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Cake day: Jul 07, 2023

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Promenade

A short 2D Collectathon in the style of 5th Generation games of the genre. Jump into a 2D world and explore, solve puzzles and overcome challenges to collect gears to take you higher. A beautiful art style and soundtrack make me wonder why this wasn’t talked about more when it came out earlier this year


MMOs surprisingly have a strong controller play base mainly thanks to FFXIV. Considering it’s WoW’s strongest competitor, a controller layout is a solid idea


It was marketed decently enough. I remember seeing a release date trailer in 2022 and it was a known quantity before that. Was even at The Game Awards last Year. There’s definitely heavy marketing right now though and it helps that the numbers are so high.

I am surprised by how one of the really first Chinese AAA games released on Steam is surprising people with how well the Chinese like it



I’ll have to look later but it will be good to have sourceable evidence for this if it’s true


Yep makes sense. I mean it’s clear people hate deep systems when something like Baldur’s Gate 3 becomes the undisputed Game of the Year /s


1.5 kind of makes sense. It holds Kingdom Hearts 1 and a remake of the GBA game that comes before Kingdom Hearts 2 (also comes with a the cutscenes of another game between 1 and 2). I guess they wanted to keep the naming similar because 2.5 comes with Kingdom Hearts 2 and…a prequel to every game… and a cutscene collection of some weird side game about an AI. They then released a bundle of both of these on PS4 which they named 1.5+2.5. 2.8 they were really scrambling. Because they wanted to release the rest of the games in some way before Kingdom Hearts 3 so that holds a sequel to Kingdom Hearts 2, A standalone demo for 3 and…a movie from the earliest part of the series that actually is a giant pit of questions with no answers which may or may not have been answered by the gacha. No idea.


This is such a fanboy opinion. Sony killed basically their entire Japanese Development, had 13 GaaS in development at the same time and actively are holding back the standard of Cross Save. They give plenty of reasons to not be the ‘gamer’ console. Especially now when they are also beginning to drop games on gamepass.

Ironically we still know of more single player games coming to Xbox then games coming to Sony outside of Spider-Man Leaks.

Fallout is currently the hottest game on the market thanks to the Show on top of this.

This really fucking sucks but damn stop trying to use this as a way to promote your team


It was showcased in Sony State of Plays (what felt like) most of last year but it didn’t really wow anyone from them other then existing Helldivers fans. Even if a game is what people want, someone has to play it first to spread the word. Among Us is a great example of that.


No need for a remake. I’m fine to take remake or remasters of games stuck on legacy software but DMC 1 already has one its available on modern PCs.


Yep. I could say it was autocorrect but more likely my brain was just not working .


Oblivion Obsidian is the only other company that can hold expectations currently


Every issue with the game could have been mitigated by just making the levels smaller.


It isn’t in the fact that it’s not unbelievable. But there’s clearly a lot of effort put into the game and it’s fun with some enjoyable characters and allows you to be stupid. The Presentation has also made a CRPG that seems to look accessible to a larger fanbase so experiencing this choice is fresh to many people.


Seems to me like FerryStones just fall to the old too-good-to use system. By the time I started running around vermund I quickly got to double digits quantities of FerryStones and never fell to single digits comfortably using them.


Not sure I totally agree. The idea of researching and applying addictive traits to anything feels like something to be regulated. It’s not literally brainwashing but applying pressure to these topic can make anything positive into a negative. Even something like getting people to exercise could turn into someone collapsing if addictive qualities were applied.


So reading this, the patent isn’t for an accessibility option to reduce the amount of dialogue by somethin like a necessity level but by in dialogue allowing you to pick an arbitrary option of say “get to the point” which is a lot worse than I was hoping



Part of me thinks this should be way easier to get right then Crash 4 but then part of me thinks the lack of hard restrictions probably makes this way more difficult


Fair enough, I don’t really remember that and I guess Horse Armor is almost a recurring event at this point


I never said all Slippery Slope are incorrect. I just think this isn’t one of them


No one was saying “no one would buy a game with these kinds of MTX” Skyrim was already out and wildly successful at that point and secondly the Skyrim horse Armor criticisms were amount Bethesda adding paid mods to get cuts of all mods which is a hugely different situation. When Diablo IV and Street Fighter created extremely overpriced costumes we laugh at them because it’s stupid to assume anyone is going to buy them


This is a slippery slope fallacy. Adding paid for cheats in single player games doesn’t make pay to win more normalised if you have a sense of a moral limit. My limit is when game design is changed to account for microtransations. Shadow of Morder was horrible because the game was almost unplayable without it’s boosters. Dragons Dogma is the same game.

If Elden Ring came out and had boosters I’d feel the same way. I’d ignore them and feel weird about people who used them. But it literally doesn’t effect the game for me or my experience if they existed or didn’t


Ah yes, my favourite underrated game. TGA’s 2019 game of the year and 10 million units sold Sekiro.


Weirdly even if this was some vindictive way to get more overtime out of people, I believe studies suggest people who WFH are more likely to work overtime because it’s less impeding and the barrier to look at work is less (I don’t remember any studies off the top of my head). So I assume this is just a management problem as management are usually the people having trouble when it comes to WFH



It was the same in the first game where there were no micro transactions. 1-3 sounds correct from my memory. So in this case, it still feels like an additive.


If that’s the case you should get it. 4 was easily my favourite gameplay wise but the characters weren’t my favorite


You can’t punish, only reward. Reward players who don’t kick during a campaign with the premium credits, even if you need to adjust your shop values to make it feasible. It won’t completely mitigate it and it may punish people who are actually getting trolled but one seems far more prevalent then the other and it should affect at least a small amount of the high players who want cosmetics and don’t have the money to pay for them


They just did that podcast a couple of weeks ago after the third party game leaks to officially state they aren’t stopping console production


While I agree that the above commented is in order. It does not lead the industry in all other things. They are pretty mixed with performance and their online is pretty awful in comparison to other options. Accessibility is an awkward choice of words since I expect you mean accessible to ages because it also has pretty bad accessibility options. While people often mock Sony for playing it safe with it’s cinematic games it also feels like Nintendo’s IPs have slowly been conglomeration into a mould over the switches life.


Thanks for clarifying. I played it last year


I would absolutely wait if that’s the case. I spent two hours running in circles to find one-way forward. I’ve been told a map is being introduced in the future


Some notable games still stuck on the PS2

  • Shin Megami Tensei: Devil Summoner 1/2
  • Shin Megami Tensei: Digital Devil Saga
  • Valkyrie Profile 2
  • Onimusha 2/3
  • Atelier Iris 1/2/3
  • Shadow Hearts 1/2/3
  • Fatal Frame 1/2/3
  • Cold Fear
  • Echo Night Beyond
  • Haunting Ground
  • Ape Escape 3

And that was just me picking stuff with some noteriety


Not all directors come across that way but signalling them as a visionary suggests some slight bias.

I also don’t really understand what your trying to say above, isolating “preference” and “issues” doesn’t really make sense since issues form from preference and art is not objective.


There are some real complaints to be had. I think not liking the more realistic/explicit presentation of violence is fair. I think the visceral behaviour of games does make it a different experience to the same violence you’d see in a movie.

I also think disliking Neil Druckmann as a person is valid, he has some quotes that seem snobby.

Not enjoying cinematics games in general could also be an avenue for complaints but I think none of these are explicit complaints about tLoU2


No, there are asshole in all types of games including Single player. Even if Souls has multiplayer, I’ve seen toxic communities in even games like Breath of the Wild


A Massively multiplayer online role playing game does not mean the game is a game as a service. It’s a route of finance just like some shooting games are and some aren’t.


The issue was not that Superheroes are milked. It’s the gameplay isn’t fun and no one wants GaaS.