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Cake day: Jun 16, 2023

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All of the games have scaling of some kind (at least Morrowind and Skyrim do). Just as long as they make suboptimal builds viable rather than punishing, that’s all I need.


I’m hoping for remake. The game needs to abandon (or at least rework) their level scaling. It’s by far the worst implementation it that I’ve ever seen.

Then make everything less orange, shiny, and bulbous.


I’m glad I got my (second) Anbernic earlier this month.


I think that was the only full price I’ve bought digitally, because my friend and I wanted to game share and play together.

MMO shooter seems like an undeserved concept. Buy I guess you have the scope of Defiance with the polish of an MMO. Or you have the scope of Destiny and the polish of a normal shooter.


Mag

There’s something so special about the command structure, having your own squad v squad, while a whole other battle is taking place around you. But also that you could be pulled for extra resources if needed.

I tried Hell Let Loose, but it’s too chaotic and open.


I beat the entire thieves guild quest line starting at basically level 1 by using the strategy of “run fast”. There were some major flaws that kept me from loving that game properly, so I’m hoping it’s more user friendly with the remake. But I could definitely see a lot of charm in it.

If it isn’t one of the ugliest games I’ve ever played though. Why is every character a shiny, pudgy, orange?





I’ve never heard someone verbally say “PSX”. Does that happen?


I assume people were worried about them pulling an Xbox, especially since they are largely the same concept.


I don’t like the idea of a game that can’t be played long after the servers have gone down.

But I’m glad that it can still be traded or sold after purchase unlike what Xbox tried to do.


Oblivion may have technically better graphics. But it’s ugly. Everything is orange and shiny.

Plus the level scaling is the worst in any game I’ve ever played, by far. And level scaling is already not a great system.

Morrowind is dated, but still has a great look. The gameplay is tough at first glance, but is the foundation of a great role playing system.

Oblivion needs a remake more.


If I care enough about a game to pay $70 for it, I want to own it. And I want to be able to let a friend borrow it. And I want to be able to sell it.

I know people like their convenience. But I don’t really understand it either unless it’s a game you might want to play in the spur of the moment (Call of Duty or something like that). If I’m playing a longish story-heavy, I’m just leaving that disc in my console for awhile.


They made that ad and released it the same day after Xbox announced their disc games would be one-time use activation keys.


Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.

I bought the 4-Player co-op X-Men arcade cabinet from Arcade1up and it’s been a blast playing it all the way through with my son.


Omegato[email protected]Best game ever?
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Most awe inspiring: Morrowind

Most depth of interest: Final Fantasy X

Most emotional impact: The Last of Us


Bloody scenes? The whole game is made up of bloody scenes unless you’re intentionally avoiding doing the finishers. And even then it’s just less so.



And suddenly I lost all excitement for this game. Why would they change the foundation of THPS4?


Gravity Gun from Half-Life 2


For the record, I was also immensely disappointed in XV. However I loved XVI. The ability cool downs in particular felt very ATB-like to me and I loved the customization. The story is very good and one of my favorites from storytelling perspective (in other words, HOW the story is told).

I also really liked the combat and exploration of XII. And the Zodiac version makes it even better.

I thought XIII had some of the best moments in the series.

XIII-2 perfected the gameplay from XIII and made storytelling and exploration “fun”

XIII: LR is very experimental and has some of my favorite action-based combat in the series.

World of Final Fantasy is a lot of fun if you want turn based monster capturing.

Stranger of Paradise is a blast. My only issue with it is that you can’t really overpower by leveling up. I hit a hard wall with a boss and the only way through is “get good”.

I didn’t get much into Type-O but I keep meaning to.

Theatrhythm exists. I love it, but it’s also it’s own thing entirely.


No Man’s Sky was my favorite experience on the original PSVR and I know it runs on the PSVR2 as well.


Yeah, I guess he’s really transphobic and every time someone reaches out to talk about Earthworm Jim, he gets really weird and political.


Isn’t the creator/owner problematic?


My first thoughts were Final Fantasy because you have all the enemies you need. And they’ve already branched out into monster catching and Souls-like. So might as well.

My second thought was X-men because the Genesis games were already kinda built for that.


The other half of the equation is that I like to do local Halo multiplayer, so I didn’t mind getting a second xbox to run the Master Chief Collection. Although, Halo Infinite ended up being about as disappointing as it could possibly be. It really has been a whole lot of disappointment.


That wouldn’t feel good on a personal level as I bought a Series for Fable. Obviously having access to other games is a perk, but I probably wouldn’t have bought it without Fable being exclusive.

But also, I’m always happy for more access. I hope it’s good.


The hodgepodge of different vehicles in different terrains was so incredibly fun to navigate no matter which vehicle type you chose. And using 6axis was just a whole other level, even if it wasn’t the easiest way to play.


Oh, the two-pack on PSN is only $7.50 right now. I think I’ll pick it up.


But also Spider-Ham, Peter Porker, is a real character with audience familiarity from Into the Spider-Verse.


I love both formats. But I’m a collector. Any big games or anything I’m buying at full price, I’m buying it physical. Baulder’s Gate 3 kinda left my radar early because it was digital only (at release).

I also like the ability to loan out those types of games.



I’d pay for a mobile version of this. But I’m going to have to play this on a computer.


I assume it doesn’t work anymore. But you would set your PSP to ad-hoc, go into ad-hoc party on your PS3, find someone in a lobby with your game, and your PSP would act as if it found a local connection.


I’ve been wanting to play Dissidia over ad-hoc between my Vita and Vita TV. Did you ever play online using the PS3’s ad-hoc party?


I got a Vita TV recently and hacked it to put a larger memory card into it. I’ve been using it as a small PS1.

I didn’t really want to hack it with emulators because it’s extra work and their actual PS1 catalog is quite expensive. But a few games that I own physically were never made available. Or in a couple cases, the digital games were blocked from Vitas for some reason.


I felt like Morrowind struck a great balance between clunk and depth. Skyrim was polished but had no depth.

Something like Kingdom Come Deliverance feels way more clunky to me, but has far less appeal to general audiences than the Elder Scroll games. Although, there are extremely passionate fans of it, so there’s obviously still a market for that kind of game.


Wandering around in Morrowind before I really knew what I was doing, being happy just to find a few coins in a tree stump or a crappy dagger.

Other games have given more extreme emotions. But no other game has instilled such a joyous sense of wonder.


I met my wife playing Rock Band. It was definitely a top gaming moment. But I didn’t realize at the time what it would lead to eventually.