The other way around. I grew up playing games on PCs that were quite underpowered for a long time. I played Doom like this. Hell, I had to reduce screen size even in Wolfenstein 3D. I loved fog in GTA San Andreas because it reduced draw distance and when it was raining in Las Venturas, I had to look at my feet like I was speedrunning Goldeneye. I played through Oblivion in a 640 x 480 window and thought it looked amazing. I still have to fight not to turn off AA completely first time running a game on my RTX 3080 because it was the first thing to go for so long.
All of this trained my brain so now I have bulit-in antialiasing and frame generation. I don’t give a shit. Give me good art direction and gameplay loop and I can just generate smooth graphics in my head.
It is what saved the initiative though. It’s certainly useless now, but at least it helped get across the finish line, tasteless as it may be.