad) and piracy not being theft? I wholeheartedly agree that pirating things is okay if a license gets revoked, and it is 100% okay to pirate something you bought even if you still have the license and it hasn’t been revoked. It’s yours. You paid money for it. But from my understanding, this statement doesn’t just cover people who bought it, but everyone, regardless of if they bought it.

@[email protected]
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315d

I mean, “theft” implies depriving someone of something, to me. But I don’t want to bicker about definitions if your position is more about morality of taking something for free than about the definition of theft.

For myself, I’ll happily pay for things that provide fair value and a fair agreement / relationship. That includes donating to stuff that is offered for free - there are a handful of content creators and other services (Internet Archive, Signal, etc.) that I directly support, every month. And by the same token, I don’t feel bad at all about enjoying something, for free and against their wishes, from a company or publisher that only offers unacceptable (to me) terms.

To me those are perfectly consistent. My dollars go to individuals and publishers that produce the kind of media ecosystem I think is good for us. Because - we must be clear - it’s not a level playing field, and the shift away from consumer ownership is a plague of exploitation inflicted upon us. It’s now metastasizing away from strictly digital domains, now to physical hardware, which is outrageous. Roku, for instance, can update your streaming device overnight and force you to accept their new terms, in order to keep using your device. This is not hypothetical, it happened (may have gotten company wrong).

Do you think the companies enacting policies, particularly ones prohibiting ownership outright, are operating from an ethical or moral framework? I promise they don’t believe in anything like that. They screw us precisely as hard as the courts, and the court of public opinion, allow. And they’re always trying to move that line in their favor.

Why do you care about pirating? Who or what are you standing up for, I guess I’m asking?

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1316d

As someone else pointed out when this article was posted yesterday, the legal system doesn’t consider it theft, it’s considered copyright infringement, though I suspect this doesn’t change anyone’s opinion on it

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316d

Oh, yeah that makes sense too. Bad premise all around I guess.

P03 Locke
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8216d

So I actually read the article, even though there are huge outstanding questions on the nature of ownership, that’s actually not what the court argument is about:

Replying to Ubisoft’s argument that the statute of limitations is up, the plaintiffs responded with their own photos of The Crew’s packaging, which states that the activation code for the game doesn’t expire until 2099; that’s an example of how Ubisoft “implied that [The Crew] would remain playable during this time and long thereafter,”

Well yeah… software as a service is a thing but Ubisoft is straight up lying…

My two cents: no one is expecting online services to be up forever, so imo the correct solution is open source the game after the company meets their 10 (or 20) year obligation which should be clearly pointed out during the initial rental agreement (shouldn’t call it purchase)

@[email protected]
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2716d

there are huge outstanding questions on the nature of ownership

There really aren’t, though. There is only the well-established and correct understanding of it as embodied by things like the Uniform Commercial Code, and lying criminals trying to gaslight us into letting them steal our property rights.

@[email protected]
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2316d

If a company decides to stop hosting it’s online service they should be required to open it up for third party hosting. By ending their support they are admitting the profit capture is over so if another company wants to host it for profit so be it.

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014d

They shouldnt be required to do anything with it. Theres no public safety issue that requires it be maintained, its just a game. You also seem to imply making money from creating a game is immoral. This whole “art” belongs to everyone thing is stupid and only hurts artists.

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114d

You should reread my comment.

I didn’t imply there is a public safety issue. I didn’t imply anything about morality.

If a company drops the hosting for online servers they shouldn’t prevent third parties from picking it up. That’s the whole statement so you don’t need to find anything between the lines.

Art does belong to everyone but that’s completely unrelated to my comment above.

@[email protected]
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114d

You are implying its about server costs then? Activision sunset the crew because they had been developing the crew 2 for a long time. It had to come out eventually. Allowing third party hosting of the crew would have cost them a lot of money. Why should they take a loss in that situation?

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113d

They should take a loss because they sold a product and it’s availability shouldn’t be a lever they use to drive traffic to their new game. Is this where I say you are implying that corporate profits are more important than honesty?

Are you implying that they didn’t insinuate that this game would be supported longer when they had an actual expiration date on the product code, 2099? If the Crew 3 has been in development for 10 years and they spend a billion dollars developing it would it be ok to sunset the Crew 2 after a couple weeks to “motivate” buyers to buy the new version? Who decides what is the “appropriate” amount of time a product should be available.

If they don’t allow private or third party hosting for the Crew then anyone should be able to refund it since they bought a product that has been rugpulled.

You can feel free to ignore all of that because there isn’t a good reason to support Ubisoft here and this model unless you like the taste of shoe polish.

P03 Locke
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1315d

Perhaps the real problem is the length of copyright. The direction copyright has gone is the exact opposite of the speed of technology.

MentalEdge
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1216d

It wasn’t like they were gonna go “oh sorry, our bad, have your game back”.

@[email protected]
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16d

Fine but if I give money for games it will only be to indie studios, otherwise I’ll sail the seven cyberseas.

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1615d

I’ve spent well over $2k on guitars, accessories, DLC, etc, for Rocksmith 2014. For five years I’ve been using it to learn bass guitar, and absolutely love it.

One day Ubi is going to turn off the servers, and I am simply going to cry.

There is no alternative I’m aware of, the new version is AI garbage from what I’ve heard, and I enjoy the thing I have and the songs I’ve paid for.

If they are not going to provide an offline mode, or the server code, then I will 100% make it my mission to pirate the game and make it playable offline.

@[email protected]
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615d

Why not do it now, there’s nothing stopping you from buying the whatever new content you want and importing it. Why wait for them to take it away from you?

@[email protected]
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515d

Honestly? I’m lazy. I play on my PS4, and have it all done up for that, the cables, pre amp, audio D-A for the sound bar / headphones, etc. Its what I know, and it works.

Haven’t owned my own PC in like 20 years (I’m a programmer and work always just gives me a beautiful laptop).

I recently bought a gaming PC that was top of the line 5 years ago, and am slowly turning that into a linux gaming PC. It’s going to be a while before I can actually use it, and in the mean time the PS4 still works when I get home and just want a whiskey and jam night.

@[email protected]
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314d

A quick search found multiple pirated versions of rocksmith, you might already be able to do the last part of your post.

@[email protected]
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4716d

Well, I stopped paying ubisoft long ago.

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1716d

Certainly doesn’t help that their launcher is significantly worse than even EA’s. That’s a feat.

Wytch
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1516d

I mean… yeah, we don’t. And we know it. That’s kind of the whole issue. But it’s obviously more nuanced or we wouldn’t have a problem with the system. We kind of want ownership, or more of it. More say in what we can do with the things we buy.

Licence is a separate category from ownership. Clear distinction in marketing, sales, and operation would help a lot with these conflicts. Selling them with the same techniques, channels, and methods gives players a false sense of permanence even if they’re labelled as services.

Not sure what that distinction would look like. But it should look more honest.

@[email protected]
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916d

Honestly, that’s probably where GOG fits in. They grant you a license to download the full game without DRM. I don’t know if they already do this, but if a game is planned to be delisted, they could warn players and allow them to download a final copy that should work whether the listing exists or not.

In that way, you have a coexisting license and ownership of what you pay for.

@[email protected]
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215d

If a game gets delisted from the store you can still download it if you have bought it. On GOG’s discord they have a channel to warn when a game gets delisted.

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115d

That’s awesome! Now, if only they could get better Linux support…

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16d

Not sure what that distinction would look like. But it should look more honest.

Just look at all MMOs. Everybody knows the game will only last as long as the servers are alive and that all you’re downloading is a game client. Even if it’s a one time purchase and no subscription (e.g. Elder Scrolls Online), its very clear you’re only buying access to the game (usually part of the game content, other parts cost extra), not the game itself.

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514d

If buying isn’t owning then piracy isn’t theft.

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115d

Fucking France, man…

Matt
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15d

Don’t know what’s worse: Ubisoft, EA or both.

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715d

It doesn’t have to be a competition, we can all accept the fact both are anti-consumer.

Meeech
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315d

Yes.

Tempus Fugit
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316d

deleted by creator

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3916d

Ubisoft: ‘You don’t own your games.’ Me: ‘Cool, so when I uninstall The Crew, I’ll send you an invoice for storage fees since it’s technically YOUR property.’"

Also, The Crew was supposed to last until 2099? Bro, Ubisoft can’t even keep their servers alive for a weekend, let alone 76 years.

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215d

Let me know when they recognize your claim and you have managed to collect from Ubisoft.

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616d

You will own nothing, eat bugs, and be happy.

@[email protected]
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415d

Why the fuck is it so important for the suits that we don’t get to play anymore when they want to abandon the game?

@[email protected]
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715d

Playing older games means you are not contributing to today’s quarterly results.

It’s the digital/video game version of forced obsolescence.

@[email protected]
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1116d

I would be more open to the “you don’t actually own your games” thing if I wasn’t being sold a digital thing that will definitely get pulled out of my hands at some point, for more than the cost of the physical copies we used to get ($70 minimum now, vs $40-50). And even in the case of The Crew, you got fucked regardless of having a physical copy or not.

I pay for GamePass knowing that I don’t own the games on there. It’s a subscription just like the Sega Channel was.

Online services going away is fine. That’s been a thing that’s happened for years with other games. But the game should still remain playable in some fashion. If it becomes fully inaccessible at the end of life, customers have a legitimate reason to be upset.

@[email protected]
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Online services going away is fine. That’s been a thing that’s happened for years with other games. But the game should still remain playable in some fashion. If it becomes fully inaccessible at the end of life, customers have a legitimate reason to be upset.

It’s not even just that. Society at large has an even more legitimate reason to be upset, because the whole social contract by which we agreed to even grant the publisher copyright in the first place was predicated on the work eventually entering the Public Domain. Destroying the work to prevent that from happening is more truly “theft” than “pirating” copies of it could ever be!

The server component of online games ought to be required by law to be submitted to the Library of Congress for eventual release to the public.

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114d

Won’t it still eventually go into public domain whether the servers are running or not? Then any company would be free to remake the game or use the IP?

@[email protected]
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114d

No, because the server-side code would never be published in the first place. It’s entirely possible every copy could just end up deleted once they shut the servers off. It can’t be in the public domain if it no longer exists.

@[email protected]
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114d

Well right now it no longer exists and its not in the public domain so noone is allowed to recreate it. Once it enters public domain, it will be legal to recreate it. I don’t think its on the company to prop up everyone else after they no longer have ownership of the IP. Servers have been reverse engineered before, and in WoW classics case, they brought in the indie devs who were doing it to help them recreate the game again for real.

@[email protected]
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114d

so noone is allowed to recreate it

Arguably that’s not true, as doing stuff for the purpose of interoperability is fair use.

I don’t think its on the company to prop up everyone else after they no longer have ownership of the IP.

This is a perfect illustration of how toxic it is to let the copyright cartel frame the debate with loaded language like “ownership” of “IP.” FYI, “IP” is not actually a thing and ideas are fundamentally different from property and cannot be “owned”.

relevant paragraph

It has been pretended by some (and in England especially) that inventors have a natural and exclusive right to their inventions; & not merely for their own lives, but inheritable to their heirs. but while it is a moot question whether the origin of any kind of property is derived from nature at all, it would be singular to admit a natural, and even an hereditary right to inventions. it is agreed by those who have seriously considered the subject, that no individual has, of natural right, a separate property in an acre of land, for instance. by an universal law indeed, whatever, whether fixed or moveable, belongs to all men equally and in common, is the property, for the moment, of him who occupies it; but when he relinquishes the occupation the property goes with it. stable ownership is the gift of social law, and is given late in the progress of society. it would be curious then if an idea, the fugitive fermentation of an individual brain, could, of natural right, be claimed in exclusive and stable property. if nature has made any one thing less susceptible, than all others, of exclusive property, it is the action of the thinking power called an Idea; which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of every one, and the reciever cannot dispossess himself of it. it’s peculiar character too is that no one possesses the less, because every other possesses the whole of it. he who recieves an idea from me, recieves instruction himself, without lessening mine; as he who lights his taper at mine, recieves light without darkening me. that ideas should freely spread from one to another over the globe, for the moral and mutual instruction of man, and improvement of his condition, seems to have been peculiarly and benvolently designed by nature, when she made them, like fire, expansible over all space, without lessening their density in any point; and like the air in which we breathe, move, and have our physical being, incapable of confinement, or exclusive appropriation. inventions then cannot in nature be a subject of property. society may give an exclusive right to the profits arising from them as an encouragement to men to pursue ideas which may produce utility. but this may, or may not be done, according to the will and convenience of the society, without claim or complaint from any body. accordingly it is a fact, as far as I am informed, that England was, until we copied her, the only country on earth which ever by a general law, gave a legal right to the exclusive use of an idea. in some other countries, it is sometimes done, in a great case, and by a special & personal4 act. but generally speaking, other nations have thought that these monopolies produce more embarrasment than advantage to society. and it may be observed that the nations which refuse monopolies of invention, are as fruitful as England in new and useful devices.

In other words, copyright is a privilege, and there is absolutely no reason we shouldn’t expect those granted that monopoly to “property up everyone else” in exchange for receiving that privilege.

@[email protected]
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114d

Its not a privilege, its a protection for artists. There is nothing that says they have any responsibilities to their work after the copyright expires. I’m not sure where you got this privilege thing from.

It will be available in the public domain once the copyright expires, in the case of the crew.

Feel free to make another racing MMO and call it whatever you’d like though.

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14d

In the United States, copyright exists for the sole and express purpose “to promote the progress of science and the useful arts.” (US Constitution, article 1, section 8, clause 8). Protecting artists has nothing whatsoever to do with it; the monopoly privilege is given only as a means to the end of enriching the Public Domain.

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