Legal claim alleges Steam's market dominance means consumers are paying too much for video games.

Valve Corporation is being accused of using its market dominance to overcharge 14 million people in the UK.

“Valve is rigging the market and taking advantage of UK gamers,” said digital rights campaigner Vicki Shotbolt, who is bringing the case.

The Uncanny Observer
link
fedilink
English
311Y

I’m fairly certain that applies to keys a dev requests be generated, so that any Steam keys can’t be sold elsewhere for cheaper than they are on Steam itself. Games that are sold on multiple platforms including Steam can absolutely be sold at different prices. I know, because I’ve bought games elsewhere because they were cheaper than on Steam at the time due to sales.

Aielman15
link
fedilink
English
5
edit-2
1Y

The lawsuit doesn’t imply that Steam forces their piece to always be cheaper than the competition. Sales can happen on different stores at different times, thus a game can be $50 on Steam and $40 on Epic today.

But Steam forces sellers to offer “the same offer to Steam customers within a reasonable amount of time” - source (sorry, Shitter link) from this article, which is about a similar lawsuit from 2021.

And the language used means that, while this only applies to devs who make use of Steam keys, it doesn’t apply to the Steam keys themselves - if you want to use Steam keys, you also can’t offer discounts on competing storefronts. From the source:

Rosen said he ran into that issue when he decided to release Overgrowth at a lower price on other storefronts in order to take advantage of their lower commission rates. “When I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM,” Rosen wrote.

@[email protected]
creator
link
fedilink
English
331Y

It says Valve “forces” game publishers to sign up to so-called price parity obligations, preventing titles being sold at cheaper prices on rival platforms.

Ms Shotbolt says this has enabled Steam to charge an “excessive commission of up to 30%”, making UK consumers pay too much for purchasing PC games and add-on content.

This is actually the norm on a lot of platforms unfortunately. Apple. Google Play. Not at all unique to Valve.

@[email protected]
link
fedilink
English
81Y

Still shitty. No need to defend it just because it’s valve.

@[email protected]
link
fedilink
English
-11Y

Taking a cut isn’t a big deal, but effectively forcing price fixing seems much more sketchy to me

@[email protected]
link
fedilink
English
13
edit-2
1Y

Forcing you to sell at the same price as on steam when customers will be downloading from steam servers anyway is not sketchy but very fair.

As a developer you could set the game price on steam to a high number and sell keys on your own site for cheaper. Anyone who buys a key then used steam resources to download it. The dev keeps the 30% since its not a sale through steam. Yeah id like free file hosting with terabytes of bandwidth too please.

If you sell the game yourself and provide the files, you can set lower prices. This is fair and valve doesn’t restrict that.

@[email protected]
link
fedilink
English
21Y

If you sell the game yourself and provide the files, you can set lower prices. This is fair and valve doesn’t restrict that.

What about setting lower prices on other stores like GOG or Epic Games?

@[email protected]
creator
link
fedilink
English
61Y

There was a indie dev, the Spiderweb games guy, who refused to use Steam for years and he sold his games on his website. I think it was from like 2008 all the way to 2022. Refused to give Valve a cut.

Then he finally released it on Steam and he wrote a blog post how his niche games sold extremely well and regrets leaving so much money on the table for years.

I tried to find the blog post but no luck.

@[email protected]
link
fedilink
English
251Y

That 30% cut is also done on the Xbox and Playstation stores. I would assume Nintendo does the same thing.

It also sounds like Valve’s price parity agreement only applies to Steam keys. So, if a developer or publisher wanted to provide the game through their own storefront or on another third-party platform then they could charge whatever they wanted.

As for the 30% cut being excessive, I don’t know if it is or not, but storing data at the scale that Valve does costs a lot of money, not to mention the costs associated with ensuring the data’s integrity and distributing the data to their users all over the world at reasonable speeds. In all likelihood they are running multiple data centers on multiple continents with 100s of petabytes of storage each with some extremely high speed networking within the individual data centers, between the data centers, and out to the wider internet. Data hosting, especially for global availability, is damn expensive.

@[email protected]
link
fedilink
English
-7
edit-2
1Y

As I mentioned in another thread, if their running costs were close to the revenues they make then their owner wouldn’t be a multiple yachts owning billionaire.

Their cut is a %, which means that as games become more expensive they make more money. But their running costs actually go down as they improve their tech and code.

An internal memo was made public and they make more revenue per employee than Microsoft.

We’re overpaying for games but people just got used to it.

@[email protected]
link
fedilink
English
6
edit-2
1Y

Just because it’s the norm doesn’t mean it’s not excessive. In contrast, Apple’s implementation of a 30% cut is even worse, since with an iPhone you can’t just install an app from another source (and even when you can in the case of the EU, there are recurring costs for doing so). Since Steam accounts for the majority of PC video game sales, with AAA titles only not releasing on it when they have a clear financial motive not to, Valve’s use of a price parity clause effectively makes it the arbiter of what the industry standard markup on PC should be.

haui
link
fedilink
English
31Y

The issue is much bigger than this and much bigger than valve.

The underlying problem are nation state sized companies that are so vertically integrated that they profit from every step of the process they are involved in.

Through their huge size they have the power to profit on procurement, labor, production, sales, etc. compared to smaller companies. The concept of billion dollar companies (and individuals) is perverse.

The capitalist system was not designed to harbour companies that never make a loss and are sold or broken up just because they dont satisfy last quarter‘s predictions.

Everywhere where joe or jane average cant start a competing business (either through overzealous regulations like tiny banks or through monopoly inducing IP laws like the one allowing valve to infinitely hold games hostage) you will have overcharging, barely any progress in development and small numbers of people ridicolously raking in profits.

We need to get rid of the right to „sell“ limited licenses, billion dollar companies and shareholder primacy.

Aren’t these rules specifically for Steam keys?

Like it’s fine if they sell their game on Steam for $40 and another store for $60 as long as the thing on the other store is for that platform and not a key to activate it on Steam.

They just want the price of a game that’s on your Steam library no matter the source to be the same no matter where you purchase it.

@[email protected]
link
fedilink
English
151Y

That is my understanding. Additionally I have seen no evidence that it is actually enforced either. You could get Ghost of Tsushima for $59.99 on steam and for like $51.xx on another site using keys. Same happened with forbidden west.

@[email protected]
link
fedilink
English
01Y

Enforced or not, the fact that it’s part of the contract is the issue as there’s always the chance that they’ll enforce it.

The agreement is only between the dev and Valve; 3rd party key sellers like G2A or Eneba usually obtain their keys through trades, buying them from the original seller, or by stealing them (which is an entirely different can of worms). They’re entitely user-driven marketplaces selling second-hand merch.

@[email protected]
link
fedilink
English
14
edit-2
1Y

Doesn’t even have to be sketchy resellers like ones mentioned like g2a. Normal ones like fanatical and humble bundle sell cheaper. Those aren’t user driven market places.

Just have to take a look at isthereanydeals which anyone should do before buying a game.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don’t share it here, there are other places to find it. Discussion of piracy is fine.

We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform
By type
By games
Language specific
  • 1 user online
  • 282 users / day
  • 871 users / week
  • 2.29K users / month
  • 6.54K users / 6 months
  • 1 subscriber
  • 6.58K Posts
  • 133K Comments
  • Modlog