


I played this game years after its release, luckily without spoilers, but I had heard a LOT about it and how great it was.
It’s one of the very few instances of a game living up to its hype. Loved every second of it! The humour is always on point, gameplay is unique, soundtrack is on fire, and the story’s not bad either. I only had minor grievances with it, but nothing that made it drop below a 9/10 for me.




Wo-ooh, finally! I was going crazy replaying the same few missions from previous games and Project Wingman. I needed a new game so badly.
The story seems good so far! First time Sotoa’s on screen, as well. I’m a bit tired of playing as Usea again, but oh well, it is what it is.
Also the first time we have a second seat character on screen. They are usually brushed off as non-existent (despite being visible in the cockpit). It was one of the best features from Project Wingman and I’m happy it’s being carried over onto AC.
My main hope is a more fleshed out campaign with longer and more in-depth missions. After almost ten years, I really don’t want another short game with 20-ish small levels centered on some gimmick that get boring on replays. Gimme big, dynamic battlefields in the vein of Ace Combat 6 and Project Wingman, and difficulty options targeted at veterans of the series!
Don’t mind me, I’m gonna listen to Duke of Death in loop for the following two months.


Happy to oblige.
To be frank, and I’m sorry if this may sound a bit blunt, you might get more thoughtful replies if your question focused less on dismissing the game up front. The front-loaded tone of your original question is what drew so many downvotes and pushed people away who may have been willing to answer your questions thoughtfully. I also completely missed your point and talked about censorship instead of the game itself because of that.
It’s alright if you don’t like the game or its content, and honestly, I don’t think the game’s for me either; but I wouldn’t be so quick as to judge it as edgelord shovelware before even trying to assess what kind of game it is, especially as the article, which you quoted, made it quite clear that the game had social commentary going on and wasn’t just porn slop.


I think it’s a very interesting experience, although it may not be apt for people who play for the gameplay exclusively. It’s eerie and unsettling in a way that’s difficult to replicate in more traditional/mainstream media, which I think is a good thing in a horror game. If you’re tired of random ghosts, zombies or similar and want a more unique experience, Horses provides that.
Whether you’ll like it, heavily depends on whether you are willing to forgive its shortcomings in the gameplay department in favour of the unique story and social commentary it aims to provide. I’ve played multiple games in the past where I liked the story and didn’t care much for the gameplay, but I also have friends who are unwilling to play a bad game with a good story, so, you know, YMMV.
If you’re asking whether “that mess of a description” exists solely for you to masturbate on or to provide shock value, then I disagree. While the game does feature heavy themes and abhorrent imagery, they exist to convey the narrative. The following is from a Reddit comment (user: yougotiton) that sums it up very nicely:
[…] the puritan can never be free of sexuality, but is vindictive towards the reality of sexuality. It’s easier for them to express their own sexuality through abuse and violence than it is to confront it or interrogate it.
It’s also a horror game, so, you know, abhorrent things are to be expected (and are appreciated when done right).


Whether a piece of art is a monumental accomplishment or a fleeting novelty should have no bearing on the content it is allowed to display. Making that distinction is indulging in censorship.
Unless you’re saying that Michelangelo gets a pass, but Horses doesn’t? How do you know whether a piece of art is worth it? Where do you draw the line?
Stephen King’s IT has the famous scene where children have an orgy in the sewers. Is he allowed to write it? What’s the difference between IT and Horses, apart from the (subjective) quality of the works themselves?


(1) The devs trying to make the best out of a bad situation and marketing their game in a difficult situation is, like, not their fault? If you have a product, you want to sell it. Especially if you are an indie dev who desperately needs as much marketing as possible, and ESPECIALLY if you get banned from the largest videogame storefront on the planet because of Valve’s shitty review policies. Calling this “publicity stunt” is very narrow-minded.
(2) Some random news article calling them “one of the best indie game developers” is, again, not their fault. First of all, everyone is entitled to their opinion, and secondly, the devs are not out there brainwashing people to like their game. If someone liked their game enough to consider them a GOTY contender, good for them. My 2018 GOTY was CrossCode despite other big titles releasing that same year (MH World, RDR2, Spiderman, Celeste, God of War just to name a few), is it the dev’s fault?
(3) You calling it “barely an art piece” means shit all. It’s not up to you (or anyone) to decide what’s art and what’s not. This is blatant censorship, but I guess that’s alright as long as it’s not something you like?
(4) The problem is not that they would’ve sold fewer copies had they be available on Steam; the problem is that they weren’t allowed a chance to prove themselves to begin with, because of the shitty review policies by Valve who adamantly refuses to review any game twice (despite them having more than enough money to do so) when they find something they deem “unacceptable”, according to their nebulous metrics. Somehow Sex with Hitler is allowed to be sold on their platform, and so are many Japanese hentai games featuring questionably-legal child-like characters, but this one isn’t? Why is that?


Shovel Knight is one of the most successful indie games ever released. We’re not talking of a “moderately” successful game that sold a few hundred thousand copies, like Hyper Lighr Drifter or CrossCode: SK sold over 2.5m copies back in 2019, and I’d wager at least as much since then. How do you go from there to almost bankruptcy?


The gog version remains available.
It’s worth noting that Y0 was a beloved entry that frequently dipped below the $10 mark. The remaster adds a few minutes worth of (according to most people) unnecessary cutscenes, and charges full price for it. For many, the standard edition is not only cheaper, but also better.


Any game is a good point to jump into: the lore in RE is something you can look up if you’re interested, but is not particularly deep or complex, nor is it ever mandatory to understand or to enjoy a title.
I would recommend playing the games you are interested in the most, rather than the ones people deem important for the lore.


LumenTale is an indie monster collector game developed by the same people who worked on the Pokémon fangame Xenoverse. Launching on Steam (Steam Deck compatible) and Nintendo Switch, and other platforms on a later date.


About the LGBTQ part: she was working at EA when she transitioned, and she recounted acceptance and support for trans people was codified in her workplace, in a time when transitioning often meant discrimination, rejection and even job loss.
People don’t always remember that EA were the “good guys” before they made bank with Sims and CoD.


Her hour long speech about how 3DO Doom came to be is legendary. If you don’t have the time to listen to it in its entirety, I recommend StopSkeletonsFromFighting’s summary.
I put these links separately from the main post because, although many people remember her for this story, she was a legend who worked on many other games and deserves to be remembered for other, much greater accomplishments.


I love GoG, but I wish it stopped getting games so late that, by the time they release on it, I’ve already bought them on two competing platforms.
Aside from that, this is a solid release. RE1make is one of the best horror games ever made: I was scared shitless even on my third playthrough. Highly recommended if you want a good game for Halloween night.


I signed this petition. I’ve also signed other petitions over the years, I regularly donate to WWF and do other activities that I deem worthy of my time and money.
Caring about games preservation doesn’t mean that I only care about games preservation.
Also, why is it that games preservation is a first world problem, but “stop putting ads everywhere” isn’t? Where do you draw the line?
I suppose it depends heavily on nostalgia.
I have no attachment to Nintendo brands nor Mario Kart in particular. My sister bought a Mario Kart Wii game a few years back and I didn’t care much for it. Having grown up with CTR on PS1, and Spyro and Crash as platformers, I immensely enjoyed the remake.
I like how the kart handles, and the turbo mechanic is a lot of fun and has a lot of depth. But I suppose that MK fans have other things they enjoy from their franchise.
Freelancer is still the best of its genre, IMO.
It’s abandonware, so you can download it for free, and the community has released a ton of mods over the years.
a game with an Italian plumber stomping on turtles.






















I don’t know you, but I have more games in my library than gaming hours in a month. I haven’t touched anything released in the past three years, and mostly replay older games and emulators. The entire PS1 and PS2 library, as well as Nintendo 64, GBA, DS, etc… can be played on your fridge, and you can pirate those games for free, or buy their remasters (if they’s any) for cheap.