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https://store.steampowered.com/app/1486920/Tempest_Rising/
Since the article doesn’t even link to it for some reason.
Don’t know anything about the game, but from the article it sounds like it was a commercial flop? Which would make it understandable that a lot of the dev team got laid off. This would be a different situation from those companies who had successes and then proceeded to lay off their dev teams anyway.
There were many people who worked on dota back then. There was no official version to begin with, you could find a dozen variants in bnet on any given day. Slowly it got centralised. Some of the modders ended up at LoL, others ended up at Valve. The name wasn’t copyrighted, nobody really owned it. Valve kinda inherited it by virtue of hiring the guy running the mod team at the end.
Check out [email protected] in case you’re not aware. Lots of discussion happening there.
Regarding your question, it’s hard to say since you don’t mention any mechanics, or complexity level, that you prefer. Based on the couple of examples you provide, you seem to like cooperative card games. If so, you should check out ‘The Crew’. It’s the most popular of that genre in my game club.
IMO, it does. Awards showcase and highlight ‘best of’ games, but what’s the point of highlighting a game that is inaccessible to a significant portion of the gaming community? You could potentially make the argument that their purpose is more towards recognising the efforts and success of the devs, but that’s not the aspect of awards that are being discussed in this context.
I mean, whether it works as clickbait depends on your perspective. I don’t disagree it may be intended that way, it just didn’t hit that way for me in particular.