We have at least one dev from Motion Twin, who explicitely wanted to stay there and work on new games, being told to leave the company after trying to get them to do something for months.
https://deepnight.net/blog/going-rogue/
So yeah, even the part of Motion Twin that wanted to move on seems to have been messy post-Dead Cells.
Probably not. Even the thing that was shown several years ago, and that hasn’t been mentioned again since, wasn’t a sequel. It was a completely different style of game, and a prequel with different characters.
The first game ended on a sequel hook, and left a lot unresolved. People who asked for a sequel mostly wanted to know what happens next. They weren’t asking for a procedural multiplayer open world with different characters in another time frame.
BGE ends like the Empire Strikes Back. It’s a bittersweet ending in which main characters have evolved, but the conflict is not resolved at all… and there’s even a good guy still in deep shit. Obviously it needs the sequel to wrap everything up.
BGE2’s announcement is like we got nothing after Empire Strikes Back for a decade, so no Return of the Jedi, and George Lucas came back to tell us “we’re doing the prequel trilogy now, no plan on ever concluding the old storyline”.
Stuff like what? The last good, original Ubisoft game I got was Mario x Rabbids 1, and then they gave it the usual Ubi treatment to make it a bloated, boring mess in Sparks of Hope.
They just can’t help it. You can’t have a game be “just fun”. It has to be designed by a committee of 3,000 people, most of them marketing geniuses with a huge checklist of terrible features a game absolutely “needs”.
The question here was if RuneScape gold is a product or if it is legal tender. If it was legal tender then you don’t pay VAT on it, similar to when if you trade one currency to another VAT is not applied.
Even if they went that way (good luck with that), doesn’t that mean farming gold regularly and for profit should still be registered as a professional activity? Or at least the result of it declared as revenue?
I don’t think they want that.
Who asked for this? Beyond Microsoft executives who want to justify their paycheck, I mean.
Though really there might be good entertainment value for a few streamers out there. Use it on a niche game or a fairly complex one and laugh at the inevitable hallucinated bullshit as the assistant pretends to know about it.
Edit : just read it was on a “list of supported games”. Booo. Cowards.
Not sure I want that after the reviews, which is a shame because a good fantasy city builder is something I’d pay for. But I wouldn’t want to invest time in an unfinished game that’s turning to a mobile idle thing model.
But I am a bit curious about how they are doing this. I don’t think Steam allows different pricing from the wishlist, do they?
Did they just hide the free base game purchase leaving only paid options on the store page? It’s looking like that, technically you can’t buy “Leviathan’s fantasy” alone from the store, only paid bundles (with the new version? and weirdly, this makes Leviathan’s fantasy cost money inside that bundle making it more expensive? so confusing).
Really? Was that a long time ago?
Seems to me he and Gearbox have been in lots of shit for a while now (the infamous USB drive, serious plagiarism accusations when Borderlands did an artistic 180 during development, Alien : Colonial Marines released broken as hell after funneling its funding to make BL2, Duke Nukem Forever…)
And every time Pitchford’s (mostly unnecesary) public answer has been terrible.
Development is more than writing code.
Went from “never before seen AAAA game made by a studio with unlimited resources” to “everyone’s fired, everything’s cancelled, fuck off to another publisher if you can, and by the way we’re keeping the IP so go explain that to them, too.”
Good job, Microsoft, thank you very much for buying half the videogame industry before deciding it wasn’t worth it.
Xenoblade Chronicles 3 became my favourite entry in the series because of how it still has light, silly moments, improbable vistas and absurd world building, but when it tries for dark, it hits hard (and to be honest it’s generally a good deal darker than the other games even from the beginning).
Previous episodes had their emotional moments, but nothing comes close to one particular scene in 3.
I think you forgot about Mario Kart World. You can’t really consider Mario Kart games not mainline when you see how much they sell compared to the install base. I do think this entry is rather underwhelming, but it was still one of the main reasons to have a Switch 2.
After that, Donkey Kong Bananza was not a launch title, but close enough. Sure, Donkey Kong is not usually that strong an IP, but it’s rather original and weird, and the closest thing to Super Mario Odyssey we’ll have for a while. I know I was curious about it, and yeah, it’s fun.
Amiibos are a bit expensive. There are a few DK amiibos, they should all work with Smash because amiibos have a character identifier that’s recognized between games and amiibo series.
The ones from smash bros and super mario series should be around the “normal” price (for me it’s about 13-15 euros). Maybe you can find a second hand one for cheaper.
There’s a new one with DK and Pauline for Bananza, like other new amiibos it costs a bit more (around 18€ for me). It unlocks a costume in Bananza as an extra.
There’s also an old Skylander DK figure that doubles as an amiibo if I remember correctly. It’s kinda ugly and cheap-looking, and probably not easy to find, but who knows.
“Another fighting game character”, take your pick. Just with non-nintendo IPs at this point it could be Ryu, Ken, Terry Bogard or Kazuya Mishima.
And then you can throw Solid Snake, Pac-Man, Sonic, Mega Man, Simon Belmont, fucking Minecraft Steve and a Mii disguised as Sans from Undertale into the mix.
Oh fuck, Hard DK has found his way to you too then :)
Streamer Alpharad got a “Hard DK” bit running since they got their ass handed over to them by a crazy Mario Party CPU DK that was just gambling like mad and winning everything.
They trained an incredibly good amiibo CPU DK in Smash they called Hard DK in reference to this.
I prefer the first one to be honest.
2 botches things that worked very well before. Especially the camera that did a good job of always being in the right place in 1, but in 2 you suddenly have crazy angles and blind spots that play against you. This can’t even be explained by more complex level design, so who knows what happened.
Also they got rid of the hub for a small, disturbing looking ship and a very generic map, and they killed any trace of story. Those were two things that really set Galaxy 1 apart IMO.
On the new side of things, there were Yoshi, with different powers, and more challenges (but they kind of feel repetitive, because you end up needing to do the same things with just an additional timer or enemy etc…). And the last stars were quite a bit harder than anything in Galaxy.
Galaxy is so great. Good flow, good looking, excellent music with a mix of epic and ambient… And a new character that got more personality from a short story and a couple dialogues than any character from the series ever had.
Too bad they never really knew what to do with her after that. Except Ubisoft with Mario + Rabbids 2, but… Meh.
Quest is cheap and good hardware, but its software layer is dystopian hell. Obviously, I mean, it’s meta.
I love the cheap access to decent PC and embedded VR on my quest 3, I absolutely hate this OS and its constant corporate spam. I know, this is kinda why its so cheap. Doesn’t mean I have to like it.