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Cake day: Jul 22, 2023

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Ah, I see. Fait enough. Personally I enjoyed it. No point in making a different game just to have better graphics. PoE 1 is still there for those that don’t like the new one… and I’m looking forward to alternating between the 2, if they manage to find the pace which they promised.


What makes the first 70 levels not fun for you?


This again? Anyway, sure… Tetris or doom for importance. Not really the best. That goes to rdr2 for being one of the best selling games of all time while also being almost universally loved by both critics and fans. Not my personal favourite game, but objectively speaking, the title should go to rdr2, I think


Michael Mando aka Nacho Varga from better call Saul. Guy needs to be in more stuff. He’s fun to watch for sure.


Most if not all the content in that game is created by the players. Which they can then sell. And the company profits from it. And a big part of the playerbase is underage. 50% or so of players are sub13, afaik.


There’s still private servers out there. You can play wow without giving blizzard money.


The only problem is that people are idiots, especially online. Go to any comment section and you’ll find people angry at the content, no matter what the content is. And you’re taking them seriously, for some reason. Laugh at them and move on, no more polarization problem. As you’ve said, 77% of people enjoyed avowed. Probably even more, as people are a lot more likely to leave a bad review than a good one.


See, we’ve come full circle back to my previous argument that we’re simply disagreeing on the definition of the word deep. For me, a deep game is a game where there’s many choices. For you, that’s a game with a lot of detail to every bit.

Most people, in my experience, agree with my definition.

What makes deus ex deep? The amount of choices you have. Your choices don’t change the plot. The only thing you change is how you finish the game. You still end up in the same place.

Think of it this way: there’s a slider for choices and one for story detail and length.

Which one is the deeper game, the one with no choices but with a long and detailed story? Like a really long walking simulator, for example.

Or a game with 10 levels that you can approach in 10 different ways each? Sort of like a hitman game or something?



Yup. I’m fine with bg3 being considered a shit game. That’s an opinion and everyone can not like it. But it’s silly to label it something that it’s not. Something that’s more or less measurable . Like pretending the sky is green or something. Makes no sense. Don’t like the characters? Fine. Don’t like the plot, writing, etc? Fine. But don’t tell me it’s shallow when it has so many different ways to approach everything and so many things you can do differently.


My thoughts exactly when I read your list of “deeper” games. What exactly can you do in kingdom come that BG doesn’t allow you, for example?


I’m talking about the definition of the words “deep” and “shallow”, here. Nobody said bg3 was the best or the worst game. Just that it’s shallow. And most people agree that it’s not.

And yes, there’s issues, but none of the ones you’ve brought up make it a shallow game. And honestly, outside of act 3, and more specifically the ending, I haven’t noticed any of the stuff you’re talking about. And what game gives you a more “evil” path than the one where you help the goblins kill a bunch of druids and refugees and get minthara as a companion. You can convince gale to sacrifice himself and blow up the whole party just for lulz. You can become an assassin of bhaal. You can get shadowheart to and astarion to become evil too, since those are choices as well. All the dark urge stuff, there’s the kid in the druid grove that stole the idol which you can either save or let the mean druid bitch kill her. You can choose to either save or destroy the last light inn in act 2, bunch of people will die there as well. Remember scratch? You can return him to his abusive owner. You can kill karlach.

You can take over the netherbrain and use the absolute’s army to conquer the world, you can wipe out Baldur gate’s citizens memory and rule over them or you can make them kill each other. Or you can become a mind flayer and get everyone in BG to do the same and make them serve you

I could go on. But you’ve obviously made up your mind and I’m probably just wasting my time. We’re not arguing opinions here, we’re arguing facts. And apparently, for some people, fallout and kingdom come are deeper games even tho your second playthrough will be 90% the same and you only have like 4-5 meaningful decisions to make that only amount to whether you kill or not some guy and whether you side with some guy or another and then you get an either sad or happy or angry or neutral prologue at the end.

Is bg3 he deepest game ever? No, but it’s not shallow either. In most RPGs, 1 playthrough or 2 are enough to see everything. Or better yet, 1 playthrough plus a 10 minute YouTube video or one wiki page that explains it in a few lines.

Only other game where the my second playthrough was more different than the first one was disco Elysium and even that wasn’t like a whole other game or anything.


Never said it was perfect. I’m just saying that op claiming it’s shallow is wrong. At least not more shallow than any other rpg out there. And at least by my definition. And I think other people’s too, because as of right now, they’re at -16.

Just because it doesn’t have a huge map with a 1000 pointless quests and bandit camps that add nothing to the game doesn’t mean it’s shallow. The biggest decision a game like fallout ever gave us was the decision to nuke a town. Beyond that, it was just a kill this guy or convince him to run away. Not sure how that’s deep but whatever.



I see. We just have different opinions on what RPGs should be and that’s okay. I prefer a deep lake to a shallow ocean, so to say. I’ll take bg3, disco Elysium or mass effect over Skyrim any day of the week.

I’ve still got 100+ hours in games like that as well… they’re just not as fun or memorable to me and I often end up bored before the end. Had to force myself to ignore a bunch of the map in order to finish Witcher 3 and kingdom come, for example.

Gothic 2 is like the sweet spot, imo. Large enough that you don’t feel confined, but not that large that you get bored doing the same stuff over and over again. And while I did say that KC:D had me bored with exploration by the end, I didn’t feel bad about skipping parts of it like I did in other games because there the size of the map is just for realism and it’s not actually filled with meaningless stuff.

As for character building, I just play path of exile for that. I play RPGs for the stories. If it can have both, great, but I’m not gonna complain about build diversity in a game that I’m not gonna play more than once or twice anyway.


You all keep throwing these big accusations around without actually giving any alternatives for those of us that actually want to play these deeper more complex games that we’ve somehow never heard of. Why is that? Give us some games to play, please!


Can you give some examples of games that give more freedom than that? Because as the other person said, ff7 is not one of those. And I too am curious because I love those kinds of games. And while owlcat’s pathfinder games are great, they’re also not a viable answer, since you’ve mentioned them.


That’s why I think they’re great. Good standalone songs put in a fitting context.

Bought and played NFS heat recently. Game was surprisingly good, music, however had too much hip-hop/pop and stuff like that for my taste so that was disappointing.



Ah, this again but with a rewritten title. Was posted a few days ago on the Lemmy world games community It was from This article

Tldr: Roblox and Fortnite, not all gaming.


Would you share some of these unknown/underrated games? I’d be curious to see what you mean, because I personally agree with the article and I feel that the games that aren’t more popular are generally there for a reason (not that they’re bad games, just you know… some lack of polish, an unpopular genre, too competitive of a genre, etc)

I can’t remember the last time I played a game and I was like “how have I not heard of this game before?!”


I mean, if you haven’t enjoyed Kotor 2, nwn2, New Vegas, stick of truth or pillars of eternity, yeah, there’s no point to avowed. If you enjoyed at least one of those games then you might enjoy this one too. That’s the point of games, see? They’re not for everyone.


Yeah, I know, I’ve played it a few years ago. Was pretty fun. I’ve always been into stealth and such games. Commandos 2 and hitman codename 47 being some of my favourite games for kid me.

I was actually surprised to realise that I’ve played everything on the list except for the Indiana Jones (which I’ve downloaded but I haven’t got around to playing yet) and the captain America games.


This is the first game list article where I’ve read anything beyond the titles of the games. And it was worth it. Thanks for the share and the great list!


Bought NFS heat for 6€ on steam. Was expecting disappointment, but so far it’s been quite fun. I don’t play a lot of driving games, but I’ve done a bit of sliding and drifting using the wheel and the throttle ad you’ve said. It’s not easy, but well… i figured it’s a skill I have to learn as any other.


Which part was confusing? The only major difference iirc was the districts mechanic, wasn’t it? Was that the issue?


Nah, just… future of Roblox and Fortnite is not synonymous with the future of gaming. Yes, those are huge games with tons of revenue, but it’s not all of gaming. Traditional gaming isn’t going anywhere.


The article is about Roblox and Fortnite not gaming as a whole. Is there a ton of money in those games? Yes. Is that the future of all gaming? No.



Loved all gtas. Never played any for anywhere close to 1000 hours. Probably closer to 100. So that’s like… 10$? Seems fair to me, no?

Funny enough, all the games in which I have more than 1000 hours are all f2p.



The original comment was the guy saying he needs a publisher or someone to give him deadlines in order to get the game out in a timely fashion. That doesn’t sound like “I don’t give a shit about the game” to me. Even if it was just an observation, if the comment was intended to allude to his mental issues, it’s still not a publisher that he needs.



Exactly. If there was only one currency for all old content, everyone would just do the most efficient farm and buy everything that way and not interact with any of the related content.


Yeah, definitely it was because of your issues and not just because it was a bad game. How did disco Elysium gross 84 mil being such a political game, again? Helldivers 2? Cyberpunk? Rdr? Metal gear? Fallout? Deus ex? Papers please?

C’mon… I’ve never heard of a good game being unpopular because of its politics… are there any?




Well, when you think about it, it makes sense. It’s a versatile and cool sounding word format or whatever you call it. You can use it for literal stuff, such as Titanfall, where robots fall from the sky or comets or whatever. But also in a collapse kind of thing, like here. And fallen civilizations and apocalypses are a popular themes, so…


It might still be free on prime gaming as well, for those that have it. At least it was a week ago.


Oooh, a “NO YOU!” response! Amazing, you’re 3/4. Keep going, please.