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Cake day: Jun 16, 2023

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The good: Gunplay was the best of new 343’s Halo games. They made the Prometheans fun to fight. Warzone was the only good thing to come out of 343’s multiplayers. The lootboxes which could be earned was better than infinite’s paid season passes and expensive armor cores. They also had probably the only good iconic anything from the 343 games in the Guardians. On top of that, they had the best villain of the 343 games (evil Cortana).

The bad: They brought back Cortana after a amazing send off. The Didact never appears again despite having a teaser at the end of 4. Half the story is you playing a random Spartan chasing John for being “suspicious”. The team dynamic isn’t great and is leaned into. Warden Eternal SUCKS. And then he sucks again. And again. NO SPLIT SCREEN, AT ALL! No real Firefight, but none of 343’s games have had real Firefight.

Anyways, infinite sucks and I wish it didn’t exist. I’d rather have had a Halo 6 close out the Promethean story and do more with the Guardians.


Thanks! I actually just bought one of the those that are delisting soon a couple nights ago. So that makes me feel better. I’ll have to go through this first list tonight.


It absolutely isn’t a legal defense. You’re right.

I’m saying it should be legal. Starting now, since digital is a standard. Nintendo needs to put it out or let people share it. They can have 10 years (or the highest of 5 years from now/10 years from when it was last available). Something like that.

The TV movie standard of everything being available should be the video game standard.


I think there’s a difference between unavailable and limited availability.

There are some old games that may never come back. In many cases, there’s no agreed owner. Imagine if something became public domain after a short period of no use (5 years, 10 years maybe).


There are a bunch of Marvel games that are exactly like this.

Somewhat related. I tried to watch Guava Island, which was apparently only made available for Amazon for a limited time, then it just disappeared.

I think it should be legal to download or stream any of that stuff that’s no longer available.


And the songs will start to become unavailable to purchase over the next 9 years. I guess it’s a good reminder for me to buy all the songs I want to get.


Oh, they got rid of the 12 month core plan completely and renamed core to essential (isn’t essential the basic playstation plan?).

I guess I won’t buy more than 1 month at a time for multiplayer. That’s going to save me a lot of money, since I don’t play xbox online very often.


Don’t worry. She’ll make sure you know.


I’ve never played the original. But the remaster has me tempted. Idk, it looks good to me.


I’ll admit I didn’t and I still haven’t read it all. However, right at the beginning it says that Square Enix isn’t going to do physical either. The quote is the least ragebait part of it.


I just want them to make good games. It feels like Sony invests in their exclusives while Microsoft tries to cut costs and maximize profits.


That’s what I was going to recommend too. And very short too. It’s just a rainy afternoon.


Simply modding it to have expanded storage is fantastic. I have a PSTV hooked up to my hanging room TV (basically like a firestick/chromecast) since it doesn’t need to sit on anything.

It kinda serves the same purpose as that PS1 Classic, except better in almost every way.


Downhill Domination


Watch out, Bubsy is coming September 9th to digital! Is Bubsy a celebrated icon from the mascot wars of the early '90s or a platforming punchline? Bubsy in: The Purrfect Collection explores the franchise's troubled history and enduring popularity. A playable history that includes games, artifacts, and interviews. What could possibly go wrong? Included Titles: Bubsy in: Claws Encounters of the Furred Kind (Super Nintendo Entertainment System™, Super Famicom™, SEGA Genesis™) Bubsy II (Super Nintendo Entertainment System™, SEGA Genesis™, Game Boy™) Bubsy in: Fractured Furry Tales (Atari Jaguar™) Bubsy 3D (PlayStation®)
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The original game collection (1, 2, 3D, and… Fractured Furry Tales?) is coming out this year too.

https://youtu.be/APBdZWwUeBE

Also, I guess their other two games, Paws on Fire and Woolies Strike Back are being kinda ignored here.


The original game collection (1, 2, 3D, and… Fractured Furry Tales?) is coming out this year too.

Also, I guess their other two games, Paws on Fire and Woolies Strike Back are being kinda ignored here.


5 was fun. The gameplay was way better than 4. The biggest issues, imo, were making 2/3 of the game “follow MC due to being vaguely suspicious” and bringing back Cortana, even though it was a rampant version of the original.

The positives were Evil Cortana was the best best villain 343 has had, the Guardians were a great replacement for the Halo rings, and the gunplay was fun again. Also, Warzone was awesome.


XIII isn’t in my top 5 FF games. But the interpersonal dynamic is the absolute best in the series. The scene where Sahz discovers why his son was branded is one of the most impactful moments in gaming. Two of the most cheerful characters in the franchise, suddenly broken.

I don’t love how restricted the game is at the beginning. But each of their personal stories are magnificent, usualy leading to their Eidolon awakening.


Morrowind is top tier. Every time I play a bit differently or go somewhere new, it feels new again. I’ve never had that from another game. Compare to Skyrim (which I also liked), I kinda felt like I experienced everything my first go-round.


Morrowind
Final Fantasy X
The Last of Us

The first two are interchangeable first and second.

Next two are Final Fantasy VIII and inFamous 2, again interchangeable.


I didn’t expect FFXIII to get a mention in here. Respect.


I don’t think 5 ruined 4. By the end of 5 it’s established that this Cortana is not the same Cortana. For all intents and purposes, the old Cortana is gone.

Infinite however, gave her a sympathetic send-off which undid that.


If I remember right, that was there for plot purposes, but had no impact on the game.


CE, Reach, and ODST are my top 3 games in the franchise. I think i have a special appreciation for the self-contained stories.

Actually, I had REALLY hoped Infinite would use ODST as a template for their open world. Because IMO, Infinite implemented it terribly in just about every way they could.


How much baggage do you have to address? Evil Cortana, Guardians, and Prometheans. The rest can be managed around.

If Infinite didn’t have to wrap up the previous games, it wouldn’t have that stink on it. But then it would have had even less substance. And the shitty open world wouldn’t have been any better.

It would have been better if they just used Cortana and the Guardians to wrap up the Promethean saga. But then they’d still have to write a decent story, which apparently they are incapable of.


I actually loved Fable 3, along with the rest of the series. It wasn’t as good as the other 2, but I still thought it was great.

I wasn’t part of the zeitgeist at the time. But I was surprised to find out much later that so many people hated it.


4 and 5 didn’t ruin anything for me. There’s stuff I genuinely like about them that got me excited for the next game. Plenty I didn’t like about them too.

Then there’s Infinite… it feels like the DLC or post-game content to a game we never got. And the multiplayer was unplayable last I saw. It made me no longer excited for the next game.

I still do Halo game nights a couple times a year though.


It definitely depends. You need to keep people engaged, so a lot of the time there’s still development on good content. But the good content that doesn’t fit in the MTX scope is cut.

And I mentioned the flood of bad cosmetics. Although I think fluffing the cosmetics is more about artificially extending replay value for grinders and giving deep purchase incentives for whales. In my experience, the purchase incentives are terrible (expensive) compared to just playing. Then again, I don’t buy MTX. So if I’m not advancing without paying, I’m likely to just quit.


I agree. That’s why I said they need to be earnable. I’m not paying for them.

The MTX option just ensures that the devs put time into making them. At least that’s how it’s worked in some games that did it right.


If implemented in a specific way, I actually agree.

Getting thousands of lootbox cosmetics unlockable through MTX or by normal playing is awesome. The MTX funding means the devs can continue to support the game.

Having 10 minor variations on one cosmetic or making unlocks incredibly time consuming is not. Not to mention the millions of other ways they can undermine gamers over greed.


“When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.”



Even Halo 5 had redeeming qualities. I legit wish Infinite would be treated like a fan made game and ignored so they can make a Halo 6 that concludes the Promethean saga.




Let them fight.

But also, I get the idea of selling to other markets for cheap for a little extra profit. There’s a difference between profit based on cost of production and profit based on the development of the product. Same as with medicine costs. Not sure how that’s Amazon’s fault though, considering it’s Marketplace.


I know Portal isn’t a shooter. But Portal made me think of them. I feel like a lot of FPSs would fit OP’s question. Half-Life 2 and most of the Halo games come to mind.


X actually went back to fully turn-based, getting rid of the ATB.

XII still had the ATB, but you could move freely in the environment and all enemies were already there. So no more random battles.

XV was the first mainline Final Fantasy with active battles. But games like Crisis Core, Dirge of Cerberus, and Lightning Returns had it earlier.


FFX is tied as my favorite game of all time. It’s the only other game consistently talked about as being the best in the series along with VII.

It sucks that the delay caused him to quit. But also, I’m glad it got delayed if it meant that we got the final product that we did.


XIII and XIII-2 were both standard turn based. It just had stacked ATB gauges. But it was still standard menu battling.

I’d argue XII was turn based too, it just let you move while the ATB gauge filled.

Final Fantasy Dimensions and World of Final Fantasy exist too. But people forget those.