I’m on Mint and have been for 2-3 years now and I’ve never had any problems with non-valve multiplayer. I don’t use any VMs and just run everything through proton and have never struggled.
Battlebit, Helldivers, Lethal Company (+mods), Risk of Rain 2, Rocket League, Minecraft, and Split Fiction to name a few. I guarantee there are others I’ve played, but I can’t remember.
I agree with the other reply. But as a fair warning, I’m not someone who really got sucked into Stardew. That being said, I think Mistria is much better. The characters are all fantastic and fun, the magic system is nice, and I love the museum / collections like Animal Crossing.
I haven’t played this update yet, but I’ve really enjoyed the time that I have sunk into the game.
I’ve had it for a while but finally it dug it’s claws in - Tunic!
Apparently this is a devisive little game. I absolutely adore it and think the combat difficulty is just about perfect while the puzzle solving and the exploration is masterclass levels of design. The show, don’t tell approach is used so perfectly here. Ah I love it
I actually want them to step away from 5e/DnD in general. I loved DOS2, but I agree with another commenter that the vast swaths of elements made things challenging in a frustrating way at times. Not that that shouldn’t be a tactic to be used, but it definitely was egregious in DOS2.
5E is just… A fuckin mess when it comes to balancing the game - said as a long time DM and player. There are so many things that just irritate the heck out of me with the system that can’t necessarily be balanced with a video game slapped overtop of it. (Not to say Larian didn’t do a good job with what they were given, but still)
That being said, I am a total fanboy of Pathfinder 2e and the way things are balanced there, and I would love love love to see a CRPG under those rules. Especially if it was Larian-levels.
I played the whole game through with multiplayer between me and my partner. It might be better now, but at the time, all of the danger squids were completely inert, so it made it much easier to get deeper and progress further without fear.
Otherwise, it was a total blast and a great time. Excellent game.