Scottish loon sometimes in Caithness, usually in Edinburgh. Likes rugby, F1, reading, cooking, and irn bru

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Cake day: Jul 02, 2023

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Finishing Mass Effect 3. Multiple times :)

Smashing and being smashed with my mates at worms with couch-coop

Multiplayer halo 2 across the LAN in my house

LAN party instagib ctf 1 hour 0-0 and winning it in overtime

Rocking a battlefield 2/3/4 server online with a squad of mates all using voice comms, and nobody playing a sniper

I love gaming



To be thin clients for cloud gaming. No thanks, back to retrogaming it is then!


DRM infected files mean that you as a consumer don’t own anything. As someome else can destroy it.


The power to destroy a thing is the absolute control over it

DRM violates this principle. Atreides forever



Some fuckwit VP needs fired over this decision. It was a simple game: pickup fairs, earn extra time, unlock stuff as you progress. If a publisher want extra cash, do more levels, or different jobs (delivery driver addon anyone?). And a fun soundtrack

Should have been able to bang it out for a million quid, and then reap the rewards. But nooo, now we have a game nobody wants to play, costing 20mil and will have servers shut down 2 years after launch

Everything that is wrong with gaming in 2024



Not hugely surprising given next gen consoles to all be without disc trays even



Shazbot!

The steepest of all FPS learning curves, wish I could see it on a console


Classics FPSes included Unreal Tournament 2004 and Quake 3. Both scale from 1 on 1 to 16 players well, meaning days of fun. Xonotic the open source clone, which is also very good

Worms is a hoot, can hotseat or LAN, armageddon I think the high point of the series. Hedgewars a more than worthy OS reimagining

RTSes are soo many, Warcraft 3, C&C series, or Total Annihilation all modded, all great. My choice is Balanced Annihilation or OpenRA for 2023 and OS

4X have classics like civ, but Stellaris a worthy choice too. Open source here includes unciv

Racing games are often a hoot too. You can get far too serious here if you want, but I recommend SuperTuxKart for some mariokart like action

Scorched3d another option for artillery fun. But generally Open Source all offer LAN gaming!



Vice City was my favourite, the soundtrack alone was amazing. I have literally skipped V after IV was too big, and never finished rdr2, depsite rdr being one of my favourite ever games. Hoping for a tighter, tastier VI, not just “more”


Doom 2017

Total Annihilation - if you put the CD on a player it played!

Red Alert

GTA 3 Vice City

Mass Effect



You think split screen is new? You think this hasn’t been done before? You think this is the first generation of consoles to bitch about one of them?

Whinging about the S is a small brain reply to Microsoft who aren’t willing to compromise. And good for them. There is plenty of hardware in an S and devs if they want to sell more need to target it first. No use crying about a design decisions made years ago wrt the hardware envelope. Drop some shit, make it work, run some flamecharts, optimise some more


Looking like shit is fine if it still plays! Look at the success of BattleBit. A timely reminder for EA working on the next Battlefield


I’ll bet bandwidth more. Dynamic loading of assets isn’t an old technique - it’s ancient, but the more detailed everything becomes, the harder it is. Some of the textures are incredibly large in modern games dev now too. But shipping lower res versions can be prohibitive also with SSD space at a premium.

But essentially if you want to target the current generation. Build it for the S first!


Wow, I’ve never had such a condescending reply - even on Reddit!

The article is clearly lacking in details like you described. But did you know that we used to have open world RPGs like Balders Gate 2 run on what are now potatoes?

Here’s another hint. World state will be measured in 100s of MB. Twice means there’s still loads of gigs left to play with. The S has loads of CPU too. This will be almost entirely a look problem


It isn’t clear why here. I presume performance, in which case drop some polygons, reduce some particles, limit lighting bounces. It’s an RPG - gfx are secondary!




I find offline still very important. Great for travelling, mobile data, and reliability

But I also have a SD card full of music on my phone. And no cloud storage



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