Our News Team @ 11 with host Snot Flickerman
Yes, I can hear you, Clem Fandango!
I’m skeptical as well but they already restarted the game once when the original development team wasn’t producing a quality game. I suspect at worst it won’t be the worst game ever but it would be subpar for a Metroid game. Nintendo is usually pretty good at taking chances and making it work. Hell, I never thought Metroid could work in 3D and they proved me wrong. I guess my main issue is that Metroid traditionally is a cramped corridor style game, the opposite of an open world.
I really appreciate not having to wait months or years or decades (looking at you Bethesda) after first hearing about a game.
That’s actually hilarious that you mention this in regards to Silksong, which was first stated to be in development so long ago that people thought it was never going to release. It’s actually a prime example of having to wait years and years after announcement to get any updates.
What others have failed to mention is how Expedition 33 is much more of a linear story where BG3 is comprised of a multitude of non-linear branching paths where “save-scumming” is important for new players.
Skyrim has the non-linear branching paths, but Bethesda doesn’t like cutting you off from content based on the path you choose so usually you can still continue to pursue other paths. Baldur’s Gate 3 is much much less forgiving and makes your choices matter and impact the paths you can take deeply. This can be daunting for new players.
I personally love games in the style of BG3 with non-linear branching paths and decisions that force specific paths, but they can be tricky to get used to if you haven’t experienced them before.
If you are more comfortable with the more linear stories, Expedition 33 is probably closer to what you’ll be comfortable with. However they are both worthwhile in many differing regards.
Totally agreed. Kyle Crane is pretty forgettable, I had to look his name up, in fact I had to look both the protagonists names up.
The funny thing about the Kyle Crane stuff is that for anyone with even a passing interest in media other than video games… you’ve heard Roger Craig Smith’s voice everywhere for over a decade now! He’s one of the most prolific and easily forgettable voice actors there is! Not only was he the voice for Sonic the Hedgehog in a litany of cartoon and video game iterations, but he’s just in nearly anything you can think of that requires voice acting. He literally was in 122 episodes of Cartoon Network’s Regular Show playing about 170 different characters, including Thomas, a character whose entire arc is based on a joke about how shows add new characters and then focusing on them so they constantly avoid focus on Thomas and make him ridiculously boring! In fact, episodes where he played Thomas were airing during the time that Dying Light released.
I don’t know how they ever thought Roger Craig Smith was going to be remembered as the action hero everyone loved. I mean, I love me some Roger Craig Smith, but way more for being a fucking goofball than being a gritty action hero.
From my youth:
Mega Man 2
Super Metroid
Fallout
Current, as games have grown as a medium:
Borderlands
NieR Automata
Baldur’s Gate 3
My favorite type of games were really always the story-rich non-linear storytelling of the Baldur’s Gate/Fallout style but in my youth I was far more attracted to Fallout than Baldur’s Gate. However, there are no modern iterations of Fallout in the same style. New Vegas is fun and all, but what I would give for a modern fallout in the style of BG3.
You control a character with the keyboard and a tiny moon with your mouse (it will also be playable with a controller). Explore a small open world and uncover secrets and mechanics hiding right under your nose. Use the moon to manipulate creatures and the environment and explore a tiny open world. Curiosity, knowledge, and discovery of game mechanics are the primary ways to progress.
From the announcement in /r/godot on reddit.
*Laughs in working for an AI company being a Mechanical Turk.
Seriously, we are all gonna just end up with jobs fixing AI mistakes as we burn down the planet with it. It’s so absurd. Accurate LLMs are literally a Mechanical Turk supported by large teams of humans fixing their work for them.
I am no longer afraid of being replaced by AI.
People generally prefer audio-visual content more than reading.
That’s because people are generally fucking morons who can’t, or worse, won’t fuckin’ read.
Bring on the downvotes. I don’t give a fuck. It’s been proven without a shadow of a doubt that watching things makes you more passive and digest less information than reading. I understand some things make more sense to share in a video format (like a how-to video showing how to fix something) but someone just talking at a camera is not one of them.
Maybe if we stopped enabling the fucking neanderthals among us the world wouldn’t be in such a shitty place as it already is.
Steam just needs to move to x64 and work on some way to port/emulate 32-bit for older games.
Honestly this is on Valve imho, moreso than Redhat or Ubuntu or any distro providers.
32-bit is dead and it’s somewhat absurd that Steam is still 32-bit.
I just checked, and while I usually shit on Epic game launcher, theirs is 64-bit by default, they don’t even offer a 32-bit version of the store. This is squarely on Valve.
Music: Flower Face - Girl Prometheus, FIDLAR - Surviving the Dream, Glaive - May It Never Falter, Vampire Weekend - Only God Was Above Us, Alfie Jukes - All Dressed Up For Nothing
TV: Murderbot, Common Side Effects, Creature Commandos, Dan Da Dan, Fallout, Sunny, The Rehearsal (second season)
Games: Blue Prince, To a T, STALKER 2, Legend of Zelda: Echoes of Wisdom, Balatro, Stolen Realm, Deliver at all Costs, Cleared Hot (only demo is out so far no firm release date just 2025), Ratatan (similarly only demo is out, releases in July)
are the same people talking shit about how all media is dull and lifeless now.
You can literally go look at my post history and see that this is not true.
I can name multiple good albums that came out in the past year, multiple good games that came out in the last year, and multiple good shows that came out in the last year.
I actually quite enjoyed Dread for what it was, imperfect as it may be.