LucasWaffyWaf
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  • 43 Comments
Joined 2Y ago
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Cake day: Jul 04, 2023

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Oh, what a shame.

Say, any of you folks find any neat music lately? I’ve been obsessed with Charanjit Singh’s 10 Ragas to a Disco Beat, myself.


Plz free Raven from the CoD mines, they deserve so much better.


Zortch is a neat one, less Quake and more early 2000s FPS feel. Pre-Doom 3, pre-HL2 in gameplay, but with the style of comedy and charm you’d get out of a Shiny Entertainment game. Very much a solo labor of love, and it’s only like $5 if memory serves me right.



Oh I use it as an ADHD management tool! All the organization and productivity stuff of a smartphone with none of the distractions or dark patterns. Mine is a Sony PEG-UX50, top of the line for 2003 and distinctly 2000s Sony in appearance, function, and annoyances.


Heck, I’ve got it on both my android phone and my Palm PDA. Worth having it on both.



It’s a 512x512 resolution texture in a game from 1998 back when 480p was standard and 320p was still pretty common. It was very important that you saw those breats.


My favorite that I unironically love is Totally Rad. Short, sweet, to the point, and PERFECTLY encapsulation 80s radditude.


The game doesn’t support DirectX 12 because the game is younger than DirectX 12.


Oh hey, I forgot about that game’s existence until now. It’s name is so generic I used to accidentally call it Sea of Thieves, cause that’s a more memorable name. Also a more memorable game.



Not for long. Iirc they’re planning on having them removed for purchase for good.


And there’s still no good reason to let that be something you can get with real life money. That’s basically saying “Hey, you just gave us $70 to play our game, but if you think our game is too long for your patience, you can give us more money to play less game.”


That doesn’t make it any better. That’s effectively just making people pay to access developer and cheat codes. I can do that for free in Starfield with the press of a button and a short command.

It’d be like Mortal Kombat coming out and letting people pay real life money to do an easy fatality.

Oh wait.

There’s no point for them to do this beyond simple greed. Nothing more.


Just imagine, the citizens of Fallout and the Elder Scrolls likely don’t bathe nearly as often as we’d want them. Just imagine how badly Belethor must smell of rotten cheese, or the amount of piss you’d find on raiders and the shit in their pants when they die.


Or companies could stop fleecing basic gameplay features that have been a staple of games for many years behind a completely unnecessary pay wall. Somebody wants to use fast travel, give it to them. If they don’t, keep the option available for those who want it.


From what I read on Steam: Three servers, 64 players max each. Embarrassingly miniscule for one of the best selling, best received Star Wars games of its time, if not of all time. You’d expect more than 192 people would buy your game on launch, especially something this big.


Ey, Aussies have SUCH a fucking art with their slang.


American, actually! I’m just real bad about coopting language from folks elsewhere and I know an Aussie and work with a kiwi lol


Gonna try grabbing a buddy and marathoning through the series. I’ve gushed in another comment, but the series meant a lot to me at a younger age during happier times. Maybe now’s as good a time as any to get some closure and finish watching it all.


Yeah I can’t deny that seasons 6 and 7 were a drag, especially 6. Not as much comedy and it’s overall dryer, but I did appreciate the effort put into them trying to do some actual story telling and world building. One COULD argue the necessity of a goofy internet comedy show having world building, but for me I liked the story enough that I was able to push through the dryness.

Season 8 held much of that focus on story, but made up for it with CGI action scenes that, at least when I last saw them at a younger age, were rad as fuck. They prolly haven’t aged heaps well, but hey, coming from an internet comedy show about a buncha moronic dorks in Halo, it was unexpected and WELL appreciated. Can’t remember how the comedy held up given that it’s been at least a decade since I last saw it, unfortunately.

Seasons 9 and 10 were genuinely pretty well written and enjoyable, in my memory! Lots more of those CGI action scenes, cut in between story bits with the Freelancer project and goofy happenings with the main cast. Season 10 especially had an impact on me at the time, and to this day I still refuse to tell my loved ones goodbye. It’s too final, too certain.

Never saw anything past that. Season 10’s ending was open ended for the Blood Gulch crew, but all the big story beats they’d worked towards over the years had been given the closure they needed. Just felt odd to me that they took that closure and just, kept going. Maybe I’ll finally check the later seasons out.

Whether or not you’d enjoy it I can’t say, I don’t know your preferences and it’s been SO long since I’d last touched the series. I think I’m gonna go marathon the series with a buddy of mine, go on one final trip to Blood Gulch and give a large part of my childhood that kinda closure.


Were the seasons past 10 any worth watching? I’d heard some mixed views on the latter seasons, and season 10 ends SO strongly with such a good sense of closure to it, it was genuinely confusing to me when I heard they dropped an 11th season.


I haven’t actively followed their stuff much at all, especially in the last many years, but this one hurts me. Red VS Blue was such a big part of my childhood into my teenage years, with the first ten seasons having gotten more rewatches by me than any other show out there.

Starting to feel those Blood Gulch Blues. Might marathon the whole series, myself.


Doom’s engine was made open source in 99, which was instrumental for opening up modern source ports and the current modding scene which I’d argue is one of the strongest.





I’ll have to try and remember where I found the Windows Mobile version of it. While there’s a humongous website for downloading PalmOS programs, I haven’t found one for Windows Mobile yet.


Just a nice collection of quick, simple puzzles. A perfect time killer. It’s a staple that I’ve got on all the devices in my old 2000s PDA collection since it was also built for Windows Mobile and PalmOS.


Hopeful, but not holding my breath. I will happily buy it at full price since I wanna support smaller, passionate studios, but I’m waiting on my purchase to see how it ends up on launch. Huge fan of the OG, hoping that this one rocks my dick off!


It makes everything look like it was smeared in crisco.


New levels, better HUD scaling, old content that hasn’t been released in bloody ages, new death match models and skins, and most importantly, you get to be Ivan the Space Biker in death match.

Also there’s an option to turn off texture filtering, and thank GOODNESS for that.


It felt really odd that the stealth meter, a staple in every Bethesda rpg I’ve played, had to be unlocked with a skill point in Starfield.



Einhander and Rise of the Triad have some of the greatest music to have ever been packed with a video game, hands down.


Can’t wait to pay good money to hear Gianni Matragrano ![https://youtu.be/oWNH6y8_XCo?si=ZHfraC5d4FLlyZwB](shit himself to death) for over 5 minutes.


There was Reaction Drop which added more content and the Workshop for user made stuff, but even then the extra time it’ll buy you is limited.


Brb, starting on HRT so I can regain my 2nd Amendment right.


Mate I own a pre-iphone smart phone. What are you on about?

If you really wanna go back far enough, the first handheld, portable device which had both phone and computer technologies in one package dates as far back as the mid 90s. Touch screen and all. The term smartphone would first be coined in 1995. Heaps of other touch screen devices that could do phone calls, SMS, and had a suite of apps would come out in later years as PalmOS and later Pocket PC/Windows Mobile came to fruition in the late 90s/early 2000s. The iPhone was just iterating off technology and features already being seen in smartphones at the time, just in a sleeker, smoother, simpler manner with a capacitive touch screen rather than the resistive touch screens of most common devices at the time. Heck, the iPhone wasn’t even the first phone with a capacitive touch screen.