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Arthritis, cannabis, communis.

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Cake day: Sep 02, 2023

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Ryujinx got caught in a crossfire. I’m pretty sure Nintendo wouldn’t dare to harass them, similar to Dolphin, if it wasn’t for all the publicity Yuzu was bringing to Switch piracy. Nintendo shouldn’t have done that but here we are and it’s Yuzu that started this by breaking unwritten rules and playing dumb.

Yuzu was a commercial enterprise. The moment you start taking money for this kind of work it’s no longer a hobby project and should bear all of the legal consequences. Yuzu guys were smart, they played a scrappy underdog but if your whole business idea hinges on breaking multiple laws for the purpose of making money (and they made much more than covering current expenses) you’re asking for trouble. They also enjoy a bit of a revenge from the grave with all the people angry over their toys being taken away doing black PR for Nintendo. Everyone is free to do as they please but what I’m seeing is just a hissy fit so there isn’t that much nuance to this.


I accused you of autistic-like behaviour, there’s nothing fascinating about it because it’s so common amongst immature gamers.



Tell me you don’t play Nintendo games without playing Nintendo games.


Nintendo couldn’t pirate their own stuff because they own it. They downloaded ROMs because they can’t be arsed to dump them themselves, similar to 99% of population. Kind of hypocritical with all the DRM related laws that they support but at least they recognise they’re unenforceable.


I think there are people in the US who wanted tariffs because it could bring some jobs and they are not that concerned with economic consequences because their lives are so bad already.



I’m fairly certain you missed the point.

Development of a cutting edge emulator takes effort because you can’t brute force your way. It has to be efficient and also incredibly complex (all modern emulators are HAL or API reimplementations by necessity). Those emulators you reference didn’t require commercial amount of funding because they were created by the time emulated hardware was obsolete. It was a nice balance where Nintendo didn’t sue anyone. That is until Yuzu/Citra folks decided to enrich themselves in the process, bring Sauron Nintendo gaze and ruin things for everyone.


I meant that in legal sense they pirate stuff. Copyright laws being goofy is another thing entirely but Nintendo works in a legal framework where not defending your trademarks means you can lose them.


Yuzu devs are gone from the scene but the source code is out there. Turns out developing an emulator requires a team of full time employees that you need to fund through Patreon and that’s kinda far beyond a hobby project, no? You’re so anti Nintendo that you started cheering for another company that was outright infringing on their IP by using Nintendo trademarks in their own marketing materials.


> Mat Piscatella of Circana said this is an unprecedented and "chaotic" situation as it relates to tariffs and their impact on video games, so anyone claiming to know how things will shake out may be speaking out of turn. > "All anyone can do at this point is speculate. We are certainly in uncharted waters here, and no one really knows what will happen next," he told GameSpot. "Obviously, the announced tariffs are having an immediate impact on the financial markets. And given the haphazard nature of how the tariffs are being calculated and applied, uncertainty is really the only certain thing at the moment." > Piscatella said there is "absolutely the chance" that the new tariffs or any additional future tariffs might amount to changes for US consumer products, and not just for Nintendo but for all players.
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You’re right, some people probably thought „most influential” = best and that was the best game they played recently. What this game could influence when it just came out - who knows ;)


I thought so too but I just played Katamari on my phone and was struck by lightning when I imagined it controlling like Drag x Drive. I think that’s enough reason alone for me.


I think this is because you can treat PCIe 3.0 as its whole own things with later versions being iterative. Still a word soup but sometimes you can’t avoid it.


Nintendo went against one emulator that was legal, Ryujinx, and I support critiquing Nintendo for this. In other instances they were going after pirates and people infringing on their currently used trademarks and copyrights.


Oh, I didn’t notice. I refuse to remove it from my RSS reader to this day.


Man, I pirate stuff all the time, I just don’t like people making up things to explain themselves, especially if I know they can afford stuff they pirate.

Yes, if it’s old or you can’t afford it then just get it. Copyright, trademark and patent laws are a joke and it’s a sensible way to revolt over them.

Latest Nintendo dealings with Switch emulation give me mixed feelings. Yuzu was obviously benefitting monetarily (Patreon) from encouraging piracy (showing games before their release). Fuck those guys. Nintendo shouldn’t have gone after Ryujinx though and I’m quite angry about it.


100% agree. Also 99% emulator users pirate games or do you dispute this part too?


Ok, then don’t play them. Why are commenting on this again? This is some autistic „stop liking things I don’t like” shit, grow up.

Nintendo makes unique hardware and games. It’s a consequence of philosophy that drives this company. There are good and bad things about it but explaining things as they are is not their defence. I’m not defending it because at the root of things all of this is consequence of capitalism and getting angry over this would be like getting angry over rain. My way of dealing with this is joining a socialist party and contributing to my surrounding environment, not ragging about Nintendo, who despite their faults are one of a kind.


They don’t go on sale because Nintendo games are not disposable like n-th instalment of Call of Duty or NFL.

They sell gameplay and not graphics and that’s timeless. If it was worthless people wouldn’t be so angry with them for going after emulators. There are also no games over $80 announced and this time digital copies are cheaper while still shareable (although no reselling).


Shenmue makes as much sense as other real top spots (not counting KCD2, Skyrim or BG3 - just dumb to include). It was one of the first games of this kind and others took plenty inspiration from it which fits the original intent of the vote.


They’re not that consumer hostile most of the time, except those quirky Japanese sensibilities, which there is a lot of but it’s not malicious in intent imo. They are absolutely horrible to anyone who pirates their games, but those are not their customers.


I think it was an open vote at first so KCD2 might have been an effect of brigading for a marketing effort. Capitalism is why we can’t have nice things, again.


Also:

Underpinning the technology are NVMe and PCIe 3.0 interfaces, which allow for speeds of up to 2GB/s (using a PCIe 4.0 interface). You can read the deep-dive details of the tech on our sister site, AnandTech.

Switch 2 needs storage transfer speeds that match modern consoles to allow ports from them.




> Dohta confirmed that Nintendo uses DLSS upscaling technology and is offering it as a tool to others in response to a question from *Inverse's* Shannon Liao. > "When it comes to the hardware, it is able to output to a TV at a max of 4K and whether the software developer is going to use that as a native resolution or get it to a smaller rate and an upscale is something that the software developer can choose," he said. "And that's, I think it opens up a lot of options for the software developer to choose from." > As for hardware ray tracing, Dohta confirmed the chip can support it, and suggested this is yet another tool for software developers to choose to implement.
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> When you're dealing with a series with gameplay as refined as in [Mario Kart 8](https://www.eurogamer.net/games/mario-kart-8), there are, thankfully, few major changes to the game's driving mechanics. Yes, you can grind rails now on occasion, though these only appeared fairly sporadically in the various courses I played. A wider selection of items/weapons are included, including [Mario Kart Tour](https://www.eurogamer.net/games/mario-kart-tour)'s Ice Flower, Super Mario Kart's Feather, and the Mega Mushroom originally from [Mario Kart Wii](https://www.eurogamer.net/games/mario-kart-wii). Items such as green shells and bananas are now automatically held behind you, meanwhile. Otherwise, the game controls similarly to the Mario Karts you probably spent hundreds of hours playing over the last two console generations - a welcome feeling of familiarity within the wider changes. > Mario Kart World's reinvention of the series may be a gamble, but it's absolutely one I think will pay off. With a web of possible routes and hours of time likely to be spent exploring every corner of its highways, deserts and mountains - or racing to stay ahead of the competition in Knockout Tour - it's just as well the game's a Switch 2 launch title. I absolutely can't wait to play more of what is undoubtedly Switch 2's killer app.
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> After four hours with Switch 2, and time with all of its new first-party games, I can see it - though the console's more experimental side is also its weaker. Of course, there is absolutely nothing wrong with creating a better version of a hugely-successful console, keeping the main Switch concept of hybrid play intact while improving the elements that needed an upgrade: the Switch 1's aged processing power, its fussy Joy-Con attachments, its basic online social capabilities. With Switch 2 in your hands, you hold a console that can tick off a string of current-gen console standards: 4K, HDR, VRR and 120fps, at least on some titles. And while I'll leave the pixel analysis to Digital Foundry, it is evident just from a quick play with Switch 2's first-party software that Nintendo is now able to feed off of significantly more power under the hood. > Mario Kart World's open landscape is a dramatic revolution for the series - a gamble that I believe pays off, and a new landmark entry that seems likely to rival the huge popularity of [Mario Kart 8 Deluxe](https://www.eurogamer.net/games/mario-kart-8-deluxe)over Nintendo's last generation. [I've written my detailed thoughts on Mario Kart World's brilliance elsewhere](https://www.eurogamer.net/mario-kart-world-reinvents-the-series-and-feels-like-switch-2s-killer-app-after-an-hour-of-hands-on-play). And then there's Donkey Kong Bananza, which ended the Switch 2 Direct in a slot many had expected to be reserved for a long-awaited new 3D Mario, but after some hands-on time actually feels just as exciting.
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The top 20 most influential video games of all time in the BAFTA poll are as follows: 1. Shenmue 2. Doom 3. Super Mario Bros. 4. Half-Life 5. The Legend of Zelda: Ocarina of Time 6. Minecraft 7. Kingdom Come: Deliverance 2 8. Super Mario 64 9. Half-Life 2 10. The Sims 11. Tetris 12. Tomb Raider 13. Pong 14. Metal Gear Solid 15. World of Warcraft 16. Baldur's Gate 3 17. Final Fantasy VII 18. Dark Souls 19. Grand Theft Auto 3 20. Skyrim 21. Grand Theft Auto
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I’m using Ghost e-shop out of necessity these days but it sucks compared to shops we had. I’ll probably buy games on Switch 2 normally. With Switch 1 I couldn’t afford games for some time but I’m much better now. I feel like digital library sharing and lending are a way to make those prices more acceptable.

That is unless a jailbreak comes out and my ADHD goblin makes me mess with my console and I get banned again. Then I’ll be back to my weird philosophy of buying games on a platform with least amount of cut and pirating them everywhere else.


This is what they claim in UK:

Has spent a certain amount of time playing purchased/paid Nintendo Switch games, prioritising those with more playtime.

Over time, the selection criteria thresholds may be lowered and more people could be invited to pre-order a Nintendo Switch 2 console. Throughout, we will remain focussed on prioritising the most dedicated Nintendo Switch players (while stocks last).

https://store.nintendo.co.uk/en/nintendo-switch-2


This stops most scalping though so using voluntary metrics to prioritise some seems like a reasonable trade-off. This suggests scarcity but it’d be weird since they launch mid-year. I guess they’re trying to FOMO their fans.


I used my own console certificate to authenticate pirated game downloads straight off Nintendo servers while it was still possible. I don’t think I can receive official updates anymore. So probably no tracked time here either ;)

I like Nintendo stuff but Nintendo doesn’t have an official distributor here so I’ll probably buy it like a sane person, in a store.




Retails for $80, wtf. Nintendo charges more if the game is good but this thing must have magic powers to explain the price tag. Maybe this is the price of whatever they call Download Play this time?


Hollow Knight is appropriately moody for the genre. Many Metroidvanias are boring because they lack character that would motivate you to do Metroidvania levels of backtracking. Some games tried to copy Hollow Knight vibes specifically, for example Ender Lillies, but nobody managed to even match it.

The game itself is not innovative but very polished, like Blizzard game from the old times. I think it was one of the first games in the genre that picked up some cues from Soulsborne games too, before formula was overdone, hence why it is so fondly remembered.



This was the most innovative and impressive game shown today IMO.









> Members of [ZeniMax Workers United](https://www.theverge.com/2022/12/5/23495139/microsoft-union-zenimax-bethesda-cwa), a union of over 300 quality assurance workers in Texas and Maryland, have voted to authorize a strike. > The vote, which passed with over 94 percent in favor of authorization, does not mean workers have gone on strike like SAG-AFTRA members have in the [ongoing video game voice actors strike](https://www.theverge.com/2024/8/5/24213808/video-game-voice-actor-strike-sag-aftra). But should contract negotiations break down, the ZeniMax union now has the permission to call a strike. > This authorization comes as contract negotiations between union members and parent company Microsoft continue into a second year.
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As much comic book holy bible is a holy bible. It’s an ecumenical matter.


> We recently spent several hours playing Doom: The Dark Ages on a high-end PC (but NOT at max settings) and talking to the developers. What we have now is a much better appreciation of the technology, how idTech 8 improves over its predecessors - and what you should expect more generally from Doom: The Dark Ages. It's looking great! If you prefer to read see: https://www.eurogamer.net/digitalfoundry-2025-doom-the-dark-ages-hands-on-tech-preview-id-tech-8-impresses-hugely-on-pc
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Maybe what the youth needs is Final Fantasy XIII but with Dunmer stealth rogue archers.


What made Morrowind great was open structure and wonderful narrative. There’s no denying mechanics sucked for a normal person and those other people (;)) can play OpenMW forever. It’d be cool if it was made more accessible for new generations though. Like a comic book holy bible.


Not in these market conditions XD



I think The World vs US Trumpistan also has a bit to do this. Far righters are rallying around Trump these days and therefore non-American or non-America-aligned = bad. Honestly, the logic behind this is so bizarre that they catch many people off guard which is why it’s so successful.


OpenMW is effectively a remaster, there’s only so much you can do without redoing the engine and maybe some of the core mechanics for a modern audience which would constitute a true remake.


Please criticise this game for real things rather than culture wars, ok?



Companies spend money at marketing, news at 11 from a LinkedIn influencer. Do you know marketing budgets games of this size have? This is peanuts.



Kind of but at high ranking levels when there’s not enough players or matches it can make MMR changes a bit wild. The again Tekken is not a team game so maybe they can balance it out.




> Blizzard is reportedly receiving a number of pitches for new StarCraft video games from Korean studios. > In an article brought to the internet’s attention by X / Twitter account [@KoreaXboxnews](https://x.com/KoreaXboxnews/status/1905666402482356533), [Asia Today](https://www.asiatoday.co.kr/kn/view.php?key=20250328001954391) listed four Korean companies who are reportedly competing with each other to develop new games based on the StarCraft IP and secure publishing rights: NCSoft, Nexon, Netmarble, and Krafton. Apparently some of these companies have traveled to Blizzard’s headquarters in Irvine, California, to make their pitches. > NCSoft, which is behind the Lineage and Guild Wars MMOs, is said to have pitched a StarCraft RPG of some kind (an MMORPG?). Nexon, maker of The First Descendant, has pitched a “unique” use of the StarCraft IP. Netmarble (Solo Leveling: Arise, Game of Thrones: Kingsroad) is hoping to make a StarCraft mobile game. And Krafton, the company behind battle royale PUBG and The Sims competitor inZOI, wants to make a StarCraft game “based on its own development capabilities.”
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> Nvidia RTX 40-series GPU owners continue to face system stability issues, with reports of blue screen crashes (BSODs), system instability, and game-breaking bugs. While many users have been frustrated by these problems, Nvidia’s apparent primary focus on its new RTX 50-series cards has only added to their concerns. Now, a new issue has surfaced (via [Overclock3D](https://overclock3d.net/news/software/game-devs-warn-nvidia-rtx-40-30-series-gpu-users-against-using-new-nvidia-drivers/)) that may be directly linked, where PC game developers are actively warning users against installing the latest 572.xx GeForce drivers, due to performance and stability issues. > Players using RTX 40 and even some RTX 30-series GPUs have reported problems after updating to the 572.xx driver. Newly released games, including [*inZOI*](https://steamcommunity.com/games/2456740/announcements/detail/512953841353754054?snr=2___) and [*The First Berserker: Khazan*](https://steamcommunity.com/app/2680010/allnews/), have been particularly affected, with players experiencing stuttering or frame drops. Developers of these games have gone as far as recommending users roll back to the older 566.36 driver, released in December 2024, to restore stability. The problem has been widely discussed across Reddit and various forums, with many pointing fingers at the latest Nvidia driver branch as the common denominator.
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> 12 employees have been affected, decision due to firm "weigh\[ing] the future health of our studio against the month-to-month realities of game development"
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> “You’re going to see a remaster of System Shock 2. I’ve been asked twice earlier today why we didn’t do a remake, and I said, ‘are you somehow under the impression that because we do a remaster that we won’t be able to do a remake in the future?’ That might be something that I can either confirm or deny. But there’s going to be content coming out.”
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Text @ Eurogamer: https://www.eurogamer.net/digitalfoundry-2025-xenoblade-chronicles-x-definitive-edition-switch-tech-review > Xenoblade Chronicles X on Wii U delivered a remarkable open world with brilliant visuals bearing in mind we were dealing with a console that sits within the same technological generation as the Xbox 360 and PlayStation 3. And what this new and improved 'Definitive Edition' on Switch proves is that the game still holds up today, comparable with some ninth generation console efforts. John goes into depth on what made the game so impressive to begin with - and how this last Wii U to Switch port makes the game even better.
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Ubisoft Carves Out Top Games Unit; Tencent to Get 25% Stake
> [Ubisoft Entertainment SA](https://archive.is/o/nw0qA/https://www.bloomberg.com/quote/UBI:FP) will carve out a unit including *Assassin’s Creed*, *Far Cry* and *Tom Clancy’s Rainbow Six*into a subsidiary with an enterprise value of about €4 billion ($4.3 billion). > [Tencent Holdings Ltd.](https://archive.is/o/nw0qA/https://www.bloomberg.com/quote/700:HK) will invest €1.16 billion to acquire a 25% stake in the new entity, which will have licenses for the intellectual property of the games in exchange for a royalty, the French video game company said in a statement on Thursday. > Ubisoft, which was founded by France’s Guillemot family, has been working to bring new investors into its video game properties, Bloomberg News has reported. The valuation of the new unit surpasses Ubisoft’s current enterprise value. > Ubisoft’s US-listed depositary receipts jumped as much as 12.5% on the news.
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> Behold, the unknown planet Viewros… Harness Samus Aran’s new psychic abilities to survive and find a way home in Metroid Prime 4: Beyond, coming to Nintendo Switch in 2025.
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> **I want to build a better world, not live in the ruins** > I've historically been an enjoyer of post-apocalyptic media, but as our actual times threaten to become as dystopian as our fiction, I'm finding it a bit harder than usual to stomach doom and gloom during my rare moments of free time. > Too many games--even some of the most commercially successful ones--are set in futures that are unpleasant at best and outright despairing at worst. *Fallout*, *The Last Of Us*, *Horizon*, *Cyberpunk*–they're all a huge bummer. I could go on forever listing games like this, but something that's got me especially downbeat about this preoccupation with pessimism is that it's found even in my favourite place, strategy gaming
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