It’s not weird that he’s in the industry, but the way they presented him during the award show could be seen as disingenuous, so of course it’s going to be. Of course he probably is a nice guy, just trying to help people; it’s the more likely scenario. As far as TGA addressing the issue, they very deliberately avoided the topic last year and faced backlash for it, but this time around I haven’t seen any criticism of them being hypocritical with regards to this.
It struck me as odd that they didn’t mention his position, and placed focus on him being a small YouTuber, and being presented before millions of viewers, of course there are going to be people who latch on to something like that. If the messages he provided screenshots of are representative of the worst he’s received, I think he would have been better off not bringing attention to bad behavior, and just letting people forget.
I don’t see this as refuting the previous point because those who don’t know nor care about Denuvo probably wouldn’t be pirating the game regardless. Pirates and entrenched enthusiasts are the ones in the know, so the real question is how many pirates actually purchase games they otherwise wouldn’t versus enthusiasts who refrain because of its inclusion.
Inaccuracies, both historical and caused by a general lack of research. Stolen assets that they have no right to use, some of which could be considered culturally insensitive. Differences in the English and Japanese “apology” letter which make it seem like they’re disregarding the Japanese, or attempting to turn the rest of the world against them. General lack of polish.
Counterpoint: 100 hours is not too much, but it could be too much for you. That’s fine, it’s very obvious from the type of game it is that it’s probably going to be 50+ hours long, and if you’re not playing right at release, you can check Howlongtobeat. I don’t think playing a game for two months is a mark against it, as long as I like the game.
I’ve tried getting into the first two a few times, but you’re right, they are very dated. I think Bethesda could get an easy win from remakes of these games; just polishing them up and making some gameplay changes to bring them in line with modern games. There’s no need to make the games first person, or anything that would dramatically change them, the market clearly has an appetite for CRPG’s.
From a Steam review:
The game was advertised as having 40 new levels, which at first glance is sounds engaging and interesting, until you find out most of those levels are programmer/beta/alpha stages. It’s not entirely new content, but rather going through iterations until you arrive at the level as it is today. While interesting, it does feel disingenuous to advertise this as a new level. When I hear braid has a new level, I think “There’s one more puzzle piece”, but that’s not the case. You are not rewarded with anything in game, but instead receive some occasionally insightful commentary. In total, there are around 14 actual, new puzzles.
I maintain that it wouldn’t affect me. As for what would be reinvested, you say “a good portion,” I say an amount so low that its impact will be immeasurably low.
You talked about extent in that you’re suggesting the improvement in quality would be worth caring about; this is just you being pedantic. Allow me to be pedantic as well: I never retorted “well, it doesn’t” because, unlike you, I’ve made it very clear that I’m giving my opinion rather than speaking in absolutes.
I can admit that billionaires are getting more than their fair share, never having expressed otherwise here, which is also why I believe the money would largely be going from one well-padded pocket to another.
We’ve both expressed our views so I won’t be continuing this conversation.
I seriously doubt that ASUS put any focus on making it user serviceable either. I really want a Deck, but I’m waiting for refurbished units to be back in stock because the price difference is just too big to justify a brand new unit.