Is it just a case of similarity, or did Schedule 1 draw too much inspiration? Movie Games has started an investigation, claiming to have found notable resemblances between the game and its Drug Dealer Simulator series.
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14011d

Sounds like someone is jealous that their game didn’t take off but someone else’s did

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3211d

I played his game, and wanted to like it so much, but it’s clunky and fills me with nausea in about ten minutes.

Being a drug dealer in real life was much more engaging.

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311d

💯

Destide
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4111d

This is not a good look, maybe focus on not making a sequel worse than the first game

Agent Karyo
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6411d

This analysis immediately identified the use of several elements protected by copyright, including parts of the game’s storyline, mechanics, and UI (User Interface).

The UI is protected by copyright?

Sounds like bullshit. DDS’s publisher should focus on improving DDS2. I was considering getting it, but decided against it when I read the reviews (many bugs, subpar updates).

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1911d

I mean, if they find actual artwork, audio, or code stolen, much of which goes into UI development, that would definitely make for a fair case. I’d presume that Schedule 1 devs would never do something so stupid though.

Pika
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210d

I doubt they will find anything copyright wise, patent wise maybe if they had patents for some of the mechanics, but if they don’t already have the mechanics, and try to file post-fact that’s going to backfire.

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2411d

That’s dumb. I can understand it but it’s like he’s you copied battle royal, you copied this that, so many games with similar techniques

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5d

deleted by creator

Boomer Humor Doomergod
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4611d

I played Drug Wars on my TI-89 almost 25 years ago which sounds like the same game but with better graphics.

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2211d

Omg TI-83 for me! Then school admins got all pissed about it and banned it. So the exact game was changed to be Candy Wars. Exact same mechanics except drug names were changed to candy.

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411d

TI-82 here. Thank fuck that I got out of HS in '96. The administration hadn’t caught on that we had Drug Wars, and a really shitty MechWarrior game floating around the school.

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211d

Did you play Penguin? That was the coolest game.

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111d

No, but Redneck Rampage was also a popular game for the Ti-82

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8811d

Ah, the Palworld effect. As a small indie dev makes more money, the probability a large company sues for IP infringment approaches 100%.

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2911d

Oh go fuck yourselves Drug Dealer was never protected by copyright. Anyone claiming those rights has had them violated tens if millions of time by kids with Texas Instruments calculators since the 1990s.

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611d

Oh, damn, I forgot about that game. Nice memory jog.

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2911d

So drug dealing methods are now copyright protected ? Because they are in game. xD

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1511d

Imagining a modern breaking bad remake where Walter goes to jail because Saul was rusty with his copyright law knowledge

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511d

I imagine a simulator game where company makes lawsuits and owners are crying because their games are less successfull than competition. That would be funny game.

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11d

And they all are derivatives of drug war.

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7d

That game taught many valuable life lessons.

Like if a joint smells like paraquat, do you smoke it? (No)

Buy low, sell high.

Carry as many guns as possible.

The importance of small business loans. (And that while you need to pay them off quickly, keeping cash on hand for investment is important.)

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211d

Which itself is a derivative of Opperhoofd

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19d

DDS was a failure. False marketing trailers showing gangs and guns and their updates were basically just adding few shitty looking furniture.

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411d

Played both, and I do see similarities. But enough for a case? Ehh… I’m not a lawyer.

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510d

Is DDS’s parent company Nintendo…?

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