On PC, Xbox, and PlayStation.

I did not know this was a thing, SS2 is one my fave FPS titles, so hopefully this will be a worthy release.

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1414d

With the lights off and playing alone that game was unnerving. I don’t think I ever finished it.

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17
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14d

It’s pretty funny how much the tone shifts if you play with the co-op mode they added in a later patch. Suddenly, sci-fi horror turns into Benny Hill in space.

I’m guessing that’s one feature they won’t include in the remaster, haha

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614d

Not including the multiplayer mode would be an immense L. I get the game for free since I backed the Remake of the original on Kickstarter, I wouldn’t even install the game if the multiplayer isn’t included.

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1014d

Wow finally some gpod fuckin’ news

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1914d

amazing game. bioshock was supposed to surpass it but none of them did imo. prey came close much much later. funny though, how the wrench is pretty much the best weapon in all of them

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7
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14d

Unpopular opinion, but I actually didn’t like Bioshock. Loading it up first time it was initially cool and all, but after a while of playing, I realised it lacked or fell short in a lot of areas. Lots of things were “almost there” so overall it was quite annoying to experience. I only completed it because I’d gotten far enough in, may as well.

Kushan
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814d

Bioshock was a cut down version of the “shock” gameplay - no inventory management, much more linear path, etc.

I remember at the time people complained that it was “dumbed down for console”.

I still enjoyed it though, but I can see why veterans of the genre would feel things are missing or fall short while newcomers would be blown away.

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213d

Yeah, that probably it. I got that “This is it?” feeling, while it seemed many others were hailing it as a masterpiece.

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213d

lol i share the unpopular opinion, as well as the downright hated opinion of despising infinite. everyone fell in love with elizabeth while i was thinking “this is the most annoying npc in history.” aside from that the game was meh af

It’s the arcade-ified evolution of System Shock, IMO.

It has a lot of the same mechanics and ideas; but it’s all an inch deep instead of having any real depth.

As an RPG hybrid, it kinda sucks. As a straight up FPS, with action as the primary feature, compared to the contemporaries at the time is pretty good. Similar to how Fallout 4 sucks ass as an actual RPG, but is a pretty great FPS.

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1514d

I’ve probably played through it 5 times, using different skill trees.

Snot Flickerman
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414d

I just want it to still have co-op so I can play with a friend who uses a different skill tree and we can complement our skills.

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111d

Mods in the original ii’s a must-have and enhanced the experience greatly, also in sales you can find the game at 1 euro. I don’t think this remaster is going to sell well

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414d

I got excited for a second until I realized it’s a remaster. Yeah, I don’t really care at that point.

skulblaka
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814d

Yeah. Their proper remake of SS1 was excellent and I was looking forward to something similar for SS2. Especially a balancing pass on the skills to make some of them not completely useless.

Even remaking SS2 on the engine they used for 1 would have been welcome news, but it’s not clear that they’re doing that either.

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1514d

System shock 2 is still a spectacular game

It’s also very easily modded and there are loads of graphical overhauls for it to choose from that bring it to modern levels of pretty, along with QOL tweaks, bug fixes and good balancing changes. Just remaster it yourself 🤷🏻‍♂️

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12
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14d

That’s a bit like saying you can buy flour and bake bread.

Some people are interested in a product that is immediately ready to use as a simple convenience. Others might be on console that doesn’t offer the origial title or allow mods.

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14d

New engines do wonders. Especially for 20+ year old games.

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314d

That comes up every time there is a re-release or a remaster.

If you are content with your setup, cool.

But this is Nightdive. They cook. It is already confirmed to have a subset of the community patch as well as improved visuals and hands and controls. So in terms of “worth it”… it probably is for the vast majority of people even slightly interested in SS2.

Agent Karyo
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113d

Any recommendation for modding guide. I played it back in the day, but to be honest I stopped in one of the earlier levels because it got a bit unnerving.

Mostly looking for HD support, better textures/assets (but ones that jive with the vibe) and balance changes to make it a bit easier.

Coelacanth
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414d

I’m kind of in the same boat. SS2 will always be there if I wanted to play it, and a remaster isn’t really making me more or less likely to. But a full remake would be very interesting especially since the studio was so successful with the SS1 remake and it turned out so well.

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714d

Switch is conspicuously absent from the release platforms.

If I had to guess I would say they are skipping Switch 1 and it will be on Switch 2 when that drops.

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414d

The first games remaster leans on the heavy side of processing. I wouldn’t be surprised if this one needs even more resources.

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013d

I’m still waiting for the next spritual sequel, Tiddyshock

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