
Welcome to the club! I did the same thing with a meat slicer about 20 years ago. My thumb was flat at the tip of the nail for a long time, but it’s grown back since then.
Turn based games are great for one handed, because you can take your time hitting the buttons. Maybe slay the spire, Inscryption or balatro if you haven’t tried those yet.

It’s been too long since I played the first game, but in 2, you try to go straight and live the simple farm life and it’s such a boring part of the game. Typically that’s a bad thing, but I loved how it simulated that itch for chaos. As a player, you’re thinking the same thing as the character. “Not long ago, I was riding around shooting people and making tons of money, and now I’m shoveling shit for pennies a day.” When the mission comes to go back to your roots and raise some hell, you know you shouldn’t, but damn does it feel good to get back to doing what you love.
I clicked it, so you don’t have to:
After testing random people with various computer programs that asked them to rotate objects, they found that some people were able to complete the tasks with inverted or non inverted controls, despite the fact that they had claimed to prefer the opposite. The researchers claim that some people’s brains are just wired to perform better one way or the other despite how they originally learned.

I can see that.
I’m not far enough to have settled on an opinion on the open world yet. I did find it tedious in other BL games that I had to walk through the same areas in the same order over and over again to access the end game or start a new character.
That being said, I often don’t know where to go or what to do in BL4. Thank Torgue they added the Echo objective finder, that’s pretty much the only way I’ve been able to stay on track at all.

The new one feels like progress so far. I’m not very deep in, but the story and dialogue are not nearly as annoying as 3 was. The biggest difference has to be the movement. In previous games it often felt like you were trudging forward until you found an enemy and then running backwards so they didn’t catch you before they die. Grappling hooks, double jumps, and gliding add a TON of movement and gives you those John Wick moments where you’re bouncing around the area and blasting people from every direction.

I agree with the towers. Worst part of the game.
My main intention on my remastered playthrough was to try to break the game through spell creation and enchanting. I ended up with a few spells that would turn me invisible and pump my speed and acrobatics to insane levels. Most of those tower levels have you running all over and opening gates, but I just jumped over them and avoided every enemy as I sprinted to the top.

I don’t understand the hate, so I’ll try explaining myself and either redeem myself or dig myself deeper.
Religious zealots have been trying to ban explicit material since forever.
Saying Project 2025 caused the Steam ban is like saying Tipper Gore caused Project 2025.
EDIT: Ok, I went back to make sure I didn’t miss something, and I did. This 2025 guy’s group pressured the payment companies to put the squeeze on steam, who folded like a house of cards.
My bad, he did kind of cause this, or at least instigate it.

I oversimplified for comedic effect, but the animation was just terrible in that movie. All of the character movement was awkward and didn’t feel natural at all.
The thoughts were, what could be more realistic than the motions of real actors? And the answer was: nearly everything. Sure, we use motion capture, but we’ve mixed it with traditional animation theory and fine tuned it to work. Far from the awkward mirroring they did in FF.
MegaMan.