Recently modded my gba to have a laminated ips screen and over the past week I’ve dove into fire emblem advance wars and ff4

Space Engineers while my new steamdeck downloads games. Balatro and Valhiem play great on it. Looking forward to Nier Automata.

Ys X Nordics. Ys games really know how to craft adventures, definitely better than Ubisoft does, despite much smaller worlds these games are set in.

This one feels like a case of patient gaming backfiring on me. It took me a couple of years to finish Ys IX, but now that I’ve waited on this, I just want to hold out until Proud Nordics comes out.

The wait might be worth it. Since OG is already good, I am sure Proud Nordics actually might be better.

Nordics combat has no heft to me. I started Memories of Celtica(sp?) and the combat seems better in that. I think a couple decisions you make in Memories carries over to ys9 so i think I’m gonna do that next.

I picked up Fire Emblem: Path of Radiance (again, but I lost my save file, so I’m starting over).
It was that or Genealogy of the Holy War, but I’m going with the “easier” of the two first.

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Factorio snd Dead cells

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Streets of Rage on my little handheld emulator that I bought last week. I’d forgotten how long it’s been since I last played!

mohab
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First game I ever beat in one day. Will always be the definitive belt scroller in my head.

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If you haven’t tried four yet, it is a fantastic revisit to the roots of the game.

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Concerned ape said he wouldn’t be updating SDV any more, or at least until haunted chocolatier was out, so I thought it’d be a good idea to dust off the old mod collection and start a new farm

Hes actually said the opposite. He doesn’t want to make a new SDV because adding onto it is addicting for him.

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I just fell back into it a month or two ago. Be prepared for some interesting updates of you’ve been out of it for like a year.

Playing Oblivion. I don’t remember liking it this much when I first played it way back when. And there’s a lot I don’t remember, so maybe I never got that far into it. I just discovered that the Daedra shrines give you crazy powerful magic items, so now I’m tracking all those down. Although I contacted vampirism during one of the missions, which is starting to suck.

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Do you want a hint about vampirism that doesn’t give too much away?

I ended up looking up how to cure it. I wasn’t having that much fun chasing a cure.

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Im down to playing that game against the comp, with liberal use of the pause button. Not the pvp of my younger days. But considering I borrowed and cracked it back then, and only paid for it the first time on steam some years ago, man that game has given me some great returns.

The new campaign missions seem a lot longer than what I remembered of the original campaigns. I like that they tutorials now give you some strategy, too.

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I’ve been playing Planet Crafter quite a bit. It gives me the same vibes Subnautica did, just without any scary monsters. Love it to pieces

They Bleed Pixels. Tough as nails precision platformer with combat, and a gothic Lovecraftian aesthetic. Came out in 2012, but for some reason didn’t get as much attention as Super Meat Boy (2010)

Coelacanth
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I’ve managed to stall starting Act 3 of Clair Obscur: Expedition 33 for an entire week. I’m in this position I get into sometimes with games where I completely avoid starting the final stretch of the story because I love the game so much that I just don’t want it to end. I’ve probably done every bit of side content at this point, vacuumed every optional area and explored every inch of the map - besides the last one I unlocked that starts Act 3 proper. I’m now grossly overleveled and overpowered for the main story, so much so that I need to work out ways to gimp myself to make the story bosses more impactful.

Anyway, the game is absolutely amazing and you should play it. It will make a very compelling case for Game of the Year, and it is certainly one of the best games I’ve played. I run out of superlatives when talking about this game, from the art direction to the story to the music and the voice acting (in both English and French, both are stellar!) to the combat and gameplay design, every piece that matters hits it out of the park.

Yes, you are some AA-jank every now and then. The lip syncing isn’t great. But you know what? None of it actually matters.

It’s a wonderful, wonderful game.

I’ve had the soundtrack on loop for weeks. It is so damn good. Lorien Testard really captured the feel of the world.

https://www.youtube.com/playlist?list=OLAK5uy_lJbuSXw4Bfo2tDlP6s_CNznTfYGe0GEBM

Probably the best soundtrack I’ve heard in a video game, period. He talks about composing for the game here (and likely in many other outlets).

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Mostly Fabled Lands. It’s fun exploration, but the dice roll mechanics get tiresome - especially when you need a particular dice roll to trigger or complete a quest, so you just end up triggering the dice roll over and over.

And sort of inspired by the remaster, I’ve been playing a bit of Oblivion lately. I have thousands of hours in the game, spread over about forty characters, but I haven’t played it in a couple of years now. I toyed with the idea of getting the remaster, but my game is so extensively modded - mostly landscape and gameplay changes - that I don’t think I could go back to the vanilla game, even remastered. But it did get me thinking about it…

mohab
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Steam been threatening to decline my refund requests because I’m refunding too many games.

Full text:
“It looks like you’ve requested a significant number of refunds recently. If you often have problems with your purchases, please submit another ticket so that we can help you solve these issues. Please note, that the Steam Refund Policy is not intended as a way to try out games for free. If we have reason to believe that the refund system is used in this manner, we may decline future refund requests.”

So I’m sailing the high seas with a certain in-shape girl to try Slitterhead this weekend, wish me luck.

Funny part is: game has a demo, but it only covers basic combat, not the actual gameplay loop, which’s more than that according to reviews and footage I watched, so I don’t have enough information to make a call only based on the demo.

And to Steam: if you figure out a way to tag games properly and push for publishers to add long enough demos, I wouldn’t be refunding too many games. Excuse me for not wanting to waste my money on games I’ll never finish.

mohab
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On Slitterhead, I’m more of a Gravity Rush Toyama fan than a Silent Hill/Siren one, so I’m hoping what horror fans disliked about the game will appeal to me. Combat was fun in the demo, but I need to experience the bodiless traversal in more open-environment scenarios to decide if I like it or not.

I also hope the tracking thing doesn’t get in the way. It was a tad confusing in the demo. Seems like you need to interview NPCs too? I hope that doesn’t end up screwing with the game’s pace.

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“waste my money on games I’ll never finish.”

That’s most of their sales though

I‘ve been getting into Shadow of War.

I liked the first game more when I played it and I feel like I‘m constantly fighting the controls (don‘t jump there! don‘t drain that guy! what are you stuck on now?!), but it‘s fun regardless; and thanks to how bs gaming patents are, it‘s still very unique in the way it plays lol

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.

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