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811d

This isn’t news

@[email protected]
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11d

This feels like cherry picking (there is probably a better pun in there). The sentiment I saw when the servers went down was overwhelming support for the Dev and the happiness that an indie game is doing with AAA games can’t; bring down steam.

Bryllyg
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3211d

At that point it’s just click bait then. the media loves to focus on a negative aspect of a generally positive thing to get people upset enough to give them attention. Thank you for the added perspective! I know this game has been super duper looked forward to by so many people and also wonderful that the devs made it at least somewhat affordable on launch. I would imagine they could have easily asked for 10 to 20$ more a copy and it still would have crashed the system.

fox2263
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10d

Probably whiny gamers not interested in silk song that wanted to use the stores to buy other things.

PonyOfWar
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11d

I agree that there didn’t seem to be much negative sentiment and it was great to see. Just to point it out though: the reason Silksong crashed the store while even successful AAA-games don’t is that Silksong didn’t have preorders while AAA-games do, meaning there won’t be millions of people trying to purchase the game at the same time the second it releases.

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311d

Arn’t AAA preload useless since you still needs to re-download the entire game as day1 patch anyway?

I mean I almost never buy day1, and also sporadicaly even AA games. So bringing from what I read.

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210d

Purchasing and downloading are different services within Steam. You could update and download games just fine during that period. You just couldn‘t buy anything new for a while. And yes I have seen people complain about it on a Discord for example so there was a degree of frustration.

@[email protected]
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511d

Who was frustrated? I was psyched

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010d

I‘ve read some complains directly from people when it was happening. It‘s honestly not hard to believe that people get frustrated when a service with a good track record on availability spontaneously goes down for a few hours. It‘s okay when you say that you don‘t care though. I wasn‘t personally affected. But it did happen.

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11d

No, I was more frustrated with some of the boss run backs. I kept having to down thrust bouncy things in order to avoid spikes. I was trying to find that guy to buy maps, but I didn’t know he went back to town, so I kept exploring more. I ended up losing like 200 rosary beads.

(ノಠ益ಠ)ノ彡┻━┻

Literally me. Explored the whole Far Fields before finding the guy just sitting on his ass in the starting area.

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311d

I should have known from Hollow Knight that the map guy would go to town, but I wasn’t thorough. I’m enjoying this game so far. The bosses feel easier than the jumping parts. I just need to remember to slow down and learn the boss patterns before I run in all crazy.

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210d

Shaka literally tells you they will go back to town if you talk to them I think two or three times. That’s just a Soulslike thing ya gotta get in the habit of. Exhaust that dialogue, always.

But Corpse Runs are just a dumb mechanic for a Metroidvania. Those platforming challenges wouldn’t feel so bad if not for them. Losing 200 rosary hurts. That’s a lot of time grinding that back.

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2511d

I noticed, and did a lot of refreshing to eventually get it (over 2 hours after launch) but mostly it’s just funny and so so cool that a few Australian guys can make a game and it takes down every store. Straight badass.

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311d

They are getting charged with DDOSing these companies though.

/joke

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-1011d

I just don’t see the appeal.

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11d

The appeal is that it‘s a great game with beautiful art that runs on just about anything for an affordable price with no modern fuckery attached.

But if metroidvanias aren‘t your thing, it‘s just not your thing. I‘m also not super obsessed with them and played the first game a fair amount but not that much; I do, however, get why people just want to be hyped for something that doesn‘t spit in their face in return for once.

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211d

But it’s not hard to find examples of similar games that don’t reach server-crashing levels of popularity. Axiom Verge, for one. Beautiful art, runs on anything, affordable, no modern fuckery. It’s also a metroidvania. Not to imply it’s a better game, but I personally enjoyed it way more than Hollow Knight.

@[email protected]
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210d

It’s also plays very differently even if both are still Metroidvanias. Axiom is more of traditional Metroidvania while Hollow Knight/Silk Song are modern “Soulsvanias” that include Souls-like mechanics, such as precision combat with a high skill ceiling and corpse runs. I also prefer Axiom over Hollow Knight as well and wish more retro styled games were more popular.

Hollow Knight gained popularity so rapidly and widely explicitly because of it kinda, and I mean no offense by this, riding the coattails of the Souls genre and doing a better job of it than Salt and Sanctuary, which is also a great game, with great art, runs on a potato, and is also in the “Soulsvania” genre yet didn’t receive nearly the same level of recognition.

Hollow Knight just got lucky going viral. That’s just how markets be sometimes.

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411d

That’s quite normal. There are so many overwhelmingly positive games that don’t interest me, I cannot count. Hades, Fallout New Vegas, Balatro, Slime Rancher, Slay The Spire are some of them. If you like a niche, hold onto that. You don’t have to play or like everything.

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110d

I see the appeal but that appeal doesn’t apply to me.

They took the Metroid out of my Metroidvania and replaced it with Dark Souls, and that just rubs me wrong.

I like some Souls-likes (Elden Ring, Lies of P, and Lords of the Fallen reboot are some of my favorite games) but I don’t like souls design creeping into my other genres that don’t need it, especially when some of the mechanics are antithetical to the genre (looking at you corpse runs).

AwesomeLowlander
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2111d

Stores were down for like an hour. Except for the super fans, most players wouldn’t have noticed.

Yeah I’ve been really annoyed with modern “news reporting” and this article is no different. The store went down for like, a few hours. It was no biggie. It’s frustrating to me how the news exaggerates headlines like “gamers angry as…”, “outrage as”, “fury as” etc. Like they’re telling people to be angry if they aren’t already; telling them they should be.

I’m not angry. It’s a massive achievement on Team Cherry’s part. A team of three launched a game so in demand that it bought a service ran by a major corporation to its knees. I think this happened in huge part thanks to them actually pricing the game reasonably. Massive props to them.

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