Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I’m encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I have to manage, or similar. Like, I just wanna play the actual game play, see how the story continues, and visit those areas that were designed with care. Not worry where on the map I can sell the glimbrunses I collected so I can buy a 37% stronger glarpidifice that I’ll need to beat the next glutrey after which I’m allowed to continue the main story.

Sorry if this turned into some kind of a rant, but I hope it’s understandable what I’m looking for and what I meant by fluff. Some games that have fulfilled this for me during the last years:

  • Stray
  • Skyrim (there’s a lot of fluff you can worry about in Skyrim, but the thing is you don’t have to worry about it, you can also just walk in any direction and see what situation you wind up in, at least for the first 10-20h of a playthrough, which IMO is enough time for a game anyway)
  • Life is Strange
  • Some Pokémon ROM hacks where the difficulty spikes were not too harsh

Looking forward to hear your suggestions :) Games where there is some fluff but you’re allowed to just ignore it are also fine, but not having any fluff is preferred. Bonus points for anything on the Xbox game pass.

CurlyWurlies4All
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316h

I discovered Prey (2017) a few years back. It is so my shit.

It’s probably the worst named game of all time. It’s essentially a sequel to System Shock 2 and Bioshock. Should have been called Xenoshock or something because it’s generic name is nothing like the really original game underneath.

You are fully in the driver’s seat, with a crazy amount of freedom in how you want to get from one section of the space station to the next.

The opening scene, once I discovered the reality behind the scenes, I was hooked.

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113h

It pissed me off when I went through the intro cutscene, and after jumping into the helicopter blades, it started the whole cutscene again.

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319h

Super Mario Bros Wonder. Probably all the Mario platformer games. Those games are mostly just pure gameplay. Sure there is fluff in the beginning to setup the story and setting but than it gets out of your way

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71d

I haven’t seen the Lego games mentioned here. (Lego Indian Jones, Lego Batman, etc.)

They tend to be story driven, and have excellent amounts of play-testing, resulting in an enjoyable playthrough that I’ve always been able to finish.

(Except Lego Dimensions, which was developed separately, and not to the same play-testing standards.)

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31d

Lego games are great for just putting on and playing. So very little intro tutorials and learning. They just are fun.

I’m in the same boat where I don’t want anything that takes too long to get into. I don’t have the time to learn complex mechanics anymore.

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21d

Fahrenheit (2005)

EarMaster
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71d

Titanfall 2 is a great shooter and story game. Don’t bother with Titanfall 1 if you are only in for singleplayer as it is multiplayer only.

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51d

Factorio

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132d

Legend of Zelda: A Link to the Past

I only finished it for the first time this year, after about 20 years of giving it a go, getting part way through, then forgetting about it. ADHD is evil. Still, it was fun, there were no long boring parts, nothing was grinding or luck based, and it felt really tight as an experience. Very well thought out, honestly I would consider it a masterpiece.

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51d

I may have missed it, but Dave the Diver deserves a mention here.

Boss battles are very rare, and slow paced enough that I have not run into the dreaded “I understand the pattern but I lack the dexterity”. (I often have this problem with other games.)

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31d

I second this, although some of the bosses can be quite a challenge.

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82d

The Wolf Among Us, and I imagine other Telltale games (but that’s the only one I played so far). It felt a lot like Life is Strange in gameplay and storytelling, even though it’s also a lot different.

In a similar vein, point and click adventure games like The Whispered World, The Book of Unwritten Tales, or Syberia. The modern ones usually don’t have a failure state (as opposed to the infamous Sierra games), but unlike LiS you may get stuck on a puzzle.

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7
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2d

If you liked Skyrim, check out Enderal - it’s a total conversion mod, but in Steam as it’s own game. It’s much more linear than Skyrim - the world still feels open, but it’s much more dense, and it’s scaled more like a traditional RPG, so if you wander off the intended path too far, you’ll get your ass beat by mobs that are much higher level than you.

Side quests are meh, with a notable exception of the Rhalata line, which is kind of like a combo of thieves guild and dark brotherhood. Main quest line is fucking wild.

If you skip the vast majority of side quests, you might have an issue with scaling, since you’ll be missing out on all that xp. If you run into that and don’t want to do the quests, just use the command console to cheat some in.

lime!
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522d

OUTER WILDS!

  • zero fluff. every piece of text and every setpiece is in service to the main story.
  • no gating. you can go everywhere from moment one.
  • no grinding. no combat at all, in fact.
  • no time pressure. it may seem like it, but don’t worry.
  • the big mystery requires understanding the world and the story, rather than fighting a difficult battle
  • it will make you cry
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42d

I got pretty far with this one and really enjoyed it, and then I spent days trying to get past those goddamn anglerfish and failing over and over again, so I just gave up at that point.

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32d

same. the trick is to float by doing literally nothing as slow as possible. it takes some trial and error to figure out when you can maneuver again but you do have to be a little patient.

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22d

You probably missed one entry that told you they were blind but not deaf

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12d

No, I got that, I just seem to be incapable of silently floating past them. Even when I’m not steering I end up getting too close and they attack.

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12d

Obvious spoiler ahead is obvious: Just let go of the controller when you enter that area, you’ll float peacefully (albeit very close to them) until the exit portal.

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12d

Unfortunately I tried that too and still kept dying.

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12d

That’s weird, that’s the solution, does your controller has some drift that could cause it to still be firing some thrusters?

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12d

I’ll see if I can find a different controller and try again. Thanks for helping either way :)

lime!
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4
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same! turns out you can make it a lot easier for yourself by observation. for example, there are only two of them you actually need to manoeuvre around. also, that entire section takes three to five minutes, but you have like twelve, so it’s fine to take it slow. finally, you can mark your destination from the log to get its location.

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32d

Adding to this one. Incredible game.

Swordgeek
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242d

Portal I and II.

Psychonauts I and II, with the caveat that there used to be a HUGE skill spike in the penultimate chapter of #1. I gather they’ve softened it, but don’t know how much.

Omega
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52d

I know Portal isn’t a shooter. But Portal made me think of them. I feel like a lot of FPSs would fit OP’s question. Half-Life 2 and most of the Halo games come to mind.

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2
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2d

Portal I

Still suffering from the trauma of there being no cake

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cake
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32d

Any of the Naughty Dog games fulfill this criteria, especially the Uncharted games. They are mostly linear, all about exploration and combat, and very little fluff.

Indiana Jones & The Great Circle is pretty good too. You don’t unlock skills or abilities through experience but rather through finding books throughout the maps. The maps themselves are not too large and worth exploring.

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132d

Dredge is a pretty unique one that I had a lot of fun with. Firewatch is good but short

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42d

Just started playing the indiana jones game, for fans of the movies its a love letter to them and a great game

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22d

One of the best games I’ve played in a while. Is it a technical masterpiece that will go down in history for anything, no. Is it fun af, yes. Can’t wait for the dlc.

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