You can always request a refund while outside the 2 hour limit, it’s just going to be manually reviewed instead of automatic.
The time limit is arbitrary. There are lots of games that can be finished within a few hours. I’ve heard some devs say their short games are refunded at much higher rates than longer ones and recommend ensuring a game is at least 2 hours long. It’s like YouTube paying more money to creators who make videos that are 10min+. Now you have videos that could have been 2 minutes stretched out for meta reasons.
I doubt Blue Prince specifically tries to hide game mechanics for 2 hours to prevent people from refunding it. It’s just a slow burn puzzle game.
I was attempting to compare and contrast. How should I do that without “whataboutism”?
he is not a net positive on society, just like nazis.
Clearly being narcissistic is not as bad as spreading hate and bigotry. Calling this guy all kinds of names and saying he’s the same as a Nazi because he thinks he’s the smartest guy ever is overkill.
His views aren’t offensive, they’re just different. It’s like a guy saying pineapple on pizza is terrible and anyone who likes it has terrible taste and then deletes and bans people who say they like pineapple on pizza. It’s weird behaviour but to say they’re not a net positive to society is crazy.
This guy runs an animal rescue shelter and pays for his (American) chat moderators’ healthcare. He helps people with no experience get into game development.
One of the top comments in this thread is:
I couldn’t give less of a shit what this dumbfuck thinks about anything.
Why all the hate? Because he argues about World of Warcraft strategies? There are definitely people who are negatives to society, but I do not think Pirate Software is one of those people. I do think he has an attitude, but that doesn’t make him the equivalent of a Nazi.
Pirate Software has a lot of haters because he acts like a know it all and gets into arguments with people. I’m sensing people are just downvoting this video because it’s him and don’t care that in it he says pricing games at $80+ is pure greed from corporate studios that will likely tank the games industry.
I first played it on a 5 year old computer and could barely get 10 fps on the lowest settings. I upgraded knowing that pretty much every other game now is wanting crazy hardware to run. I now have a very expensive top of the line rig that can run the game on max settings with a silky smooth 40 fps…which seems to be the max anyone can get even in benchmarking videos. I haven’t played this patch so not sure if that’s fixed yet.
Other than the ridiculous hardware requirements, the game is very much like all the other STALKER games. You wander around dreary forests and swamps completing quests or searching for items. If you liked the other games you’ll like this one.
Annoying parts for me have been all the walking and the mutants being bullet sponges. Walking takes up a lot of game time and I wish there was an option for fast travel. I know not everyone would want that but I’d personally like the choice. Sometimes I just want to get back to the settlement to trade my loot and don’t want to spend 20 minutes walking through an empty forest. I often run from mutants when I can because it’ll take 100 rounds to kill one and they don’t drop any loot.
That said, I ultimately think the 4k, 144+ fps gamers running expensive GPUs are offended that they can’t play this one on the highest settings, and are review bombing the hell out of this title.
I can understand. I haven’t played this game but I do have an expensive rig. If turning on dynamic lighting causes the game to stutter, then the dynamic lighting feature is broken. That’s not my machine’s fault. I don’t know exactly what settings aren’t working, but it seems like there are a few nobody can actually use. Negative reviews for a game with broken features is justified.
always read the contract. No matter what they tell you, what’s written there is what can be enforced
My friend signed with a publisher when he released his game. The reason he did it was because they offered to port his game to consoles as well as localize it to several languages. They said the fees for those services would be taken out of sales. My friend agreed because he though it gave him far more reach than if he just put the game up on Steam himself.
They charged him $50,000 for the porting and localization. The game hasn’t sold anywhere near that amount and he doesn’t expect it ever will. They will continue to take 70% of revenue (after Steam takes their cut!) until he makes up that debt. He’s lucky he asked for a cut because originally the contract read 100% to publisher until he pays off the debt. He wouldn’t have made any money at all!
Companies dont tell you beforehand that they are going to shut games down. They usually dont even know they will, so I dont see how your example holds up here. Maybe you could explain.
But what if they did? Some places have already put laws requiring sellers to inform purchasers if they are selling a licence instead of ownership. If the terms were clear at the point of sale, and I agree to the terms, what’s the issue? You’re allowed to think it’s a bad deal, but why does that mean I’m not allowed to accept it?
Its like if Samsung would remotely lock your TV making you unable to turn it on again because they stopped “supporting” it.
Right. If they explained that at point of sale they would be doing that, and I was alright with it, what’s the problem? I understand you wouldn’t accept that deal. That’s fine. You wouldn’t buy that TV. I don’t see why I must be prevented from buying it too.
The government should update consumer law to prohibit publishers from disabling video games (and related game assets / features) they have already sold without recourse for customers to retain or repair them.
If a company says they’re going to disable a video game a year after I purchase it and I won’t be able to retain or repair it and I agree to those terms, can I still buy it?
Kojima putting a game about purgatory into purgatory. Bravo! He’s done it again!