GitHub - electronicarts/CnC_Red_Alert: Command and Conquer: Red Alert
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Command and Conquer: Red Alert. Contribute to electronicarts/CnC_Red_Alert development by creating an account on GitHub.

I’m not well versed in C&C, but it’s always good to see more games open sourced.

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184M

Well I’m very excited to see the injection of life this hopefully gives c&c modding

I wonder how many of the old guard are still around, I’m glad the cncnet project is still going strong

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54M

Finally someone can fix Twilight Flame

Laser
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Who cares. EA sucks balls

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This is an opportunity where if you’d used your brain you’d have come to a different conclusion.

LucasWaffyWaf
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EA sucks balls, but this is one objectively good move from them. It’s worth noting, especially from a games preservation perspective.

SatansMaggotyCumFart
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I wish.

I have dry balls.

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14M

You can hate the company while accepting this. EA doesn’t have exclusive control over that game anymore.

Laser
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I will never have anything good to say about EA

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creator
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444M

Not when they do this.

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Open sourcing old games is awesome for video game preservation.

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104M

Yeah, this should be standard practice

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174M

Broken clock

Owl
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EA ? Did I read right ?

Bobby Turkalino
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To use the compiled binaries, you must own the game

Was expecting a catch. Still good for modding I guess

Anyone know if this is a technologically-enforced “must” or just a “pretty please”?

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44M

This is a pretty standard affair for open sourced games.

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Open source does not mean that the intellectual property is free. There’s a lot of good that comes from this, and it’s not like those games are expensive.

VindictiveJudge
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Though do also note that of these four, TD and RA1 were already made freeware years ago.

Bobby Turkalino
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I realize. Intellectual property is an icky concept IMO but I know not everyone agrees

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Intellectual property is what allows them to make these games GPL.

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The GPL is a way to make intellectual property work the way it should by default.

Ninmi
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I’m assuming this is more about art assets. Art is not code and you shouldn’t expect them for free. It’s not a catch.

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Correct. The license (at least, the one I read for Red Alert) is GPLv3 with some additional stuff. The additional stuff is mostly about not using EA trademarks in your version or showing any connection to EA itself. So it appears that a clean room asset swap would be allowed as long as it includes the title screen.

Jeffool
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Which, in the immediate future, makes me wonder less about the things that are going to be done in code, and more about the creation of new, free, visual and audio resources that make this work. That seems like quite a noble pursuit.

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The entire series is on sale on Steam right now for $6 if that helps.

https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/

VindictiveJudge
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That’s only the HD remaster of TD and RA1.

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If you dig some experienced players comments who bought the “remastered” stuff, they are complaining that they “re-mastered” the exact same bugs that seriously annoyed the players too. They didn’t fix the bugs. With the power of OSS, every bug can be fixed.

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https://www.openra.net/

Open Red Alert

Go-On-A-Steam-Train
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This is brilliant! :) aw, I hope it benefits the OpenRA developers and means more fun things to play eventually :)

Wait… this is EA… are they okay? This is very unlike them

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Almost like a mistake?

VindictiveJudge
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I think the old Westwood dev they put in charge of the franchise just doesn’t have any oversight.

turtle [he/him]
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That would be a completely legendary move if the dev hired by EA just said “fuck it, I’m open-sourcing this shit!”

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It sounds like that’s what happened, but through the proper channels. They hired a known CnC community/modding site admin as the dev.

I’d imagine he pitched that this was an easy way to reduce maintenance costs while fostering massive good will and making the amount of long tail sales over time higher.

turtle [he/him]
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That’s actually kind of a brilliant concept that should serve as an example for other video game publishers then: open-source the program so that it can be maintained by the community, but require a license to use the artwork. The community could eventually recreate and even improve the artwork anyway.

ZeroOne
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Now if only they open-sourced the SAGE engine, then we’d be all happy

The engine is highly optimized & produces great visuals, Of course there IS OpenSAGE

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Old games being open sourced is a trend I can get behind.

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It’s about thyme!

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204M

This is a momentous event. I only wish it had Red Alert 2 in it.

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If it doesn’t then I’m not interested.

unalivejoy
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They’re still requiring EA Play or $6 for the bundle on steam.

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Correct. Doom and Quake still cost money as well.

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Fuck EA but cool move - if they keep being not shit for long enough I might consider their products again.

Doubt they can keep it up.

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