
It was the very first game that Yahzee gave a good review of. He caused a 900% uptick in sales of a several years old game, at that point.
Well worth torrenting and playing with if you remember Quake 3 or Doom 2

Is this a sequel to the 2004 Painkiller by People Can Fly?
Edit: looking at the steam page it certainly seems related, but I don’t know if any of the original devs are involved.

Age of Empires, Definitive Edition is honestly amazing to look at. Cities Skylines with mods and all DLC. Fallout NV with mods can get insanely good looking. Just cause 2 and Just Cause 3 are both beautiful at ultra settings. Star Wars The Old Republic gets fairly pretty for an MMO. Obligatory EvE Online, just don’t try to play the game. Took me 16 years to win EvE.

EvE Online doesn’t use root access anticheat software. I know it doesn’t because it runs on Linux just fine. That particular player base is the worst hive of scum and villainy that you’ll find outside of government. Clearly the anticheat software isn’t as essential as game studios would have you believe. The only major cheating I’m aware of in EvE was the BoB scandal, and that involved Devs cheating because they were Devs.

The original Painkiller was the first overwhelmingly positive review that Yahtzee Crowshaw ever made. That review caused a years old game, at that point, to spike almost 3000% in sales for the next month. It contained gems of sentence construction such as: [Painkiller] (sic) “has a gun in it that shoots shurikens and lightning. I’m not making that up. It shoots shurikens and lightning. This gun could only be cooler if it had tits and was on fire!”

Its current state isn’t even close to being done. VS has a roadmap that is just as large as Schedule I or All Will Fall.
And VS has a modding API, unlike MC, or so I am told. I played MC for all of about two hours years ago. I thought that the graphics were the issue. Turns out it was that the gameplay loop was lacking in depth

Not that it actually matters, but Qualified Immunity is also against the actual laws that were passed.

With the update, even if you don’t have the DLC, fluids have been rebalanced. You just have to place a pump every 200-250 tiles and everything flows.
For oil specifically, you don’t need anything but petroleum until what used to be late game. So just build a few (like a dozen) refineries and make sure that there’s actually oil coming in.
Once you actually need lubricant, and light oil, set up chemical plants to turn heavy oil into lube and light oil, and light oil into petroleum. It won’t be fast, but it won’t clog and it will produce what you need, slowly. You can use storage tanks as a buffer for your lube, light oil, and petroleum. Heavy oil isn’t used as a direct input for any assembler recipe.
I consider myself a Factorio apprentice, as I have yet to actually set up a proper train system. I’m slowly learning circuit logic, but can get to Gelba without getting stuck.
Don’t stress optimization, brute force works as well.
According to my father, who is an absolute Epic Wizard level computer programmer consultant, Factorio teaches you the basics of computer programming.
We’re all cousins, so probably?