It's ok, whoever lands this encounter design gig, you'll have a systems design team to help you do the thing.
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72M

i need to buy a computer one day so i can play all these games everyone spends money on and hates

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-22M

Ahahahaha. After their shit launch of cyberpunk 2077? Yeah okay… We’re just gonna see another flop from a shit company like every AAA game

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32M

I mean, I can believe they can do it, but it will probably be totally missing on launch, then utterly broken, and after 2 years of patches will finally work correctly.

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12M

Maybe with the experience they got from fixing it…

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12M

Maybe, we’ll see.

I’m gonna just assume it won’t be any different than the crowd system of Assassin’s Creed; which wasn’t even all that impressive back when that first came out.

They said CP2077 would do things no other game did. That was a lie. They are also claiming a new IP they are working on will do the same. I don’t really trust them when they say they will be doing something that’s never been done before because they can barely make things that have been done to death work properly. And honestly, even the best designers have made that promise and failed to deliver, so whenever I hear the phrase “never seen in a game before” I usually just check out because it’s never been true.

They are amazing at the artistic side of things (the visuals, the audio, the story-telling); but when it comes to the technical side? They are pretty bad.

_cryptagion [he/him]
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42M

They had a rough start for console players, or so I’ve been told, but I strictly play on PC and never had any issues whatsoever, so I’m looking forward to the next game for sure. There’s no doubt that the game was a great one, and Phantom Liberty was the DLC that finally knocked the Shivering Isles out of the top spot for me.

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112M

I’ll believe it when I see it this time.

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32M

All I want to know is how I can secondarily profit on a bunch of rubes opening their wallets again.

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182M

Yeah i’ll believe that claim when i see it.

Sorry but the 2077 release had it’s consequences.

Moog Muskie
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82M

Uhh huh.

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12M

Yeeeeaaup

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202M

Look, cyberpunk ended up (after some years) being a good game, but that doesn’t mean I’ll ever trust them again

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52M

I will wait to buy it a few years after release. Not getting burned this time around.

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22M

Always wait until release. I love CDPR games, but I’ll always wait until release. Especially with digital being the default moving forward, the days of scarcity are over.

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12M

So?

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882M

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212M

Where have a I heard this before? It sounds really familiar

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132M

I assumed we wouldn’t be getting a sequel. I hope they are able to get one out there eventually. 2077 is has the coolest aesthetics I’ve ever seen in a game.

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32M

Yeah, I could have sworn they said they were done with cyberpunk after they burned a lot of their credibility on it.

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742M

This is exactly what they said about the OG game and they even spoofed a gameplay trailer to lie about it.

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412M

Coming from the team behind the least realistic/reactive crowd system in any game to date

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52M

Seriously, why so much hate for this game. The game at the moment is pretty good.

It looks gorgeous, has an awesome story and a fun and versatile combat system. I am not too much into first person shooting games, but I am playing it right now and I am hooked. I think this game is easily in my top 5 if not 3 games of all time.

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52M

I actually enjoyed the game too, I was just taking the piss because it was infamously underpolished at launch and the crowd system was part of it.

The development time really shows with the map; the city is phenomenal and super detailed. I don’t know if they had to rewrite the engine 7 times or what, because everything else was laughably buggy at launch. I played right when it launched but still had fun. I’m sure it’s way better now - i still need to finish the DLC

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232M

Yeah I don’t believe a single thing CDPR says anymore. I’m still waiting for them to release the patch that makes your decisions in Cyberpunk actually matter. Fool me once.

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-42M

Lol, go on, yell me how decisions in the game do not matter. Before you start, be aware I have complete like seven or more full playthroughs just to explore all the things I could do, were it all real (so, excluding things like killing everyone or being a complete shit just for giggles)

But what I do want from them is an actual damn city. Walking through a megapolis chromed to the teeth and not being able to break into random house or apartment is damn frustrating

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12M

Ok

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112M

they didn’t really boast it as the title would imply. it’s a job posting so my take is that it’s more aspirational or setting a target.

patch that makes your decisions in Cyberpunk actually matter

I would like more consequences like the pickup mission where you have to think of actual factions but the game offers a lot of choice.

Most choice is gameplay and build related where you have multiple methods of completing an objective and many times you can go out of order. This is in stark contrast to gta which has better sandboxes but much less gameplay choice is missions.

Even still there are things like taking out Jotaro in the one gig affects the dialog with Woodman later, playing as corpo allows you to skip the infiltration for the arasaka float, judy or maiko for clouds, and the endings are all as powerful as they are varied. I would still say your choices matter as even your chosen sex affects romance options. Phantom liberty expansion elevate the gigs and choices a bit more. For example the sphere hunter gig where you infiltrate the ncpd headquarters adds a check at the end if you went lethal or not. If the main boss can’t detect their biomonitors then you can’t leave without a fight (though i also encountered a bug here).

For the sequel i definitely want more reacting NPCs more dynamic open world behavior vs map icon hunting, and more consequences that are also faction-based like maelstrom vs militech

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22M

There are a bunch of quests when your decisions really matter.

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