I have no issue with emulating games. But I also have no issue of a company trying to stop their games from being emulated.
This was literally your starting argument and what I was objecting to. You have talked about piracy in all follow ups. How else am I supposed to read this? You are equating them. You use them interchangeably to defend Nintendo’s behavior.
Emulation =/= online piracy. You need to stop equating them. I emulate games I bought all the time. They were legally acquired ROMs and emulation is legal. I’m not doing anything wrong, legally/ethically/whatever metric you want to use.
Emulation is the legal act (in the US and many countries) of running games on a virtual instance of their respective consoles. Piracy is in no way required to participate in this activity. You can download emulators from the Apple App Store, that’s how legal it is.
I also find it laughable that you want to compare Nintendo to some scrappy artist spending a decade on their game. You need data to show the harm here.
It did well tbh but there was just an entire meme culture knocking it for some reason. I remember seeing it get a lot of shit on Reddit back when I browsed it. It kind of surprised me in a lot of ways.
I think a lot of it was driven by people wanting to dunk on Microsoft and halo fans in particular. People still dunk on Microsoft, but halo isn’t as fun to dunk on anymore now that the series has completely gone off the rails and has an uncertain future
I’ve never understood why Reach got so much shit at launch and still sees some to this day. It’s a very good game. Ever since halo 3 wrapped The series has just been checking off boxes with their missions and making you fight pretty typical engagements. Here’s the tank level, here’s the warthog level, etc. Reach Is a very focused, dynamic experience from start to finish
So I’ve developed a recent issue with Ed, in particular with his podcast. He doesn’t vet his advertisers at all. A week or so ago I turned on the most recent episode at the time (“OpenAI is not real company”) of the podcast and the opening ad was for some generic AI company with generic AI solutions, then Oracle, then a reasonable college ad, then Discover credit card, then an online gambling site.
Considering his very proselytizing approach and moral/ethical angle he attacks all of this with, it left a very bad taste in my mouth. I say this as someone who generally agrees with him and have shared his work with many people.
I understand a lot of podcasters use dynamic insertion services but he needs to stop and listen to what he is putting his name behind. Perhaps he should actually do on-air reads anyway since all information indicates DI ads have terrible ROI anyway. He’s in some ways just letting a company drop commercial slop - some of which directly contradict the values he is espousing - on his show critiquing growth capitalism and AI/commercial slop. It’s pretty flagrant IMO and frankly I’m not even sure he’s aware of it, but I don’t think that makes it much better
“Crypto is based on nothing”
“Neither is the US dollar/fiat currency”
“It’s arbitrary. Something something Dutch tulips”
“No it has utility and people use it to pay for things something something smart contracts”
during busts
“See it’s worthless”
“No we just like the tech”
You all have your talking points, you all pretend you don’t know exactly what conversation is happening and are “just curious/asking questions,” and it just rinses and repeats over and over again.
I’m not mad at you I just don’t know why this song and dance persists.
Beyond Good & Evil. Legendary, Ubisoft firing on all cylinders. Weird and French and beautiful. HD remaster is also a fine option but I like it on PS2.
Ace Combat 4, 5, and Zero are great. The music in zero is legendary.
SSX tricky
Timesplitters
Final Fantasy X unless you want to do the HD remaster, which is a great way to play tbh.
Devil May Cry holds up incredibly well and IMO is a must-play.
Metal Arms: Glitch in the System
LOTR games are good fun.
Armored Core 3 is pretty great if you’re into the series as a whole.
GTA Vice City/San Andreas. 3 is fine but VC is better.
Shadow of the Colossus obviously
I’m not implying they are uninterested in hardware sales. It’s that the model is different. The handheld pc crowd is probably hoping for 1-2mill units on their first go arounds. That is not what previous generation hardware developers have targeted.
Current Nintendo does not care about an ecosystem. Each console/handheld they release has its slate of games they want to sell an average of per unit. They want to get as many units in as many households as possible and sell 6-8 years of games for that hardware with little library continuity between hardware releases. The switch 2 is the first departure from this tbh unless you count the Wii-u/wii which is valid but nuanced. This style best emulates all console/handheld releases pre-Gen 8 consoles.
Current iteration at Microsoft and Sony and valve is buy-in into an ecosystem that extends beyond singular hardware. Backwards compatibility, for instance. They want you gaming on multiple devices buying all games through their stores with your designated account that spans systems.
It’s a very different business model then what game gear et al were attempting.
Unity was just too long and by the time he becomes and alcoholic/you’re stuck in that town for a while I just didn’t care anymore. I’m surprised I even finished it.
That being said the actual big assassination missions were super cool and I wish they had built on that formula more. It felt very rewarding to get creative and I liked how you had so many ways to play them. It was very good design.