I played maybe ~5 hours of shenmue 3 and thought the core gameplay loop actually seemed pretty fun
The problem arises from all the bullshit they strung along it
Like how you have a set amount of energy you can use each day (which I like) combined with how you can spend that energy to run. This results in you being heavily incentivised to walk around at a snail’s pace for most of the early game at the very least
The game had so many design choices like this that were just baffling
I can think of a few reasons as to why a website would run ads. I can think of a few reasons as to why a website would limit download speeds
I cannot fathom for any non greed-ridden reason as to why a website would make you wait five seconds before downloading a mod. It’s an inconvenience for the sake of an inconvenience, a problem they made to sell the solution
Of course, we need to keep in mind that they don’t make the mods, they merely host them. Compare the amount of bloat on their website to other, less funded ones such as lovers lab and gamebanana, and it becomes apparent that there’s a money sink somewhere
I had an argument with a guy who was in a shared friend’s discord server about this. He was adamant that, if somebody spent too much money on a game, then it was all their fault. Despite me going over several (clearly manipulative) tactics, all he said was that people who fell for these must be stupid and that they deserved it
Yeah later on he was kicked because of other (Similarly dickish) reasons
It’s honestly insane. I zipped up a bunch of files (mainly emulation and modding) to total around a terabyte. I moved it to an external hd and then to Linux, and it only took about an hour to unpack it. I’ve never had something unpack so fast
For a smaller scale example, I had a ~2GB file that unzipped in about 10 seconds as well
Sure, it took me 15 minutes to scrounge around online trying to figure out why my .rar file wasn’t unzipping properly, but after that I saved all that time and then some
I’m about 10 hours into silksong and it’s amazing, don’t get me wrong. But the majority of the boss fights seem… cheap?
Like, their difficulty doesn’t come from their various attacks, or their environment. Instead, it usually comes from the fact that they do double damage, or the fact that they spam the same two attacks over and over way too quickly, or the fact that they can do the same add summon three times in a row and make what was a controllable situation practically impossible
Now, I’ve 112% the OG hollow knight and beaten true radiance, so I’m not against difficult boss fights. In fact I relish the feeling of learning their moves and patterns after every single death
But when the moves are “ram into wall. Then ram into wall again” it becomes incredibly annoying