Electronic Arts released its fifth patch today for Dragon Age: The Veilguard and says it's now 'moving to monitor for any game-breaking bugs.'
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42d

This was my first DA game, and it sounds like going in blind really improved my experience. I had a blast, kinda bummed by the hate.

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322d

It amazes me that the developers and executives really thought they were cooking with this one.

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22d

Well the environments and hair physics are pretty

Hal-5700X
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262d

RIP the Dragon Age series.

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32d

eh it’ll be back. they are doing another mass effect after Andromeda.

Hal-5700X
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122d

Mass Effect 5 is going to suck. See the pattern, their last three games sucked.

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52d

yet they still keep making them.

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42d

Until they reach a threshold of consecutive disappointing results, and EA lays off the entire studio.

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12d

…and then hand the IP to another studio.

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22d

Looking forward to the Dragon Age go-kart racing game.

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42d

Honestly I loved that series growing up so mutch I sure hope they go back to the mass effect 3 formula for the next one.

I rather doubt they will but the hope’s there

Mayor Poopington
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32d

Hoping Exodus is good though

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2d

The last three bioware games or the last three mass effect games?

Of Bioware’s last three games, Andromeda sucked, Anthem was an atrocity, but Veilguard was decent, not great like classic Bioware games, but it wasn’t bad, it was at least fun to play and had a decent story and characters.

Of the last three Mass Effect games, Andromeda sucked, ME3 was great until the Horizon mission then it goes to absolute dog shit, and ME2 was great as a character driven RPG but feels a bit out of place in the franchise as a whole.

Only in the latter case do I really see a true downward trajectory. In the former there’s a tentative upward trend in the quality of Bioware’s games.

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62d

Did Veilgaurd actually have a good story…? The videos I’ve seen had atrocious writing.

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11d

It didn’t, it’s extremely boring, everything is disney-ified to unbelievable level, and there is no conflict, at all. At worst someone can say something mildly hurtful (acceptable to children <10 years old) but at the end of the dialog everyone return to happiness, the villains are bad and evul, the heroes are good and heroic, there is no option to even be impolite, lol. Add to it “puzzles” that won’t puzzle a kindergardener, and that’s what veilguard is. I honestly don’t get why they hate their players so much as to assume that they are regarded.

projectmoon
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263d

That was… fast? The game hasn’t been out that long, has it?

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202d

The game was solid from launch. When a game is an offline, single-player game, with no future content planned, and good QC from the get go, you don’t need a whole lot of updates. You just need to fix the bugs that pop up when the general public with their wide variety of hardware/software configs and gameplay styles that weren’t tested for get their hands on it.

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42d

Shame all anyone talks about is the bad writing

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152d

But it’s kinda a non-starter in an rpg. Especially since the combat looked like a slog

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122d

Yeah, this is quite surprising really. This was a big expensive title and not even 6 months have passed.

Smarf Durden
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103d

Released october 31 S: Hasn’t been long at all

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62d

Does this really need a post? It’s a single player offline RPG with confirmed no dlc and wasn’t a buggy mess

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93d

The game was really solid right from launch, so I guess it’s not lacking any updates. Bummer that it’s perceived as such a failure.

Coelacanth
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352d

The one thing it can’t be criticised for as I understand it is polish. I’ve heard many complaints about almost everything else, but as far as technical matters it seems to have shipped very well optimised and largely bug free - a welcome change from what we’ve grown accustomed to.

Shame about the actual you know, game.

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112d

I, for one, loved it. That may not be true for a lot of people, but I’m glad the game was made.

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62d

I love the combat system and I think the more action oriented combat is a good change for the system. The story feels much less open world and really heavy on the cutscenes, but it really is more of an action rpg so that’s fine.

I really do think it falls short in the character interactions and dialogue. It feels like you are locked in to playing a really nice character, which I usually do anyway, but it feels pretty campy and limited compared to how varied the old games could be depending on your options.

It does have one of the best character creation processes I’ve ever used.

It’s definitely not as bad as people make it out to be, and it’s a good game, just kinda cheesy which is wildly different from previous DA games. But BG3 exists if you want to play a mean or evil character in a fantasy rpg

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42d

Yes, the combat is awesome. I just played Origins, and sure, there were a lot of opportunities for my character to be a dick, but I really wonder how many people choose those options. I didn’t. I liked how close you could get to the companions in Veilguard. It felt much more impactful in the end game.

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22d

I usually played the non-nonsense serious type of good guy that you don’t get in veilguard but yeah. I haven’t finished it so I’m looking forward to that. I’m only like 15 hours in but I’m split between that, BG3, and Skald Against the black priory, which is a fantastic old school style rpg. I picked up all of those in December on the steam sale

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132d

It works great, no questions there. Just not a good game.

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22d

I’m just starting my first playthrough. First hour introduction was solid

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