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Cake day: Sep 03, 2023

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Quest is cheap and good hardware, but its software layer is dystopian hell. Obviously, I mean, it’s meta.

I love the cheap access to decent PC and embedded VR on my quest 3, I absolutely hate this OS and its constant corporate spam. I know, this is kinda why its so cheap. Doesn’t mean I have to like it.


We have at least one dev from Motion Twin, who explicitely wanted to stay there and work on new games, being told to leave the company after trying to get them to do something for months.

https://deepnight.net/blog/going-rogue/

So yeah, even the part of Motion Twin that wanted to move on seems to have been messy post-Dead Cells.


“A great AI-generated game before the end of next year”

Mark those words, and prepare to have a good laugh.


Probably not. Even the thing that was shown several years ago, and that hasn’t been mentioned again since, wasn’t a sequel. It was a completely different style of game, and a prequel with different characters.

The first game ended on a sequel hook, and left a lot unresolved. People who asked for a sequel mostly wanted to know what happens next. They weren’t asking for a procedural multiplayer open world with different characters in another time frame.

BGE ends like the Empire Strikes Back. It’s a bittersweet ending in which main characters have evolved, but the conflict is not resolved at all… and there’s even a good guy still in deep shit. Obviously it needs the sequel to wrap everything up.

BGE2’s announcement is like we got nothing after Empire Strikes Back for a decade, so no Return of the Jedi, and George Lucas came back to tell us “we’re doing the prequel trilogy now, no plan on ever concluding the old storyline”.


Stuff like what? The last good, original Ubisoft game I got was Mario x Rabbids 1, and then they gave it the usual Ubi treatment to make it a bloated, boring mess in Sparks of Hope.

They just can’t help it. You can’t have a game be “just fun”. It has to be designed by a committee of 3,000 people, most of them marketing geniuses with a huge checklist of terrible features a game absolutely “needs”.


I have zero interest for Bloomberg in general, but, that’s Jason Schreier.

He’s one of the very few you could reasonably call a videogame journalist non-ironically, and I really don’t think “conservative” describes his views.


The question here was if RuneScape gold is a product or if it is legal tender. If it was legal tender then you don’t pay VAT on it, similar to when if you trade one currency to another VAT is not applied.

Even if they went that way (good luck with that), doesn’t that mean farming gold regularly and for profit should still be registered as a professional activity? Or at least the result of it declared as revenue?

I don’t think they want that.



I’ve played the first two Discworld point and click games. Let me tell you, I might have believed you if you told me that was a true hint for the first one.

Even knowing the books it got its inspiration from won’t help you with some of its “puzzles”.


Yeah, I am sure that’s what happened too. That’s part of what I called executives justifying their paycheck, because it’s a direct consequence. Make sure everyone below gets in on the program, or get rid of them.


Fantastic, then maybe it has the potential to be very confidently wrong about everything!


Oh. So it’s an unintended quirk in Steam’s interface and basically nobody knew about it.

I guess they wanted that free version hidden and only accessible for people they knew had purchased the game before.


Who asked for this? Beyond Microsoft executives who want to justify their paycheck, I mean.

Though really there might be good entertainment value for a few streamers out there. Use it on a niche game or a fairly complex one and laugh at the inevitable hallucinated bullshit as the assistant pretends to know about it.

Edit : just read it was on a “list of supported games”. Booo. Cowards.


Not sure I want that after the reviews, which is a shame because a good fantasy city builder is something I’d pay for. But I wouldn’t want to invest time in an unfinished game that’s turning to a mobile idle thing model.

But I am a bit curious about how they are doing this. I don’t think Steam allows different pricing from the wishlist, do they?

Did they just hide the free base game purchase leaving only paid options on the store page? It’s looking like that, technically you can’t buy “Leviathan’s fantasy” alone from the store, only paid bundles (with the new version? and weirdly, this makes Leviathan’s fantasy cost money inside that bundle making it more expensive? so confusing).


In two months Skyrim will be 14.

And don’t get me started on F-Zero.


Really? Was that a long time ago?

Seems to me he and Gearbox have been in lots of shit for a while now (the infamous USB drive, serious plagiarism accusations when Borderlands did an artistic 180 during development, Alien : Colonial Marines released broken as hell after funneling its funding to make BL2, Duke Nukem Forever…)

And every time Pitchford’s (mostly unnecesary) public answer has been terrible.


It’s a bit fun to imagine that. People of the future playing a game that would be sci-fi to us, but really to them it’s like Oregon Trail.



By the time they launch, they’ll have a game with 8k textures and everyone else will be releasing games for Star Trek’s holodeck.


Konami is more about ruining everything they have the rights to, but I guess that makes them kind of complementary, yeah.


Because of the nature of generative AI, anyone selling it is in the mindset of making money out of stuff they had no rights to.


By that definition, it’s a massive crossover whenever McDonald’s does a pokémon happy meal. These may be popular IPs, but that’s not like there aren’t stuff like that all the time.




Went from “never before seen AAAA game made by a studio with unlimited resources” to “everyone’s fired, everything’s cancelled, fuck off to another publisher if you can, and by the way we’re keeping the IP so go explain that to them, too.”

Good job, Microsoft, thank you very much for buying half the videogame industry before deciding it wasn’t worth it.


Switch still have them. Of course now some publishers on Switch 2 are shitting on the very concept of cartridges by making empty carts that are just keys to download the game.


Xenoblade Chronicles 3 became my favourite entry in the series because of how it still has light, silly moments, improbable vistas and absurd world building, but when it tries for dark, it hits hard (and to be honest it’s generally a good deal darker than the other games even from the beginning).

Previous episodes had their emotional moments, but nothing comes close to one particular scene in 3.


I have been pausing NMS for a few months. I think I’ll start playing again next week, a bit curious about this corvette thing.


It sells like hot cakes on all Nintendo consoles, it’s as mainline as it gets. Starting as a spin-off means nothing.

Persona is a Megami Tensei spin-off.

Smash bros is nothing but a giant crossover episode.

The whole Mario series used to be a freaking Donkey Kong spin-off.


I think you forgot about Mario Kart World. You can’t really consider Mario Kart games not mainline when you see how much they sell compared to the install base. I do think this entry is rather underwhelming, but it was still one of the main reasons to have a Switch 2.

After that, Donkey Kong Bananza was not a launch title, but close enough. Sure, Donkey Kong is not usually that strong an IP, but it’s rather original and weird, and the closest thing to Super Mario Odyssey we’ll have for a while. I know I was curious about it, and yeah, it’s fun.


You might almost feel sorry for them.

I might, but I seem to have misplaced my world’s tiniest violin, unfortunately.


Make your own Donkey Kong figure with papier mâché or something and stick a tag on it. Boom, one of a kind amiibo!


Amiibos are a bit expensive. There are a few DK amiibos, they should all work with Smash because amiibos have a character identifier that’s recognized between games and amiibo series.

The ones from smash bros and super mario series should be around the “normal” price (for me it’s about 13-15 euros). Maybe you can find a second hand one for cheaper.

There’s a new one with DK and Pauline for Bananza, like other new amiibos it costs a bit more (around 18€ for me). It unlocks a costume in Bananza as an extra.

There’s also an old Skylander DK figure that doubles as an amiibo if I remember correctly. It’s kinda ugly and cheap-looking, and probably not easy to find, but who knows.


“Another fighting game character”, take your pick. Just with non-nintendo IPs at this point it could be Ryu, Ken, Terry Bogard or Kazuya Mishima.

And then you can throw Solid Snake, Pac-Man, Sonic, Mega Man, Simon Belmont, fucking Minecraft Steve and a Mii disguised as Sans from Undertale into the mix.


My problem with Smash is I just can’t commit to one character and I’m just kind of bad at all of them. If anything, the most decent I get might be with the Links and Belmonts. I guess projectile jank is kind of my thing.


I am pretty sure this is fake news. There never was such a thing.


Oh fuck, Hard DK has found his way to you too then :)

Streamer Alpharad got a “Hard DK” bit running since they got their ass handed over to them by a crazy Mario Party CPU DK that was just gambling like mad and winning everything.

They trained an incredibly good amiibo CPU DK in Smash they called Hard DK in reference to this.


Yeah, completely. Pauline’s got her time in the limelight right now, between Odyssey and DK Bananza, but Rosalina was just relegated to “bonus Peach clone that can do a swirl attack” in 3D World, and that’s basically it.


I prefer the first one to be honest.

2 botches things that worked very well before. Especially the camera that did a good job of always being in the right place in 1, but in 2 you suddenly have crazy angles and blind spots that play against you. This can’t even be explained by more complex level design, so who knows what happened.

Also they got rid of the hub for a small, disturbing looking ship and a very generic map, and they killed any trace of story. Those were two things that really set Galaxy 1 apart IMO.

On the new side of things, there were Yoshi, with different powers, and more challenges (but they kind of feel repetitive, because you end up needing to do the same things with just an additional timer or enemy etc…). And the last stars were quite a bit harder than anything in Galaxy.


Galaxy is so great. Good flow, good looking, excellent music with a mix of epic and ambient… And a new character that got more personality from a short story and a couple dialogues than any character from the series ever had.

Too bad they never really knew what to do with her after that. Except Ubisoft with Mario + Rabbids 2, but… Meh.