Until Dawn's PS5 player count is staggeringly low and is one of the worst debuts we have seen in quite some time. Yes, even worse than Concord.
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I think nobody gives a damn about the PS5 anymore, neither the devs, the players or Sony. And for PC, the reason why the original game worked was, because it is a playable movie, and it belongs on a TV screen, not a desktop monitor. Even if it ran flawlessly and looked better people wouldn’t exactly rush to pay $70 for a 10 year old game.

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€70 for an almost 10 year old game, which is locked to 30 FPS, often looks worse than the original, swapped out songs for worse picks. Overall seems like a downgrade.

No thanks.

Cadeillac
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This makes me sad. Such a good game. It didn’t deserve this treatment

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98M

All they had to do was just upgrade framerate for PS5 and PC. And maybe update textures, and perhaps increase lighting quality without altering it entirely. Probably would’ve cost them significantly less time to remaster it that way, and get the same amount if not more sales out of what they got now.

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28M

why? modders will do that for them

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28M

I hope not.

Those modders would do Sony and the devs a massive favor and basically work for them for free. Nobody would learn from their mistakes.

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228M

Do they not realize people are broke?

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238M

If we do some quick math since Concord only sold 25,000 units, that means this has only sold 18,000 units. Completely unsurprisingly since it was a remake of a game that no one asked for and also seems to have removed a core part of the experience with changing the camera.

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138M

If we get a bloodborne remake it’s because Sony will get desperate to save face after shit like this.

ekZepp
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Mmm… i guess why? 🤔

… yep, no idea.

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I would understand if these were at least remotely similar games, but these don’t make much sense lol

ekZepp
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If you stop a second to consider the absurdity to sell a 10-year-old title at an higher price of triple-A games released this year. Maybe it does.

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48M

Player count don’t mean dick on single player games.

You could be the only person on earth playing it and still get the same experience.

That said, I didn’t like it anyway. I killed everyone in my play through and didn’t feel the need to do another. Half those deaths were “hold the controller still” QTEs that did not work. For the last one I even held it on a table.

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408M

The only thing that makes sense in my head as to why Until Dawn is underperforming is the game’s lack of promotion. Aside from a couple of trailers, I have barely seen Sony promote this remaster.

Couldn’t possibly be that people don’t want to keep paying new game prices for remasters…

People live rebuying decade old console exclusives on the next console generation.

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178M

Lol Sony trying to LARP as Nintendo

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08M

Whenever people say this, I imagine they have adblockers on YouTube?

I can’t say I have strong reasoning for it, but I’ve never set that up, and I’ve gotten a bunch of ad spam around the release…

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158M

This one also got dinged in reviews for technical performance issues, and there were some changes they made to the art direction, so this isn’t strictly speaking a “better” version of that game.

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28M

Everyone trying to finish that Metaphor demo and doesn’t have time.

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Companies can charge $60 for games and people will buy it. Doesn’t mean enough people will rush out to buy it to actually be a good price. Too many options now, and not all games have the demand to have people pay whatever.

dinckel
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With games like Metaphor, or the ocean of brilliant indie games out there, selling a 70€ objectively downgraded remaster is an insult at best

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28M

I’ve already played the game once. I’ll wait for it to go on sale if I wanna play a “remaster.”

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