Even though Larian did a great job modernizing pieces, D&D 5E is just really crunchy and outdated, imo. Larian’s own Divinity Original Sin 2 had a largely better combat, magic, and armor system, even if it is a slightly older title now.
Physical and magic armor, spell cooldowns (prevents spell spam and constant short and long rests), advanced elemental and cursed surfaces, and diversified healing and combat magic make characters more flexible.
5e’s rest system is good for taking care of (what was) useless food in inventory, moves the story along, and provides good places for more natural relationships. D&Ds lack of flexible healing and spell slots means a lot of annoying enemy encounters, however.
I’m on my second playthrough of both titles right now. BG3’s story is awesome. :)
BF1 with standard issue rifles was great. One week had standard issue only, and it was a ton of fun, but a lot of people whined because it was “too hard” lol. (Getting shot generally killed you instantly).
BF1 was also one of the only games where shotguns were as powerful as their IRL counterparts. Once again, people complained that they’d get dropped by a shotgun 3x-4x the range of a video game shotgun. People didn’t realize that shotguns have an effective range greater than 2m IRL, lol. Unfortunately, all the standard weapons were nerfed, all the prototypes or three person guns were modified to be one person, and buffed. And unfortunately, that was the last game patch, so things were left horribly imbalanced in an otherwise amazing game. Still, WW1-era fighting and ship tactics still work.
Judging by all the shark card crap they jammed into the last GTA, I fully expect them to shovel a bunch of crap in to make more money: $70 base games, deluxe editions, DLC, micro transactions, social club integration, required internet connections, all of it.
I miss the old GTAs before they got greedy.
It’s not very arcady, and has a bit of a learning curve, though a HOTAS helps a lot. It’s a lot more simulation-esque. Not as much as MSFS, but closer to that end. Combat, exploration, mining, tourism, rescue. It’s a 1:1* replica of the Milky Way in about 1,300 years. Trailer for context: https://youtu.be/YESNObZJTgQ
It will blow your nuts off in VR, especially the Ship Launched Fighters (SLFs). One of the coolest VR experiences I’ve ever had, particularly near the center of the galaxy where the stars are much more dense than in our portion of the Milky Way.
*Some stars had to be removed near the center of the galaxy because they are so close, it makes it nearly impossible to navigate between them. On older computers, the galaxy map in the core of our galaxy will make your computer lag. Yes, we have that many stars IRL.
If you are the simmy type or like space, Elite Dangerous is insanely good, but has a learning curve up front. It’s the only game I’ve put over 1,100 hours in and still haven’t explored everything.
Subnautica is another game I can highly recommend.
If you wanna play games with friends (Elite is also MP), The Forest is a great game to bond over.
Black mesa is another banger.
Not even just ignorable. I literally don’t even hear about them until they release on steam and people talk smack in steam reviews. It might as well not exist unless it’s on Steam or GOG.
Apparently Alan Wake 2 came out on PC awhile ago, and I literally had no idea until someone bitched about it on Lemmy, lol.
Even if they did, starting a chip company is fucking difficult AF. You don’t want one mega company. You end up in a situation like Canada where they have one airline company and barely any cell carriers.
Competition is healthy. Fingers crossed that Nvidia starts making x86 CPUs as well as Qualcomm. AMD needs more competition too.
The GPU industry also needs some real competition.
Tbh, I’m fine with big AAAA games burning in financially, like Anthem or Redfall. The AA games from smaller devs are great, and I just don’t buy the next game if they buy out a smaller studio and all the OG devs go on to building a new company. That’s how we got games like Half Life, when MSFT devs got sick of working for a mega company and decided to build their own game.
If they buy out a studio and all the devs leave and form a new studio with the proceeds of the prior studio, it means more quality indie titles.
More games and a Matrix-esque visual file manager where you could walk through various libraries of documents, files, videos or pictures in 3D space, or proportional size like WinDirStat would be cool.
The lack of good games has really made VR hard to enjoy. I have five good evergreen titles and not much else.
Many already do, Kingdom Come: Deliverance is one that immediately comes to mind.