Battery life definitely depends on what you are playing. In BG3 I get around 2 ish hours. But I can play older games like Morrowind, or newer retro style games like Skald against the black priory (10/10, do recommend) for 6-8 hours, maybe more.
You also have a lot of control to improve battery life like clock speed, frame rate limiting, etc.
But yeah it has a huge screen and if you play newer games with good 3d graphics it drains fast. Switch doesn’t really have those kinds of games so it’s not a 1:1 comparison.
EDIT: I also agree with your points on it being very bulky and not well suited to a 10 minute session. Launching games is slower on the deck and most PC games have more loading screens before gameplay.
I love the steam deck. I haven’t used my switch for anything other than family Mario kart since I got it. I really like having access to PC games, especially at steam sale prices, which makes the deck a lot cheaper in the long run vs Nintendo games that never go on sale. Even Pokémon games that are years old are still full price when they’re 2 or 3 releases behind in the series.
The only thing I prefer about the switch is physical cartridges. The deck wins in every other category for me.
You could get one of those Bluetooth keyboard/ trackpad combos and a case with a kickstand for desktop use. Small screen but usable. I personally wouldn’t replace a laptop with it, but if you didn’t have a laptop it could be useful to buy one device that does handheld gaming and other stuff too instead of buying two devices
True, but Steam deck lets you boot into the Linux desktop environment of the os and you can do whatever you want with it. I have installed games and emulators outside of steam on mine pretty easily.
You could probably even put a different Linux OS on it entirely if you wanted to.
That control over the platform was the biggest selling point for me. More control even than the windows based handhelds.
Some games that say not supported actually work fine. I was disappointed to not be able to play some older games like Jedi Academy, but I installed it, set a community made controller mapping, and it works with zero issues.
Sure there are some games that don’t work, but a lot more do than just the ones that are steam deck certified / playable.
I recently got Moonrakers, and it is 10/10 in my opinion. It can be competitive, and the rules certainly support backstabbing and sabotage, but it can be played very cooperatively. There is a winner, but you could even modify the rules to “try to get everyone to 10 prestige in x number of rounds” instead of first to 10 wins.
I usually played the non-nonsense serious type of good guy that you don’t get in veilguard but yeah. I haven’t finished it so I’m looking forward to that. I’m only like 15 hours in but I’m split between that, BG3, and Skald Against the black priory, which is a fantastic old school style rpg. I picked up all of those in December on the steam sale
I love the combat system and I think the more action oriented combat is a good change for the system. The story feels much less open world and really heavy on the cutscenes, but it really is more of an action rpg so that’s fine.
I really do think it falls short in the character interactions and dialogue. It feels like you are locked in to playing a really nice character, which I usually do anyway, but it feels pretty campy and limited compared to how varied the old games could be depending on your options.
It does have one of the best character creation processes I’ve ever used.
It’s definitely not as bad as people make it out to be, and it’s a good game, just kinda cheesy which is wildly different from previous DA games. But BG3 exists if you want to play a mean or evil character in a fantasy rpg
I think so. New GPUs will be able to handle AI models running locally before too long. I think this will be used for NPC behavior as a replacement for procedural quest / dialogue generation. I have seen a lot of mobile games leveraging this but they don’t seem very good yet. Models need to be trained more specifically for each game I think
I loved reading through the manual for Morrowind with the copy we got on the original XBox. I read all the class descriptions, details about the schools of magic, and had a whole character planned out before starting the game. I didn’t get into tabletop gaming until much later, but looking back, that manual really captured the same feeling of reading through the D&D players handbook and picking out a race, class, background, etc.
I think that feeling is why it’s still my favorite PC game.
Love it! Demo runs great on Steam Deck, also.
Will definitely keep an eye out for the full release.