Fares is the one billionaire i respect, since he only just became one (due to hazelight’s value rocketing up). he came to Sweden as a refugee at age ten, spent all his life just making fun movies, got into games, then exploded internationally in just a few years.
he was a guest on a talk show recently, together with the new world champion of the women’s biathlon. when the topic of prize money came up and she mentioned she got 300k SEK for her win, he got pissed at the small amount and wired her another 300k on the spot.
his take on the petition was uneducated and seemed to stem mostly from a pro-industry perspective. it was like he misunderstood how government petitions in europe works and based all his criticism on that misunderstanding.
basically the point he missed is that these petitions don’t become laws as written, but are put up for discussion. highlighting a problem in a niche where it is easy to understand usually ends up highlighting a broader issue.
Thor took this flawed understanding and applied his substantial industry knowledge to it, which led him to the conclusion that games would be impossible to make if this petition won out because it would force companies to keep the servers up forever, which is not at all what the petition is about.
he then refused to back down from this position when people tried to explain it better.
Nintendo have always worked in a tick-tock fashion. first they try something new, then they refine the formula.
obviously these are not all equivalent, but they have the same feeling of “now that the tech has matured, what can we do with it?”
i wouldn’t even classify freelancer as a space sim. it’s a point’n’shoot sandbox arcade game with a market. the story is great, the worldbuilding is good, but you could swap out the space part for basically any other vehicle-heavy setting without changing the mechanics. it’s sid meiers pirates in space, basically. the flying model, being constrained as it is by the entire world being flat, always felt like a weird compromise.
personally i think games like Flight of Nova or Outer Wilds are far better space sims, but they don’t really have most other parts of freelancer, like combat or factions.
the closest one can get in the modern era is probably the X series which to me feels better that freelancer but still feels pretty simple. if i am in space i want to feel like i’m in space. i want more games to go the Rogue System or Objects in Space route.
luanti, mindustry, balatro (ish), the amnesia series, gravity bone, quadrilateral cowboy, openttd, shattered pixel dungeon, space station 14…