Which video games have been trapped on a hardware platform (console/handheld/headset/etc.) that you wish would be ported well?

I was reading about Oculus accounts that haven’t been assimilated into Meta accounts being erased, & it got me thinking about games trapped on hardware platforms again. What are some of the games you wish would have good ports across different hardware?

@games

Björn Tantau
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The old Uncharted games. Every other year I forget that the “Legacy of Thieves Collection” is not a collection of legacy games.

You can’t even emulate them without a proper PlayStation controller because they need the movement feature. And the Steam Deck’s movement feature isn’t supported by the emulators.

I’d also like to play Until Dawn but I guess that’s finally coming.

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This is what I was gonna say :/

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There’s the Nathan Drake collection for PS4, which has remakes of the first 3 games

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3D Dot Game Heroes on the PS3. Forget good ports, this poor game didn’t get ANY ports.

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Oh man one of the biggest regrets was me getting rid of this game so much fun.

Gmr Leon
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Seriously, that game was a charming semi-parody of some RPG elements and aspects of classic Legend of Zelda.

One of my favorite parts was the character creator, such a smart integration of a voxel editor. It put me in the mind of RPG Maker’s pixel art sprite editor with how it had you make a small voxel spritesheet for the character.

SendPicsofSandwiches
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Worlds Adrift. It was shut down by the creators partly due to funding another project but also partly because the serverside was built on a proprietary OS that isn’t supported anymore so there weren’t any options other than re-building it from the ground up

Ender of Games
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Aside from everything Nintendo makes- with how they run the switch, I really wish they’d crash out of the console market- I would hope for the Bomberman Battle Royale game that was on Stadia only. It was some sort of deal to keep it there, but it was definitely a fun Bomberman game.

DarkMetatron
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Xenoblade Chronicles X

I own it on the WiiU and yes I can use an emulator but a proper port which better integrates the content from the second screen into a one screen interface would be great.

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The Infinity Blade series on the iPhone. You can’t buy them anymore and I’m not sure you can download them even if you own them. They wouldn’t work on a modern iPhone anyway because you need some old version of ios. You can’t really emulate it them a useful way either. So the only way would be to get an old iphone/iPod touch, jailbreak it and sideload the .ipa if you can still find it somewhere.

Shame because I really enjoyed those games and anything remaining of the franchise has been absorbed into fortnite meaning there will never be another sequel.

Imagine taking the best game on the platform in its prime, locking it up, and making a fucking fortnite skin out of it. That is the sad tale of Infinity Blade.

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That is amazing! Gonna get this on steam deck! I’m very excited, thank you for sharing!

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Got lucky, I saw an article yesterday!

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Some notable games still stuck on the PS2

  • Shin Megami Tensei: Devil Summoner 1/2
  • Shin Megami Tensei: Digital Devil Saga
  • Valkyrie Profile 2
  • Onimusha 2/3
  • Atelier Iris 1/2/3
  • Shadow Hearts 1/2/3
  • Fatal Frame 1/2/3
  • Cold Fear
  • Echo Night Beyond
  • Haunting Ground
  • Ape Escape 3

And that was just me picking stuff with some noteriety

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oh if only I could have my beloved Bloodborne on PC

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A lot of DS games that rely on the touchscreen just can’t be ported very well like Elite Beat Agents or Trauma Center.

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Especially since DS, 3DS and Wii U gamepad had resistive screens. They could use a thin bit of plastic as a stylus and you could get very precise instantly with it.

Capacitive is nowhere near as convenient for (most) game interfaces. Fingers are inaccurate as fuck and get in the way of the screen, big round styluses are only marginally better, and even those clear-disc capacitive stylus things don’t work as well and are still usually quite a bit thicker than the DS bit of plastic.

With the Switch screen being capacitive too, I’ve tried using a capacitive stylus to design Super Mario Maker courses. It’s just not the same, it was a lot easier on the Wii U screen. On the Switch I have to go back and correct stuff constantly, and pointing in particular doesn’t always register immediately.

Go-On-A-Steam-Train
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Ugh that reminded me of getting “stuck” in Phoenix Wright 15 years ago because I didn’t have a microphone for my PC! What a disaster! That said, they did a steam remake, so that made me happy :)

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The ps2 gen had some great FPS games that were console exclusives since PC physical was dying, I wish I could play Black, urban Chaos Riot Response, Darkwatch, Timesplitters and Shadow Tower Abyss with a mouse and keyboard.

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If you still have your game disk to rip you can use this to play it on pc.

I have an old pc with an i7-6700 cpu and older graphics card using a ps5 controller I bought from a pawn shop. Been playing OG God of war and Shadow of the Colossus on it. Plays just as good if not better than real ps2 hardware.

I would let you custom map keyboard keys to controller keys too

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I know about that emulator, but the mouse functions like an analogue stick when mapped, feels so wrong that I played with a controller anyway.

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Have a look at this for timesplitters 4k pc port

https://www.systemshock.org/index.php?topic=12029.0&wap2#:~:text=Free Radical’s science-fiction first,play it on the PC!

I saw it a while ago and remembered it whe i saw your comment.

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I bought it for the TS2 port too, but ended up enjoying the main game anyway lol, was the urban far cry I expected 6 to be.

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Call of Duty 3

I loved 2 and 4, but I think 3 only came out on the original Xbox and the PS2? I’m probably misremembering that, but I know a PC port was never made cause boy, I’d love to try it but don’t think it exists

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I played Call of Duty 3 on my Wii, so that’s one more platform. It’s also the only CoD I spent a considerable amount of time with.

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Gran Turismo. I really dont wanna deal with console obsolescence just to play a decent racing sim. Not like they need it to farm PSN subscriptions because people already pay more for iRacing

icedterminal
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Fingers crossed. Kaz has been displaying interest in a PC version. His first early demo of Ray Tracing at a conference years ago used a PC fork of Gran Turismo because it didn’t exist on consoles at the time. With all of the relevant competing franchises existing on PC, they’re missing out.

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Sony has been pretty good with porting games to PC but usually only the ones that aren’t “live service” titles like Gran Turismo has become nowadays.

For now, I guess Modded GT4 is the best im gonna get (which isn’t a low bar by any means, it’s great on steamdeck!)

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Not a game per se, but the Kinect. I loved the sports games, and it was my wife’s favorite way to play Just Dance, but they axed it midway through the Xbox One cycle.

I would legit buy an Xbox if it had Kinect and back catalog support. But alas, I only have the Xbox 360 and didn’t upgrade once they killed it in the next console.

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There was one really underrated feature in the Kinect and that was its microphones. It allowed for voice commands and interactions in games.

And with how popular LLMs have gotten, wouldn’t it be amazing to have an actual conversation with an NPC? Imagine LA Noire where you can ask any question you want. Or Bethesda games where you’re not limited to 4 or 5 canned responses. Natural language conversation with NPCs would be such an amazing feature and I thought that’s where Kinect was going to take us.

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Infamous Second Son looked like a fun game probably will never play it.

Gmr Leon
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Follow-up: what are some of the lesser known or niche games trapped on a hardware platform you’d like to see a good port of?

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