Despite the problems, the concurrent player numbers are doing really well.
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61d

“If you’re a real fan, you’ll find a way” to play it through the crashes 🤷‍♂️

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482d

seems like this is how most AAA game launches go nowadays

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21d

QA is just wasted money, you aren’t going to get more sales by having a functional game at launch. It’s best to release it as soon as possible then fix it if it’s successful.

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21d

I know I’m probably asking too much of a looter-shooter, but can we just get a new rendition of this game with the writers from BL2? Anthony Burch, where are you?

I’d happily jump on the “spiritual sequel” bandwagon if there is one.

BL3 was good enough as a technical achievement, with solid game-play and mechanics, but the story and writing just wasn’t at the same bar.

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41d

And the hits just keep on coming for borderlands

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41d

I mean. Even putting all the borderlands expectations aside, it was a pretty low quality movie.

Like, a lot of films that are adapted from games or other media, if you set aside expectations from the original media, you at least end up with a halfway decent movie.

This one was just a train wreck all the way through.

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322d

Three was so bad that I was planning on skipping this one anyways.

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I saw earlier that it was surprisingly well reviewed by journalists, so maybe there’s hope of it being better than the 3 once they fix the performance issues. I’ll probably be playing it once it gets under 10€ in a few years

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32d

i’m assuming these 3 downvotes are from randy & the birch sibs.

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As a fan of Borderlands, f- Borderlands 4. I’ve learned my lesson with things like Tiny Tina’s Wonderlands DLC. Even if it wasn’t the same studio, they do not have a commitment to a standard of quality to their name. I’ll let the “real fans” buy it up for over 100 euros so that I can go back and buy the complete with everything edition for 20 bucks several years from now, there are plenty of alternatives and even though I see the Gearbox witchhunts for what they are it still doesn’t make Randy less of an ass (I’m not looking to be a “real fan”, Randy). Also, the low fps is unacceptable for such an ordinary Borderlands looking game.

As an aside, I bought the Silksong game, and I’m not even playing it or am a particular fan of the genre atm.

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31d

I’m in this boat. I didn’t hate BL3. The story was meh, the antagonists were unlikeable, but they were supposed to be, so good job there. Overall, I enjoyed my time with it.

I tried to go back to BL1/2 and was hit in the face by all the usability issues, since it seems like they added mouse and keyboard support as an afterthought. BL3 is one of few borderlands games I can stand the UI enough to actually play.

My expectations from BL4 were/are small. Better mouse/kB support (or at least on par with BL3), and more story. I could give a fuck about the graphics, and most of the “loot” is randomly generated vendor trash. Unless it has a name and a gold title, most people couldn’t give any fewer shits about it. So all they literally had to do was mix up the gold tier weapons, and work on the plot line.

I see they fucked with the engine, otherwise it wouldn’t be so bloody unstable.

Oh well. I’ll wait for the goty/master collection/turbo Max ultra digital edition or whatever, that has the game and includes all the nickel and dime bullshit they’re going to try to get people to buy… Then wait for it to go on sale.

They’re not special. They’re going to end up enshittifying the game. It’s happening. I’m just going to stand on the side lines and watch.

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51d

You can say fuck on the internet

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21d

I was paying my respects.

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91d

I too, am a Borderlands.

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41d

Oh shit, son!

Feydaikin
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182d

The €130 price for the full game probably isn’t helping.

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62d

Specially when Borderlands releases have historically dropped down to less than a quarter of that after a short while.

Klear
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22d

I mean, it could. It means you likely bought it because you are dumb and/or addicted to the series, both of which increase odds of giving it a better review.

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92d

Playing, on Linux (Arch, btw) with no issues. The defaults were a bit harsh (45fps@4k) but once I ran the graphics setting autodetection and it went to medium with balanced upscaling I was getting 60+ FPS.

I couldn’t connect to the matchmaking servers (my system doesn’t meet the requirements, apparently) but it otherwise ran just fine.

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Elden Ring also ran terrible at launch so this is likely a Vulkan vs Directx thing.

I wonder if people on Windows (don’t be that guy) will use DXVK for this title as well.

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21d

Honestly, I’d bet money that the problem is at least partly Denuvo‘s fault.

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52d

Running on kubuntu at 60 fps here. I saw the negative reviews regarding performance, but critics said it was a return to form. I figured if I had problems, I’d run into them before Steam’s generous return policy ended.

I’ve only been gaming on Linux for a couple of weeks now, but it’s wild to me that I’m getting stable performance while a bunch of windows machines are having problems.

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What proton version are you running? I tried with the latest proton he.

I didn’t find the auto detect super helpful, kept trying to run at very high with full res, was not stellar. Was able to get decent frames with dlss + frame gen, balanced on high, dropping from 3440x1440 to 2560x1080 went into the 100s, dlss looks really bad with it though, like the edge artifacts are rough looking. Settled on tsr, find fsr really blurry, and no frame gen.

Didn’t do matchmaking, but co-op with my partner worked just fine.

I tried on the steamdeck, didn’t tweak much, didn’t expect it to be great but don’t think I expected PowerPoint level frames.

Edit, specs 4070ti 11900k 32 GB ram On arch with most recent drivers

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31d

Using GE-Proton10-15, HDR works great too.

I did notice the edge flickering artifacts with upscaling. XeSS is a bit higher quality than TSR but it also has the flickering. FSR framegen causes the flickering to happen on some particle effect that they use for atmosphere effects (like pieces of dust floating in the air) so it isn’t very usable currerntly.

The game isn’t perfect, but it’s very playable for me after some settings adjustments. I didn’t have any crashes in 5.5 hours of playtime, but I did notice the shader compiling stutter and there were some spots where you could tell that it was loading a zone if you walked over a specific point and I was in combat at the time so I ran across that point a few times and that caused some framerate issues.

A HUGE amount of the stuttering was eliminated by setting the Textures Streaming Speed to Very High, it looks like this is throttling disk IO for performance reasons. If you have an NVME SSD then I can’t think of a reason not to set it to reason not to set it to very high.

That’s good to know that Steam co-op works. I’ll try it later today, my friends are all running Linux too and didn’t want to buy a copy if it wasn’t going to work. I happened to be home yesterday so I was the guinea pig.

I tried updating the DLSS version (using PROTON_ENABLE_NGX_UPDATER=1), the flickering still occurs. Same with using RENDER_PRESET_K. It almost looks like they’re applying too much sharpening when you’re using DLSS, but I don’t see a way to adjust that specifically.

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AFAIK: PROTON_ENABLE_NGX_UPDATER=1 doesn’t update the dlss version/dll files, just some game-specific profile settings. You’d still need to replace the .dll files if you want newer/different dlss files.

https://github.com/jp7677/dxvk-nvapi/wiki/Passing-driver-settings#ngx-snippet-updates-and-preset-overrides - at least the documentation here only talks about some snippets that envvar allows updating

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21d

Ah, I didn’t RTFM completely. I just read a snippet that mentioned the NGX updater and misunderstood the context.

I’ll give it a shot, thanks.

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21d

tbh, I did the exact same thing, but came across that documentation today and realized my error… :P

hope it works!

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31d

So many envs and no central documentation makes it hard to handle for everyone.

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21d

it gets weird when there’s multiple software layers. each one has their own env’s, dxvk, proton, nvidia, and then there’s the few random 3rd party ones (eg. libmimalloc if you want to tinker with memory allocation options)

it gets messy.

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11d

Good to know that hdr works, and that other people are seeing the same edge flicker artifacts, it’s there on others (edges can get a bit shimmery with tsr) but really bad with dlss, I was wondering if it was lighting related but that point about atmospheric effects makes sense. Also tried messing about with the dlss version and settings, no dice unfortunately.

What launch options are you using if you don’t mind? I’ve had some adventures with hdr over the past year (GoW Ragnarok, CP2077 and ER run great, Horizon Zero Dawn absolutely hates it and will black screen with it on with or without gamescope) would love to have that going. I’ll definitely try the texture streaming setting too , some of the stuttering was super noticeable when I first booted it, definitely got better after some time.

My partner gifted me the copy, they’re on windows so (unsurprisingly) windows/linux coop works too. For what it’s worth, I was running it through sunshine to my steamdeck later yesterday and was a pretty solid experience.

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31d

it’s there on others (edges can get a bit shimmery with tsr) but really bad with dlss

Yeah that’s my experience as well. TSR seems to be doing the same thing but it isn’t applying the oversharpening which makes them stand out.

What launch options are you using if you don’t mind?

ENABLE_HDR_WSI=1 PROTON_ENABLE_HDR=1 PROTON_ENABLE_WAYLAND=1 gamemoderun %command%

You have to be using GE-Proton10 or above in order to use Wayland’s HDR. I don’t think you need ENABLE_HDR_WSI (I believe PROTON_ENABLE_HDR makes Proton set a bunch of environmental variables on startup.) but I’m not sure.

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I don’t have the game, but maybe it ships older dlss dll or uses some shit preset? I usually just replace the game dll with latest one from TPU (https://www.techpowerup.com/download/nvidia-dlss-dll/) and slap an env var to force transformer model DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_K (as per: https://github.com/jp7677/dxvk-nvapi/wiki/Passing-driver-settings) (EDIT: render_preset_latest could work too, but last I heard K was latest, and the “newer ones” aren’t actually used yet, dunno of render_preset_latest actually uses those or K)

seems to work in the games I play, but, YMMV.

edit: might need DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE=on as well.

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21d

I’ll give it a try, thanks!

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22d

I had forgotten about this franchise after they killed it. Is it still free to play bullshit with always-online DRM?

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