I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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2512d

Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.

I will blame Skyrim for this behaviour

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511d

I think I did that a few times in ZD when I first played. You likening it to Skyrim for that makes sense. The classic “if I stand on this rock, the giant can’t launch me into space”

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4013d

Minecraft. You think that there’s no way to play Minecraft “wrong”, right up until you accidentally fall into the 4-block wide valley that I’ve cut through the entire map or walk into the liminal space that I’ve mined out just above bedrock. Fuck cutesy cottages and Minecraft in minecraft- let’s just build superstructures that disappear beyond the draw distance of the map. Fuck creative mode- let’s do it while we’re facing down mobs day and night. Fuck explosives- do that shit with a pick like a goddamn man. You haven’t really seen confused rage until your child discovers hundreds of unexplained and unexplainable brutalist towers extending into the distance like the gravestones of alien gods when they thought you were building a farm over the next hill.

Akatsuki Levi
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1112d

. . . I gotta tour one of your worlds someday

Shit like this I have only seen in a Manga once, forgot the name, but basically bunch of robots that humanity made were let loose without humans(they died) and they kept building giant megastructures for no reason without stopping It’s just absolutely surreal and I just love it

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611d

Sounds like Blame! which is one of my favorite graphic novels

Akatsuki Levi
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711d

Y E E E E E E E E E E E Blame! is just so good d293bb9e8ca8bef0db89a6033686cf26-3453513990 7b4245371badb695b44a8ada0ad95699--blame-850480121 1d0fd250232e25a8f009c371d900902a-1449213255

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111d

Oh shit. I need to watch this.

Gibibit
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511d

There’s a great level of detail mod that can keep distant structures and terrain loaded in. I think it’s called Distant Horizons. That and a render performance improvement are the only mods that I play with, makes such a big difference.

Corroded
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110d

On Bedrock you can just edit a text file to increase the loaded distance. I feel like there’s probably something similar for Java

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1311d

Battlefield One

I don’t play it anymore, but when I did with a friend, I broke the healer mechanic.

I always stayed with my friend and our team, and instead of a weapon I was carrying a syringe.

In a Match I ressurected up to 70 people, making us pretty much an undying army.

I would always top the leader Board in any game Mode.

A couple months in I saw copycats, but nobody came close to my insanity.

The next Iterations of the game sucked for me because they nerfed the mechanic extremely.

NostraDavid
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411d

I think I’ve seen a video showcasing this tactic. Dude with a Syringe just running around, picking up his teammates as soon as they downed. It was great :D

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13d

For a while, I played the MMO Guild Wars 2 as a music simulator. It has playable in game musical instruments that you can equip, and play with the number keys. A-G are represented with the numbers 1-8 with 9 and 0 swapping an octave lower or higher. Killing monsters? Doing dungeons? Raids and world bosses? Nah I’m just chilling on a beautiful forested cliffside near a waterfall figuring out an arrangement for the Lord of the Rings theme.

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1413d

I play Trailmakers which is like Legos where people mostly build planes and tanks to shoot each other, but I build cranes, forklifts, trucks and boats and fill them with the barrels and crates from around the maps and move them to other places. Very peaceful and rewarding to me.

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1013d

Any of The Forest games become basically a zipline simulator once that is unlocked.

As in, clear fell the forest so we can build ziplines everywhere.

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12d

Rocket League, apparently.

What a save!

MyNameIsAtticus
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1111d

Red Dead Online is almost always my go to Fishing Game with friends. It just does the fishing aspect really well. Bonus points when the camp is setup near a river or pond

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913d

Most games I play that I don’t plan on playing a lot of. I use trainers hacks and cheats on things I find grindy or just feels pointless. Or unnecessary hard games.

PonyOfWar
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7713d

Assassin’s Creed. The actual gameplay is almost never as interesting as just walking around a meticulous recreation of ancient civilizations as a digital tourist.

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211d

you and i play the same. I’m never getting to venice before it sinks, but i got my digital museum

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5013d

Like playing Gwent instead of fighting monsters as the witcher?

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411d

I felt that way about blitzball in final fantasy 10 (I think). Never finished the actual game.

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5213d

Who amongst us hasn’t played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all

kratoz29
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811d

Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?

If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.

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811d

People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.

kratoz29
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311d

And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain’t funny anymore and they wouldn’t do that with arguably the most expected game of the decade.

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211d

Sorta? Multiple that make you watch your speed, for sure

Driver’s law mechanics in a mission/mode of GTA would be amazing, wanted level system from 2 included (with a way to clear your on-foot wanted, of course)

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011d

Fucking driver! WTF is solemn‽

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1013d

Oh, yeah! Get a car, find a quite park, turn on the radio and chill.

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1613d

Every time I log into that game I like to pick a car from my garage, smoke a fatty (in RL), and then drive all slow and chill from my apartment to the golf course. Pretend like I’m afraid of getting pulled over! Then I play a quick 9 holes. Generally, after that, I’m done with GTA for another month or so.

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413d

Hmm. Nope.

That’s what Streets of SimCity was for!

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513d

Well unless you did sunday driving… And put weapons on your car so you could go around demolishing the buildings you had built up in Sim City.

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creator
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512d

There’s a wonderful contrarian-but-is-it-really-considering-it’s-making-the-lawful-choice delight in trying to follow the rules in a game about breaking rules.

No-commentary video of someone just driving in GTA trying to follow the rules of the road. I’m usually really not a video person, but just watching this feels nice somehow.

SendPicsofSandwiches
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1412d

The Ship. It’s normally supposed to be a social deduction game, but some friends and I all get together in a private server and basically just play deathmatch. It’s hilarious because most of fhe weapons are really hard to kill with and you still have to be sneaky because if you get caught, you go to jail (which is also full of shanks). It always leads to some great chaos, especially with more people.

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311d

Whenever I played The Ship back in the day or always seemed it was mostly murder and no deduction other than “did my target change outfits”?

Good game though. Very fun.

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13d

There are a few mobile or web idle/incremental games I have used as a substitute for a Pomodoro timer. Oh, I am really into the game and it only progresses if this is the focused tab? I really want to make progress, but I am in a period of the game where active play isn’t that rewarded, and just watching the screen while I wait to earn the upgrade is pretty boring? How about we just leave my phone with that as the active tab, and I check back when the upgrade should be earned? Keeps me off my phone and doing the actual things I should be doing instead. Somehow, “abusing” games like this works better for me than the Forest app which has the explicit intention of making sure you do not touch your screen for a set length of time and instead do something else off your phone.

What's a Pomodoro timer?

There is a “Pomodoro technique” where you work for some longer amount of minutes, often 25, and then take a break, usually 5 minutes. Repeat the process a few times, then take a longer break instead of a shorter one. Repeat. The gist of “Pomodoro timer” is just whatever timekeeping thing you’re using to pull this off, whether it be a kitchen timer shaped like a tomato or a phone timer.

I also “abuse” Pokémon Masters EX in a similar fashion. You’re expected to level up with some combination of putting them through battles that cost stamina to play through, and some pretty easy-to-obtain level-up items. And although there is an Auto option I have a feeling you are intended to manually do the battles in-game. Instead, I start story mode battles which cost no stamina to play through, that still reward me with XP no matter how many times I repeat it, and have the game fight the battle for me with the Auto setting. I check back when the battle is done and restart it. I have essentially turned this into an idle/incremental game, albeit one with a pretty short time between waiting and checking back in on the game. Free level-ups! Even though it does take much longer than the intended way, which is why I suspect nobody tried to prevent this method from working. I like doing this for some reason, and it’s probably the main reason I still keep this game downloaded despite my usual allergy to gacha games.

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513d

Huh, never knew my approach to work had an actual name. That’s neat! Thanks for teaching me something new.

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813d

I mostly play according to the intended game design. The only exceptions that come to mind at the moment are:

  • Open world games (GTA, Fallouts, Elder Scroll series etc) - I tend to act like a normal, civilian part of the world. I eat and drink, travel like a person rather than player (i.e. safely, without quick travel), avoid violence and do peaceful tasks when possible. I also go on trips and take screenshots of the scenery.
    Finally, if there’s an equipment system I limit myself to “reasonable” amount of baggage (both in terms of weight and volume).
  • Mirror’s Edge and Portal - the only games I learned to the point of speedrunning. I’m nowhere near the level of being able to compete with professionals (nor am I interested in that) but I can get through both pretty quickly and without issues.
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