You fell in love with a game and it’s characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish…

Which game(s) was that for you?

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Two of my favourite games of all time are Diablo 2 and Guild Wars.

Both of these games I was insanely hyped for the following games in the series and got them both on their respective releases days. Both were utterly disappointing crap when compared to their previous games and both probably contributed heavily to how I will now no longer get hyped for any game let alone buy one in their first year or two of release.

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I don’t think that’s a fair assessment of Guild Wars 2. It was not a true sequel to Guild Wars 1 but it’s a decent game in its own right. I can see that if you’re playing a great city builder game and they announced a sequel, you would be thrown if that sequel was a 4x instead. But in this analogy, it’s a damn good 4x and maybe even the best amongst its contemporaries. Plus the original game is still there in all of its charm and originality, they’ve kept the servers running this long and seem to plan on keeping on doing so until no one is playing.

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But the question wasn’t give a fair assessment of a sequel to a game you like.

I realise that it isn’t objectively a bad game or anything like that and a lot of people still play it until this day and I for sure appreciate them keeping the servers up for the old game so I can still go back to play it should I choose. But the question was what sequel to a game I loved ruined it for me and anyone who played both can see they are blatantly not the same game at all.

GW2 was a complete departure from how the first game worked to a more generic MMO style, I’m sure it is a great game in its own right but for me personally, when compared to the amazing first game, it just doesnt hold a candle.

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I was soooooo excited for Diablo 3. I even loved it when it came out, as horrible difficult and grindy as it was. I would have kept loving it if they just expanded on that… but nope, they took out trading and economy, the things that made item drops feel exciting for me. Without any sense of value, loot was just… boring.

I didn’t touch Diablo 4 and it sounds like I made the correct decision.

The remaster of Diablo 2 was excellent.

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I didn’t, I remember falling asleep playing it not long after release which didn’t bode well, I wanted to like it but couldn’t. I “enjoyed” it for a while many years later as a co-op experience on a console (I forget which one) whilst getting stoned but it was more scratching an itch for that genre and playing with friends locally that really won it over in that instance rather than the game itself.

Likewise with 4, I didn’t even give it the time of day tbh, I still haven’t really seen much about it.

I’d have liked to play the remaster but I refuse to give those assholes any money and the main draw for me was multiplayer as a kid. I played the SP briefly on a pirate version but it was always about the MP for me.

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Not necessarily beloved, but I hated the tone and genre shift between Jak and Daxter and Jak 2. I hated the driving sections so much, that that’s where I put the game down. Looking back, I guess they wanted to make a different game, but had to make a sequel?

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I played the series in reverse order so I love Jak 2 and 3. TPL is okay, but I do actually like the action-y gameplay of the sequels.

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Prototype 2. I loved the main character of the first one and the idea that even a monster was not as evil as human corporations. The jump to him being a main villain in 2 was too abrupt, there needed to be more story reasons to justify the change, or they shouldn’t have made him a villain at all.

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Prince of Persia. First two were good, though a glitch toward the end of the second one kept me from finishing it.

The third one was an abomination. Completely different tone and vibe, completely different Prince. DNF.

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If you say first two, which ones do you mean?

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Sorry, Sands of Time and Warrior Within. Forgot that the franchise started before the PS2 era. Didn’t know it went back to the 80s!

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Oblivion.

Daggerfall was awesome and Morrowind blew me away. Going into Oblivion I had the highest hopes. Bought the Collectors Edition, took the day off…and biggest disappointment from a game ever. Granted I like Skyrim. Not as much as Daggerfall or Morrowind, but far more than Oblivion. So I guess it didn’t kill the franchise for me.

Bonus popular game that actually killed the franchise for me: GTA4. I loved the Trilogy, but I could not stand IV. All the main characters annoyed the piss out of me, the driving and gun play weren’t nearly as fun…I tried to play it but got burned out around 1/3rd of the way in. Tried to play GTA5 a few years ago and I felt burned out after 40 minutes.

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Man, GTA IV is my favorite, and GTA V is my least favorite, and largely for the same reason: the main characters.

In IV, I really liked Niko and wanted him to succeed. I really didn’t like Roman, but I could relate since everyone has that annoying cousin. I just really wanted Niko to succeed at having a second chance in LC.

In V, I hated Michael, Trevor felt shallow (more backstory could’ve helped), and Franklin was a disappointment (what happened to his dream of owning a business?). Maybe they’re fleshed out more in GTA Online, but I never played it. Honestly, I was fine with them all dying since they all seemed like a waste of space, yet I had to play as them. Franklin was the least disappointing, but I really wanted him to have some interesting side content instead of an attempt of a story w/ his friend that ultimately went nowhere.

GTA SA is mu favorite because CJ’s arc is just so good.

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Torchlight 3 and Infinite. I was a fan of Torchlight before there was Torchlight. I played Fate to death in college. I played Mythos during the beta. I probably put more hours into Torchlight and Torchlight 2 than I did into Diablo and Diablo 2 (and I put a lot of time into Diablo).

I actually had hope for Torchlight Frontiers. I thought it seemed like it could be what Mythos was trying to be - finally an online Torchlight game.

But then they forgot about all of that and essentially released “Torchlight 2 Mobile” but on PC.

missingno
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Puyo Puyo Tetris. I put out a lengthy video essay about how this game is directly responsible for everything wrong with the series today, and a followup.

TL;DR: Outsold every main series game, and by an order of magnitude. Succeeded in spite of Puyo Puyo rather than because of it, did a terrible job making new players actually want to play Puyo Puyo and just led them to bounce off it and play the other game instead. But even in spite of how much I initially disliked it as a game, I thought its success could lead to bigger and better things for the series, perhaps we could finally get a main series game localized next. Never happened, instead Sega rehashed this crossover four times. Main series is dead, never coming back.

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11M

I have never seen such strong opinion about Puyo puyo WTH?

missingno
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I’m passionate about my favorite game. I’m sure you have games you’re passionate about, right?

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Fair and valid point Sir tho you have to admit Puyo Puyo hardcore fans are a rarity.

missingno
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Well, we’ll remain rare as long as Sega does such a terrible job marketing this series…

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I think mass effect is a clear contender, the ending to mass effect 2 was a bit meh, and then it really hit the fan with mass effect 3 and for those who didn’t get message, they also made mass effect andromeda.

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Hear me out.

I liked Andromeda’s concept. I liked some of the side quests and characters, with the SAM & Ryder relationship being particularly interesting to me. FemRyder’s VA was good.

The gunplay was the best of the franchise, even better than the excellent ME3MP which I dumped tons of hours into. It looked fantastic and ran well.

…But yeah, the story felt like a first draft, part 1. Which is, reportedly, exactly what it was.

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The concept makes a lot of sense and was really really cool.

I saw a playthrough and I had 3-4 problems:

  • everyone seems to be better at colonizing on their own, separate from the home base, whose literal only purpose is to colonize.
  • (mechanically the whole colonization thing is trivialized by mary sue story progression and deus ex machina devices)
  • all the new aliens are once again roughly 2m tall humanoids
  • the ending felt… very “we need setpieces” and “absolutely make it a parade of every minor character we talked to”

ME1 even had Rachni, as non-humanoid npcs, could have something like that…

(And obviously most parts of the art departments did their job well. Hilarious but not game breaking bugs were the exception to the rule. It’s 99% a direction and writing problem.)

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Yeah! There was a twist with the Kett to kinda justify 2 meter humanoid aliens, but still.

And obviously most parts of the art departments did their job well. Hilarious but not game breaking bugs were the exception to the rule.

It was released like a month too early; I don’t remember any bugs or art oddities in my playthrough. In fact, I thought the movement animations in particular were the best of any game I’ve played, and might still be.

Ugh, that game needs a redo, even though I know that would never happen.

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I’d say part of the problem for Andromeda was that everyone else got there first in terms of colonization; the player isn’t exploring a new location, untouched by colonists, they’re going to an established settlement and exploring around that instead.

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OMG - Mass Effect 3, yes.

I’d add Fable III. I got it in a “Buy 2, get 1 for $5” sale and I STILL felt ripped off.

Druid
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Oh gee, I couldn’t think of something to put here. But Fable 3 was definitely a flop

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Agreed, Fable III was a brutal step back. You couldn’t even equip clothing pieces individually anymore, and the whole “you’re king now, better collect enough money in time” sucked too.

Omega
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I actually loved Fable 3, along with the rest of the series. It wasn’t as good as the other 2, but I still thought it was great.

I wasn’t part of the zeitgeist at the time. But I was surprised to find out much later that so many people hated it.

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I love Fable 3. I love how the weapons will change, I like the “Sanctuary” pause menu, and the world is awesome (if a little small). I do wish they were able to make it bigger with more side quests though.

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41M

The thing that killed it for me was the timer. “xx Days Remaining”.

Omega
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If I remember right, that was there for plot purposes, but had no impact on the game.

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No it definitely had an impact on the game. You had to either contribute enough of your personal wealth, or choose all the evil choices as regent, otherwise most of the citizens would die at the end. If you didn’t do it right, it left the world basically devoid of NPCs. For a series that made such a big deal about choice, the end of Fable III only had one right answer.

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Yeah. There are ways to absolutely break it though. Like if you just buy all the properties you can, you’ll be swimming in gold from the rent.

And then you can share extra gold between characters, so you can start the next playthrough with a “small loan” kinda thing.

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Honestly everything after fable 1 (yes, that includes “the lost chapters”) was kinda meh.

Fable was great, good storytelling with some twists and fun side quests. Loved the comat and the spell system and how much choice you had. End boss really felt like an end boss.

Honesty, all of this? The same for “lost chapters”.

The last boss fight was absolutely dogshit though, what a letdown. You have this huge fucking dragon and it was just such a disappointment compared to the OG jack of blades. It’s difficulty and movesets just didn’t feel right for a endboss level enemy.

Personally never played 2, although I have watched some letsplays and meh. So far as I can tell they gutted the magic system, had a decent story and some quality of life changes.

3 I did play and it would have been a decent game, if it wasn’t sold as a Fable game. Didn’t like the timer for the Big Bad, magic was boring.

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Fable 2 largely was just as good as one with one added bonus… for me at least.

The cutscenes were all done in engine, with all the same rules that the game has.

So running into the final boss fight, I had run out of healing items, so I ate ALL my food and drank ALL my beer and wine before starting the final fight.

Cut scene starts. Villain starts his villiain monologue as villains do. My character proceeds to puke all over his shoes.

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strangely enough, for all the hate Andromeda gets, I have more playtime in that game than the original trilogy combined.

Andromeda is more fun to replay. and to me the combat is hella fun. the characters are good. the loyalty missions are awesome.

the story? ehhhh. it has potential, honestly. and left us wide open for exploration.

its not the most flawless perfect game in existence, but damn its pretty good.

I’m going to say The Last of Us 2. I loved the first one so much, and then 2 was not what I wanted or was expecting, which completely killed any love I had for it and any desire for a larger franchise.

I was hoping for an anthology series where each game focused on a different group of people in the same universe. I loved Joel and Ellie, but I wanted their story to be over and to get a look at how other people had dealt with things.

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For me Just Cause 4 is the worst one for too many reasons to list. Also, I’m still not sure about Kingdom Come: Deliverance 2, but that could have a lot to do with not being ready to play a middle aged, yolked Henry lol

(Edit: Oh and Sniper Elite 6 seems like a contender too. Although SE5 was very poorly received at the beginning until they fixed the issues and then it turned into one of the most awesome games ever so who knows…)

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4 was janky, and jumped the shark too many times in the story.

But damn did I have a fun time playing it. The weather guns are stupid, but they’re fun. Just like the jetpack and weather guns from the DLC for 3. We’re not playing these games for realism; at least I’m not. I wanna glide around over a base and bomb the shit out of it and watch everything explode.

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100% agree which also leads to one of the biggest disappointments in JC4 for me; re-spawning enemies… It was so satisfying to conquer bases in JC3 and you knew that was it then. That base belonged to the rebellion for good. Also they changed Rico’s ethnicity and bodyshape. Here’s the hero you love except he’s South American now and his muscles are gone. He’s meant to be an ironic cliche “Thees could be traaable”. That was the whole point. It was fun. I think the thing that ticked me off the most though was that all they had to do was make a graphically updated clone of JC3 with another land to fight over and they could have spawned an endless amount of sequels. I’ve played through JC3 so many times and the second that Firestarter soundtrack comes on it’s just so. damn. perfect 😎🍷

FlihpFlorp
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Came in here looking for just cause

I got 2 on my Xbox 360 as a hand me down from a family friend in maybe early 2010s cus I also got oblivion from them and remember looking up guides and Skyrim stuff popping up left and right for

Anyways I have 240 in jc3 and find it just fun. And then I have 130 hours in 4

Ngl give me a small graphic upgrade, give me the ammo economy and wingsuit of 3 as well as a new map and I’d be happy

I followed this game like crazy even pre ordering (lesson learned) some upgrade edition that was later released as dlc so yeah I was excited for this

Don’t get wrong definitely disappointed (bought into the hype so that didn’t help) but I occasionally jump back into the game and have some fun

My complaint is the story just wasn’t good. Like no one’s playing just cause for the story but something about it my casual ass didn’t like it

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World of Warcraft ruined Warcraft.

Capitalism ruins franchises.

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MMOs and live service ruin lore. They’ll twist the existing story into knots so that players can fight or recruit every popular character from the series, even if it makes no sense. Even if they’re dead. Gotta keep those players engaged, even if it comes at the expense of the integrity of the world and writing that drew them in in the first place!

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Cataclysm ruined World of Warcraft.

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51M

Pssssshhhh wow was ruined after beta was finished 🙄

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181M

I wouldn’t go as far as ruined but Halo 4/5/Infinite all suck.

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Everything after 3 is poorly written fan fiction to me. It still is one of my favorite franchises of all time, but it’s never going to be the same again. Halo Wars 2 was all right though.

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Reach and ODST rule imo

Omega
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CE, Reach, and ODST are my top 3 games in the franchise. I think i have a special appreciation for the self-contained stories.

Actually, I had REALLY hoped Infinite would use ODST as a template for their open world. Because IMO, Infinite implemented it terribly in just about every way they could.

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Half of Halo 4 was the best story they ever put in a Halo game. The other half was embarrassingly formulaic sci-fi.

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It’s okay but Halo 5 makes the whole story worthless and fighting the promethean enemies in 4 is horrible. All of them are bullet sponges and there isn’t enough ammo to kill them.

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Halo 5 makes the whole story worthless

It really did.

Omega
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I don’t think 5 ruined 4. By the end of 5 it’s established that this Cortana is not the same Cortana. For all intents and purposes, the old Cortana is gone.

Infinite however, gave her a sympathetic send-off which undid that.

Omega
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4 and 5 didn’t ruin anything for me. There’s stuff I genuinely like about them that got me excited for the next game. Plenty I didn’t like about them too.

Then there’s Infinite… it feels like the DLC or post-game content to a game we never got. And the multiplayer was unplayable last I saw. It made me no longer excited for the next game.

I still do Halo game nights a couple times a year though.

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4/5 made so much accumulated story baggage though.

Infinite would have been better if 4/5 and whatever requisite novels didn’t exist.

Scrubbles
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Watched a recent video on magic and writing and it applies for scifi too. Every time you add to the lore you now have to remember and support it forever. 4 just added so much that they clearly didn’t think through like that. Bungie dishes out lore in small bits from 1-3, and it was so exciting when you got just the small tiny bit of backstory. 4 and 5 then just dumped in on your plate in healing portions.

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Yes exactly! Same with the characters.

Scrubbles
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Librarian, Didact, people they didn’t even take the time to introduce well and we were supposed to just jump on board with it. Buck was literally the only saving grace for Halo 5 in my opinion - and they introduced him in ODST

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ODST was lovely. Halo needs “side stories” like that.

Scrubbles
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343 could have done something really interesting if they had started with that idea vs just trying to go right for a mainline Chief story

Omega
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How much baggage do you have to address? Evil Cortana, Guardians, and Prometheans. The rest can be managed around.

If Infinite didn’t have to wrap up the previous games, it wouldn’t have that stink on it. But then it would have had even less substance. And the shitty open world wouldn’t have been any better.

It would have been better if they just used Cortana and the Guardians to wrap up the Promethean saga. But then they’d still have to write a decent story, which apparently they are incapable of.

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It’s more that they wrote themselves into a corner with Cortana’s state/loss, all the forerunner lore being out in the open now, the weird Guardians stuff…

Infinite could have been a much more subtle expansion on the forerunners, keeping them enigmatic like the trilogy, and kept Cortana. That’s much more straightforward and “Halo”

The open world stuff wasn’t awful. I loved the marine encounters. But yeah, it felt half baked.

ElectricMachman
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I have always maintained that Infinite would have made SO much more sense if it’d followed on directly from 3.

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Viconia and Sarevok had no reason to be in BG3 and by choosing to use WOTCs deplorably terrible supplemental product lore as canon Larian has now cemented those character portrayals forever, which was just pure character assassination.

Björn Tantau
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Is it possible that WOTC just utterly suck? Like even playing D&D for real at a table I always thought the wizard’s stuff was kinda boring. Every time our DM did something himself it was awesome.

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Creating a d&d campaign is difficult, and publishing it in a way that communicates what needs to be known is tricky. It’s almost the opposite of a novel. In a novel you need to save twists and turns until the end. In a d&d campaign the DM needs to know them all from the start. But you also don’t want to overwhelm someone with too much information. But you don’t want someone who is following the module closely instead of using it as inspiration to “write” themselves into a corner because they didn’t know something would happen in a specific way later.

The main published modules for 5e are all a little different in how they present everything. Some may be better than others for certain DMs and certain groups.

Coelacanth
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I don’t play D&D - in fact I don’t play any TTRPG anymore (imagine having friends) - but I’ve heard a lot of criticism about WOTC’s products, yes. A lion’s share of it is about how unhelpful the official adventures are for DMs, but I’ve also heard the writing criticised from time to time.

I’ve heard good things about Waterdeep: Dragon Heist and the Curse of Strahd remake though.

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I don’t think it would be possible for a bad sequel to ruin a game I liked.

Metroid Other M has not ruined previous Metroids for me (its terrible Adam Malkovich depiction doesn’t even register when I’m playing Fusion, since the character has barely any continuity between the two).

Okamiden did not ruin Okami, it just sucked on its own and what little story it tried to change I disregard. I’d replay Okami today in a heartbeat.

Xenoblade Chronicles 2 took a direction I hated, both in style and gameplay, and it made me want to replay XC1. I did. It’s still awesome, though XC3 became my favourite.

And complete opposite of the topic : Baten Kaitos was not bad, but kind of a silly popcorn game to me. Baten Kaitos Origins did not ruin this game : it was so great and flipped the interpretation of the first game so well it made BK better.

missingno
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You’re right that it’s hard for a sequel to retroactively ruin a singleplayer game, but they can easily ruin a multiplayer game by killing the original’s playerbase.

There are also plenty of cases where the sequel may not ruin the original, but does ruin any future the series could’ve had. Debatable whether that quite fits OP’s question, but it seems to be what most of the replies have talked about.

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Well, I did say a sequel would probably not ruin a game I liked… And admittedly, yeah, this involves very few competitive multiplayer games.

The part about a beloved franchise or character didn’t really evoke that kind of ruining to me. But I get that point of view.

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Final Fantasy Remake Part 1

They changed the story and introduced Whispers to the game, something about Fate trying to drive the story the way its supposed to be. Then they made Sephiroth the final boss of what is now known to be a trilogy (bcz money)…

My absolute favorite game got ruined bcz they decided they needed to “shake the game up”. And now part 2 “Rebirth” is some multiverse bullshit.

I hate everything about this corporate BS they turned the remake into. But, I have to live with it bcz its not my game.

Best I could do is buy rebirth used from game stop so Square Enix didnt get any of my money.

Instead, I play the original from time to time, and I have to try to block out the remake changes they have made.

The franchise was so successful, that Square Enix made idiotic spinoffs and added characters to iconic scenes who weren’t there. They’ve just completely ruined the original game with how much they’ve milked the franchise. Its tragic to me, and not many people care that much.

I really wanted a remake that made the changes that were necessary to play to a modern audience, clear up the confusing story points more fleshed out so they were direct, and maybe changed up a boss or two. Basically I wanted the same thing they did with Resident Evil 4 remake, but instead we got a garbage trilogy.

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imagine having never played the original (me, unfortunately, at the time). Then, what are the whispers all about?

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I mean, its not a terrible game. I just really wish they would have stuck to the original story. If you havent played the original, thats probably a good thing when playing the remake bcz then you don’t have a comparison.

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Funny, I said the same thing on Reddit around the time it was released and was fucking crucified for it, lol. I called it a shallow button-masher with FFVII aesthetics and bad fanfiction for a story. I didn’t get any coherent rebuttal besides people malding over turn-based combat and how rewriting iconic scenes and plot points is good because reasons.

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41M

Yeah, depending on where you say this people will absolutely rail you for it. I dont understand why people are accepting of this crap.

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No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don’t share it here, there are other places to find it. Discussion of piracy is fine.

We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

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