
Yeah, DAWs are definitely one of those niche things that keep people using Windows. I’m an Ableton user as well, and it’s one of a few Windows apps that I struggle to replace.
My wife teaches post-secondary, and stays on Windows because all of the commercial CAD software is for Windows. (AutoCad, Sketchup, Pro Tools, etc.)

After dealing with the dumbnes of Macs, back in the day, I made a conscious decision that my first 16-bit computer was going to run Windows (3.1).
I’ve played with many many OSes before and since then, and still have a soft spot in my heard for OS/2. I’ve been a professional Unix/Linux sysadmin for a quarter century now, and yet my desktop is still Windows.
No more. I will never EVER install Windows 11 on a machine; and never give Microsoft a penny of my money or a byte of my information to resell.
It’s easier than you think. Muscle memory is a pain, but can be rewritten with new habits and keystrokes. Or for that matter, you can mostly mirror the exact functionality that you’re used to using.
Microsoft will not get their shit together, ever. They don’t have to! If they lose 30% of their existing OS market share, all it will effectively mean is that they’re immune from antitrust complaints, which is a net win for them.
Meanwhile, Steam is working their ass off to make gaming on Linux a seamless endeavour, and are mostly there.
Do it. Give up on the company that wants to milk you, to steal your information, to abuse your trust.

Try the early '80s. They were the first company to put their developers front and centre with pictures and names.
Red Dead Redemption 2.
I picked it up a yeat or two ago, played through it, and loved it. When RDR was finally released for the PC, I immediately dove into it.
RDR was ezcellent, but it made me crave RDR2 gameplay, which was far deeper. So now I’m riding around in the epilogue, completing challenges and collecting every piece of clothing, saddle, and trinket.
Probably not really feasible - it will require constant connection to a back-end server to play or some bullshit like that.
But even if you can, that’s not the answer. The proper action is to deny them entirely. Don’t play the game, don’t play PUBG, don’t do anything that expands their reach, money or not.
They need to suffer with NOBODY playing this game. They need to suffer by people deleting their Battlegrounds accounts. Software piracy is what makes games legendary.
Just finished playing Morrowind for the first time in decades. Half-tempted to go back and do it all again as a pure mage.
Failing that, I have so many games in my catalogs that I’m not sure where to start. Maybe Portal Revolution, maybe Brütal Legend, or maybe I finally get into the Witcher III. I keep trying to like Ride, but racing games never feel remotely like actually riding or driving a vehicle and I always spend my time in the weeds.

I don’t disagree, but I …don’t entirely agree either.
It’s absolutely true that devs are pretty bad at estimating costs, because it’s not their job. (And they’re usually good at estimating timelines, but bad at insisting on them.)
It’s also true that games blow over budgets and deadlines all the time, and yeah I remember when Duke Nukem Forever first became a joke and then a meme.
But consider that DNF was completed by a small handful of devs who ran with an almost-finished game that they knew they could make happen. In contrast, there is no finish line for Star Citizen. There is no path to success. As you say, they can’t drop it and be satisfied, so they make more promises and ask for more money. But here’s the key: They KNOW they cannot fulfill those promises - existing or future. It’s impossible at this point! The only thing they’re doing is delaying the inevitable, which would be fine if it was their own time and money; but since they’re constantly begging for money from optimistic gamers with promises they have no intention of delivering on, they are grifting. No excuses, no conditions, no “but maybe…” just pure con-artistry at work.

I’ve been meaning to get a Linux VM spun up for testing games. I gather that I’ll have some issues (i.e. blockers) with multi-player games and cheat-prevention, but I’d just as soon play single player games anyway.
I’ve been a Linux/Unix admin for 25+ years so I’ve no excuse other than convenience. But I’m done.

Come on, there’s no way you can believe that.
It wasn’t a mistake. The “mistake” was in not raising their prices as fast or as much as they possibly could, and so they just decided to not to honour it, and crank the price next time around - because they could.
This is pure greed, plain and simple.