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Cake day: Jun 12, 2023

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Not sure why you are so worried. Based on those requirements a Radeon rx 6800 should be able to do Ultra 4K @ 60. The main differentiator seems to be vram.


Seems like an advertising opportunity. First solitaire game rated 18+ without any gambling, I assume no nudity, language, etc.


I wouldn’t mind a different city, or multiple cities.


Liquid Nitrogen testing is the auto rag racing of computers. Not practical for everyday use, but is can be interesting/fun to do/watch.


Well ACC works on linux, including VR, using proton. This probably will to unless it is using some form of broken copy protection.


On my system with raid0 dual pcie4.0 nvme drives, most of the time is spent decompressing and processing the data. There is always going to be a bottleneck somewhere, whether it is the drive, cpu, gpu etc.


That is my understanding. Additionally I have seen no evidence that it is actually enforced either. You could get Ghost of Tsushima for $59.99 on steam and for like $51.xx on another site using keys. Same happened with forbidden west.


This was exactly my first thought as well and I agree it is good business sense. I am in ok with console versions coming out first and getting the kinks out before PC.

Would it be great to do all at the same time? Yeah, but I would rather not deal with another CP2077-like release where it is out on everything and buggy on everything.


Is it even legal in the EU for a company to allow sales in one part, but not another? Do they actively clock PS(4/5) devices from being activated in parts of the EU?

I’d think this would be illegal, but I am not from the EU.


I really have enjoyed this game. A couple things I wish it had was proper wheel controller support and a VR mode for driving around night city would be pretty cool.


Boggles my mind. Some even have 1440p/1600p screens. At those size of a screen it is a negligible difference in picture quality when gaming.


Of course they did. Don’t change it after release. In the future with a game like this they should make the singleplayer side part of the base game and move the multiplayer to a free “DLC” and just not offer that “DLC” where psn isn’t available if that is going to be a thing.

OBVIOUSLY it would be better to not have that requirement at all.

Not sure what the hell they are thinking. Also wonder how much money was refunded. Doesn’t even get into the number of buyers they are excluding.



That security concern is there whether it is for this or something else.


Me no, but for most users with only windows installed and not dual booting, having it automatically doing it would probably be fine and bailing out when it detects a more advance configuration such as extra partitions would make sense. Then display a message about manual intervention is required or something.


If it can be done manually, I don’t see any reason it can’t be done automatically. Other than just not wanting to allocate the person-power to it.


At this point I think they may want to hold off on releases for a while. They could do development, but wait til sometime after the Switch 2 is out to publish the code and executables. Allow things to settle down a bit.


Most of the handheld benchmarks have been 3% or 4% higher compared to the Steamdeck at 15 watts, which often is a 1 to 4 FPS difference. This would explain why Valve isn’t in a hurry for a Steamdeck 2. If you plan of playing on battery, then that is what you’ll probably running around that if you plan on playing a while. The main advantage of these newer chips is when used plugged in.




We need to be more proactive in our regulations than just wait for a company to violate antitrust law. Capitalism isn’t good without strong regulations.


That is the better approach. If Nvidia had done that as the first though, they would be getting a “they are making it look bad on purpose” response. That would be worse than the, it only work on nvidia hardware, response from users. With Microsoft working on a D3D12 upscaling approach, every hardware provider will have a standard interface to make it look best on their hardware.

That said AMD does need to get an AI upscaler. The difference in quality is to great to hand write. At 1080p native it doesn’t matter much as most look pretty, but at higher resolutions, ie 4K, the difference is massive. And it would be best for them to have something ready for futue PS6 and Xbox next.


From what I garnered this is revenue, not profit. Also comparing the companies to Apple, FB & Microsoft is not really a fair comparison. I know it was the Valve employees doing this. Probably a better choice would have been something like a restaurant chain or store like Walmart.


Really like this game. I am not a completionist, but I believe I have done all the endings including the DLC. Got nearly 300 hours in. Has it been buggy? Yes. But that was mostly resolved to a playable state a couple/few months after release.

Hope to see something in the same universe in the future.


Assuming the chips have a 32bit bus and are 2GB, that would be a 32GB 5090. Probably less on the lower models.



I think that is debris. I tried using some 3-in-1 oil on 3 of mine and they work fine now. There is probably a better choice of lubricant though


Looking forward to this. Really love CP77.

Also, it surprises me they don’t use other studio names like “CD Projekt Orange” and other colors.


That doesn’t surprise me. I can only think of a couple games I bought at or near full price. One was a game that was priced fairly recently at $30(usd) msrp and I think I got it for $3 off and the other was at $60. Otherwise I generally wait. If developers want to raise msrp prices to $70, most will still wait, but will end up paying $3 to $6 probably on average more. When you consider inflation over the years it is surprising they don’t already have a much higher price.


Have they actually done any banning or such? I have seen Phantom Liberty on sale repeatedly since it launch on GOG, but haven’t seen it once on Steam.


CP2077 had a bunch of issues on release as well. Much better now. I feel like they(developers) need to bring in different testers near release. If you have the same testers whom have been testing builds for years it can probably be hard to see the issues with the same clarity.

Also stop having release dates. Just use vague terms like 2nd half 2024. When you get the release build, anounce a date, like a month later, give your devs a couple weeks off as there will be missed bugs after release. Hard release dates aren’t helping these situations.