I make things with computers. Preferably artsy things, but I also like to work on random scripts and pipelines. I like D&D & video games, but don’t always have time to play them. I like pet chicken. I watch soccer, especially NWSL & USWNT, as well as some WSL and whatever happens to be on.

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Joined 2Y ago
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Cake day: Jul 01, 2023

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I still don’t use gog much. Last game I got there was free through Amazon prime, I think. It was Lego star wars episode 1, and while I usually really enjoy the Lego games, controller support was totally busted, so I ended up not giving it much time. 🙁


I don’t really see it being a sandbox. I mean, all answers are given, and you select from those choices. That’s the same as other games that have pc vo. I feel like it would have made more sense to have no voice options at all, and to just get rid of the ridiculous quips. That way, you create your own voice in your head. In no universe would the character I created complain about having to put her hands onto everything before opening a door.

Anyway, not a big deal, but like I said, it was a bit jarring.


One thing I find jarring about BG3 is the lack of vo for the player character. It seems like a weird omission in this day and age. (Not counting the dumb ‘I clicked here, so my player has to say something’ vo. Like, shut the fuck up with your dumb chess references, Gale!)


Specifically Mario Rabbids Kingdom Battle. The sequel was a massive disappointment.


Solasta Crown of the Magister for $8.99.

For me it’s the best game ever to capture the D&D feeling. The custom Warlock subclass, Timekeeper, is ridiculously fun.


People don’t accept that, perhaps, something isn’t just “not for them”

I think this is my favorite comment on this whole thread.


Gaming has a polarization problem
With recent big game releases, it's become obvious that a game is either a resounding success, or complete shit. There doesn't seem to be any middle ground. Kingdom Come Deliverance II is a ambitious masterpiece, and Avowed is lazy slop. 93% of Steam users recommend KCD2, vs 77% for Avowed. And maybe this has been an issue for a long time, fed by the need to get viewer numbers on articles and videos, leading to more polarized opinions that give people a reason to pick a side, even if they're never going to play the game. But as regular people, gamers, Lemmy posters, why are we doing the same? How is it serving us? Are we all influencers in waiting, hoping to up our updoot count and build a following of... dozens? More than 2/3rds of players of Dragon Age Veilguard recommend the game on Steam. And yet reading the comments here and other places, you'd think that 90% of people who tried the game found it to be, not just bad, but absolute trash, with a small number of people chiming in that they actually enjoyed it. And game studios are reacting much the same way, and are quick to start layoffs, or shut down all together. But hey, we don't owe those corporations anything. But, as a community, do we owe it to each other to foster more honest correspondence?
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Ooo, I loved Veilguard, so maybe I’ll love this, too.


I bought it a few months back. Looking at my play time, I guess I didn’t care for it too much. Oh well, I guess it’s better to buy that on sale and see if you like it, than plopping down more money when the new one comes out.


Finished Dragon Age Origins + the Awakening expansion, and am now playing Dragon Age Inquisition. It’s taking me a bit of time to get used to the differences in spells, skills, and crafting. And why is there no crafting station in the Hinterlands?!? Let me make the things!


Yes, the combat is awesome. I just played Origins, and sure, there were a lot of opportunities for my character to be a dick, but I really wonder how many people choose those options. I didn’t. I liked how close you could get to the companions in Veilguard. It felt much more impactful in the end game.


I, for one, loved it. That may not be true for a lot of people, but I’m glad the game was made.


The game was really solid right from launch, so I guess it’s not lacking any updates. Bummer that it’s perceived as such a failure.


Playing Sea of Stars with my 2 kids. We’re having a lot of fun with it so far.


Playing Solasta. Our D&D group had fallen apart, and we just didn’t seem to be able to get a new game together. Solasta scratched that D&D itch like no game before it has. My wife got really into it, too, so we ended up adventuring for hundreds of hours together.


Playing through the entire Dragon Age series, then Pillars of Eternity and Sea of Stars.


Dragon Age: Origins. Playing on the Deck, and it’s taken a while to get used to the remapped PC controls. The game definitely feels 15 years old. Still, the story and characters are good.

I see some similarities to newer games like BG3, like the idea of the camp, and having a large number of companions to switch between. I actually didn’t like this in BG3. I think the Lighthouse setup in Veilguard, while mechanically similar, felt, and fit into the story, much better.


This is my last one, too. First time playing it, about 30 hours in now. Planning to play through all the older DA games before doing another playthrough of Veilguard.


Oh, I didn’t even realize it’s already out!


I just played Dragon Age Veilguard, and I’m now playing Dragon Age Origins, which was released 15 years ago. The difference in graphics and animation are startling. And it has a big effect on my enjoyment of the game. Origins is considered by many to be the best in the series, and I can see that they poured a ton into story options and such. But it doesn’t feel nearly as good as playing Veilguard.

Amazing graphics might not make or break a game, but the minimum level of what’s acceptable is always rising. Couple that with higher resolutions and other hardware advances, and art budgets are going to keep going up.


Dragon Age Origins. It’s definitely a bit rough to play on steam deck without proper controller support, but after playing Veilguard, I want to see what I’ve been missing these last 15 years.


Dragon Age: The Veilguard | 9/10 I loved this game so much. It literally made me cry at one point. The story and characters were phenomenal.

Super Mario Wonder | 7/10 fun with the family.

Solasta | 9/10 Finished yet another playthrough with my wife. It’s the best D&D video game.


I just started Inquisition. I’m looking forward to learning more about the characters that appear in the Veilguard.


Well, it crashed on launch, for one. I saw there’s a ‘4GB’ fix, but that doesn’t let me launch from steam, and I wanted to stream to the steam deck, where I do almost all my gaming these days.

I really loved Veilguard, but I’ve definitely seen people who played Origins complain about it. I thought the characters, story, and combat were fantastic though.


I just finished The Veilguard at 68 hours. I loved it, but haven’t played Origins. I bought it, but refunded after I saw how buggy and unsupported it is on new hardware these days. Maybe they’ll have a remaster some day, since everyone seemed to love it.


Hah, I actually just busted out pen and paper for Dragon Age Veilguard, although it was to compare companion stats, and nothing to do with the story.


This actually sounds like depression. Being unable to find joy, and then unsuccessfully searching for it in places where you used to find it. I would consider talking to a professional if you can.

Or try Dragon Age Veilguard.


I’ve been playing the Ballionaire demo, which is pretty damn fun.


I miss good arcade racers. I don’t remember the name of them, but I remember on the Xbox or 360 there were some really fun ones where you race around cities and nice landscapes. You could just jump in with friends and race. These days any racing game I try is like a job. Oh, you want to race? First drive to the garage, pick your car, talk to the mechanic, then spend 20 minutes driving to the race track. Mario Kart is about the only fun racing game I can think of, but I’d prefer something with real cars.




Tactical beach wizard. Wish it were multi player, but enjoyed it a lot either way.



Back in the day I was always impressed with Tekken’s graphics, but it never felt as good as Virtua Fighter. I think VF made even better use of 3d space, and also added interesting environment interactions. So thats where all my quarters went.


Marvel’s Midnight Suns has similar top notch graphics, and somewhat similar mechanics, but with deck building added. I don’t remember if there’s a class system.

If you like the d&d mechanics, check out Solasta, which I like a million times better than BG3. The graphics aren’t as good, but it’s also not as gore/horror focused.


Against the Storm. Picked it up way back in early access and kind of thought it sucked. Saw some people talk about it recently and decided to give it another go, and it doesn’t suck anymore! I suck at it, having lost every round, but I keep going back in, so I guess I like it now.


Picked up Sonic All Stars Racing on the Deck, and it’s super fun. Never heard about the game when it came out. It’s basically Mario Kart with Sega characters, but thats… really fun.


It’s on game pass if you have that. I started it and liked it, but got distracted. Been meaning to get back to it.


I feel like this is a weird take. Children will play good games and discard bad games. They may not do research before asking for a game from a beloved brand, but the same is likely true for many adults.


Why do modern strategy games hate the grid?
OK, I finally took the plunge on Baldur's Gate 3, and, coming from playing several hundreds of hours of Solasta recently, the first thing I noticed is the lack of a combat grid. Going back a bit further, my son and I spent a ridiculous amount of time playing Mario + Rabbids Kingdom Battle. We were super pumped for the sequel, but when it finally came out, it kind of fell flat for both of us. Whether or not it's down to this, I don't know, but they also removed the grid. That game, of course, was an XCom-like. XCom used a grid, but a more recent Firaxis game, Marvel's Midnight Suns, got rid of the grid as well. To me, all these gridless iterations of classic strategy games just aren't as engaging. I guess they're going for a more immersive rpg type of feel? But to me it seems to sacrifice the strategy aspect, and ultimately, judging based on my hours played, that always ends up being too great a sacrifice. My play time on Marvel's Midnight Suns is less than 10% of Xcom 2, and the same is true for Mario + Rabbids Sparks of Hope. I'm sure BG3 is a great game, and I'm sure I'll enjoy the campaign, but so far it's not giving me the 'feels'. Do you miss grids? Or did they only slow you down?
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