22 titles actually, of which 14 were released in the US.
I like the game, but I definitely think it deserves some criticism. I really don’t get the thinking behind not placing a bench directly in front of every boss arena. The run-backs don’t make the game harder, just more frustrating. It’s also something I disliked in older Souls games, but thankfully they realized the problem and fixed it in Elden Ring. And some mechanics are just baffling, like benches that are locked behind a paywall, which you have to pay every time you want to access the bench. Why on earth would they do this, with currency already being as sparse as it is?
I agree that there didn’t seem to be much negative sentiment and it was great to see. Just to point it out though: the reason Silksong crashed the store while even successful AAA-games don’t is that Silksong didn’t have preorders while AAA-games do, meaning there won’t be millions of people trying to purchase the game at the same time the second it releases.
Camera kit is an SDK for augmented reality face tracking. It’s probably a dependency for some AR feature on Samsung phones or an app you’ve installed that has AR features, maybe “AR Zone”?
Are there any people who even liked shenmue 3?
I haven’t played it yet, but I’ve noticed way more positive opinions online about the game the further we got from its release date. It’s currently 75% positive-rated on Steam and even 92% from recent reviews.
I think the game was way overhyped, but now that people don’t expect it to be some monumental achievement, some actually do like it.
They’ve also sold less than half the number of XBox One units compared to PS4, and like a third compared to the Switch, so they’ve been lagging behind for a while.
These days they don’t really seem to focus on console gaming at all. I’m curious to see if we’ll even get a traditional “next gen” console. It might just be a console UI for Windows PCs instead, with some third-party produced “console”-PCs.
So really, either man the fuck up and actually prove to people that those who choose to live as you do aren’t less than worthless shit disturbers, or recognize that you have a problem and give it up. You can choose which one.
I don’t see why I’d have to prove anything to some random payment providers. Their job is to handle my payment for any legal purpose, not to morally judge me because some conservative organization from the other side of the world told them to.
I was about 2 decades later, but I bonded over games like Pokemon and later made many friendships in minecraft. Wish I could revisit that time. I think it’s less about any particular era in gaming - it’s about being young. Kids are still forging friendships over video games today - just different ones (although, at least in the case of my nephew, Minecraft is still one of them :D).
I broadly agree, but I’ll add that knockout tour is where the game and its open world design really shines. That should probably be considered the main mode for this game rather than grand prix. I hope that they’ll add a 3-lap “classic grand prix” mode at some point. The world in free roam does feel quite empty unfortunately.
I’d recommend Sonic Generations (or Sonic X Shadow Generations), which is kind of a best-of of previous Sonic games’ levels, tied together with a new story.
Sonic mania is also a great game, reminiscent of the first few 2d Sonic games. But, just like those games, it doesn’t really have much of a story or character interactions.
I don’t really agree that gamers should be blamed for this. Especially when it comes to lootboxes, battlepasses, gatcha etc. Those mechanics are tailor-made to exploit common psychological weaknesses in humans. The companies using these tactics and the lawmakers not stopping them should be blamed, not the people being exploited.
Going back to simple price increases, it’s not true that these always work out well for the companies or result in record sales. Remember the 3DS Ambassador program? Nintendo has already faceplanted pretty hard with their pricing strategy before. Since the Switch 2 isn’t even released, we have no idea how well the more expensive games will sell.
I don’t think that is true. In his final video (Source, trigger warning of course) he mentioned his failing health, chronic pain and a perceived betrayal by the speedrunning community. Not a word about the lawsuits in there.
The article makes it pretty clear. Jobst always implied the lawsuit was over the cheating allegations, which wasn’t the case. He claimed in one of his videos that Mitchell drove another Youtuber to suicide by suing him and forcing him to pay a large sum of money. As it turns out, that Youtuber didn’t have to pay anything at all. The settlement was just to take his existing videos down and not make any further videos about Mitchell. Honestly seems justified to me and not a good look for Jobst.
This doesn’t have the head tracking capabilities of the VR kit, as you only insert the Switch which doesn’t have a gyro without the joycons.