29 | He/Him | Garlic Bread Enjoyer | Software Engineer
For indie and cheaper stuff specifically? The Binding of Isaac is over 1k hours between my two copies. Rimworld, Factorio, and Terraria are all close to 500h as well. If Minecraft counts as one for you, this is an outlier with roughly 4k hours since 2011.
Otherwise, I am quite into MMOs and story-rich singleplayer RPGs, so there’s a handful of them with well over several thousands of hours played too.
The amount of options isn’t the issue.
For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.
Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.
Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.
Unlikely to happen, because the leadership behind the project claimed they are in contact with Bethesda, to make sure no one’s stepping on anyone’s toes. Although obviously they can just pull the rug at any time, which would be catastrophic. Given that they’ve remade basically every single asset in the game, and require the original game to be owned and installed, it should be fine
Genuine question for PoE1 veterans: What is it exactly, that people want from the sequel?
With my little experience in 1, I was excited about the new gem system, and the idea of not having to deal with stacks of 20 prefixes on high-end mobs, and it seems that at least with the latter nothing has changed
Because some people love going off headlines, and not the actual articles, and then further twist information, to promote their narrative.
They never said there will never be one. They said there won’t be yearly incremental releases, because they want a substantial performance leap. And that is something I strongly admire. Makes the customers feel more secure in their choice, and lets Valve work on new stuff in peace
Archolos, and it’s not even close. This is one of the best gaming experiences i’ve had in years
Unless my friends, who have put a lot of hours into both Civ 5 and 6, unanimously recommend 7 to me, I have no intention of getting it.
I’m both satisfied enough with what I already own, and not sold on the new one yet. Not to mention that it’ll inevitably be a vehicle for more dlc and expansion pack sales
Sony specifically had to learn many harsh lessons recently.
The Bungie acquisition brought them nothing but issues. Concord being shutdown immediately after launch was a huge was of money too. Other titles under the Sony umbrella are either struggling, or gaining poor reputation due to their completely numbskull decision to enforce PSN account usage, even for single player offline games.
They need to get their head out of the clouds
I’m currently sitting at 306 total Epic titles, out of which I’ve paid for a grand total of 1. Even that was a gigantic mistake.
I’ll continue collecting these, just out of spite to ye old Tim Sweeney, and his bullshit attitude towards the community, purely because he has to pay out of pocket for every license we claim
There are several contributors here.
Halfway through the lifecycle of Destiny 2 so far, Bungie realized that they have an insane amount of technological debt, and started cutting content out of the game, because it was unsustainable otherwise. The original promise was to rotate the cut content back in, but it was essentially just a lie.
One other outstanding issue is how bland, underdeveloped, and uninspired things are. Every update is “two tokens, and a blue”. Every new event is either standing on a plate, or throwing a core. Core game systems don’t work. The entire new season is fundamentally broken, and took away thing people still liked, just to return a ton of things people despised.
There is a lot more to it, but the core of the issue can be narrowed down to the business leadership being completely out of touch with reality, and bleeding resources
It’ll continue becoming worse too.
Most of the people I know are fed up with the issues. When frontiers comes around, I will not be buying it, at any price.
Bungie have shown that they are unable to improve things long-term. It’s always a bungie (sorry) cord jump, except with every bounce they sink deeper instead
Yet again proves that capitalism is a cancer, and they’ll never be happy with anything, except for endless exponential growth