29 | He/Him | Garlic Bread Enjoyer | Software Engineer

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Joined 2Y ago
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Cake day: Jun 22, 2023

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I’ve pretty much come to terms that i’ll either never finish it, or will play it again on an emulator eventually. As it is now, it won’t run any better on my Slim console, and i have no intention of upgrading it


This is the only post-DemonSouls game i haven’t finished :/ The frame drops in some areas gave me frequent headaches, so i only made it like a third way in


That’s really great to see. I’m excited to get the game when i can


In comparison to XC2 or 3, the recent pokemon games look like an insult, and a bad joke. I’m still mindblown by that Nintendo greenlit those releases, given how specific they are with other first-party game designs


I can’t imagine ever working on any project that large. Most of your people will essentially have zero communication with each other, and release a half-assed overbudgeted product as a result


I don’t even know if i’m surprised, or just disappointed. It’s one thing to make a bad game, but it’s another thing to pick up a bad abandoned game, and actually make it even worse


I thought 2 was already a huge downgrade from 1, however i haven’t played the game in quite some time. Didn’t know there’s still an audience for this series


I loved the first game, bought the second one on release, and havent launched it by this day. Should really catch up


What had happened to the people in ZAUM (or what was once that studio), is a tragedy, and a huge shame. I’m not even a cRPG/dnd person, but that game has singlehandedly opened my eyes to a whole new world. It’s easily in my top10 games of all time, and I wish we could get another one eventually


For a second there, i’ve panicked, thinking this is about Monolith Soft. Either way, really sucks for the workers, but WB themselves can eat shit


Because some people love going off headlines, and not the actual articles, and then further twist information, to promote their narrative.

They never said there will never be one. They said there won’t be yearly incremental releases, because they want a substantial performance leap. And that is something I strongly admire. Makes the customers feel more secure in their choice, and lets Valve work on new stuff in peace


Making brand new content costs a ton of money, and Sony clearly made colossal missteps in regards to that recently. With this, they’re hoping for what’s essentially free cash


Archolos, and it’s not even close. This is one of the best gaming experiences i’ve had in years


No one’s said anything about hating it. For me, it’s primarily a co-op game, and if they’re not going to switch to it, it’s better for me to save the cash, and put it towards something else


Unless my friends, who have put a lot of hours into both Civ 5 and 6, unanimously recommend 7 to me, I have no intention of getting it.

I’m both satisfied enough with what I already own, and not sold on the new one yet. Not to mention that it’ll inevitably be a vehicle for more dlc and expansion pack sales



No standalone expansions, missing some expansion packs, no visual improvements, no UI scaling, no modern settings, and they want 20 dollars for EACH?

I’m good


I feel horrible for the people affected, because for a lot of them, this was probably a dream job, but Ubisoft will get 0 sympathy from me



There are plenty of uses for machine learning, that are genuinely helpful and useful, but the way people shove generative AI, and surveillance down everyone’s throat needs to stop


It might inspire me to continue not wasting my money, and buying everything on sale, if it’s worth it at all


Yeah, it is. And it deserved all the success it got. It was great, until Sony fucked them against their will


Sony specifically had to learn many harsh lessons recently.

The Bungie acquisition brought them nothing but issues. Concord being shutdown immediately after launch was a huge was of money too. Other titles under the Sony umbrella are either struggling, or gaining poor reputation due to their completely numbskull decision to enforce PSN account usage, even for single player offline games.

They need to get their head out of the clouds


Came here to suggest The Binding of Isaac, but it looks like people already convinced you. Hope you love it! I’ve achieved 100% completion at around 870 hours, and one of my acquaintances is currently at 4.1k hours played of that. It’s an incredible amount of fun


I’m currently sitting at 306 total Epic titles, out of which I’ve paid for a grand total of 1. Even that was a gigantic mistake.

I’ll continue collecting these, just out of spite to ye old Tim Sweeney, and his bullshit attitude towards the community, purely because he has to pay out of pocket for every license we claim


Just got a copy a couple weeks ago from GOG. Excellent little game


Heroic is great. Especially with the upcoming umu integration, it’s as seamless as it gets. Plus if you install anything from there, you also get a choice to add it to your steam library for easy access



There are several contributors here.

Halfway through the lifecycle of Destiny 2 so far, Bungie realized that they have an insane amount of technological debt, and started cutting content out of the game, because it was unsustainable otherwise. The original promise was to rotate the cut content back in, but it was essentially just a lie.

One other outstanding issue is how bland, underdeveloped, and uninspired things are. Every update is “two tokens, and a blue”. Every new event is either standing on a plate, or throwing a core. Core game systems don’t work. The entire new season is fundamentally broken, and took away thing people still liked, just to return a ton of things people despised.

There is a lot more to it, but the core of the issue can be narrowed down to the business leadership being completely out of touch with reality, and bleeding resources


It’ll continue becoming worse too.

Most of the people I know are fed up with the issues. When frontiers comes around, I will not be buying it, at any price.

Bungie have shown that they are unable to improve things long-term. It’s always a bungie (sorry) cord jump, except with every bounce they sink deeper instead


Let’s not jump to accusations now. People can be critical of something, without it being inherently negative. If anything, I want them to do better, because I know they can do better


Not disagreeing, but I hate my limits too.

Persona and Metaphor deserve all the success they’ve gotten, but after putting several hundred hours into the RGG games, they could have at least given Majima a new shirt, you know?


They’re not a retro company. They’re just stuck in the past, and unable to head into the future. The consistency and the quality of their products say everything anyone needs to know


Guildwars has been my choice for quite a while now. I enjoy most things about it, and it doesn’t feel like a job either. I can do my things, take a break, come back and still have fun. Plus all the cash shop items can be bought with in-game gold, which i do regularly.

Apart from that, I still really like ESO, in theory, but Zenimax continue showing incompetence and greed, so the interest there is decreasing fast. And that’s a shame


It’s essentially a MonsterHunter clone, originally revealed 7 years ago, but based on what I’m hearing, since then it’s been riddled with horrible mismanagement issues, and players lost the vast majority of their earned items, for them to return as mtx later


This is excellent news.

I doubt much of anything will change for ESO itself, but happier workers are the real goal


I’d really love to play this game eventually. Looks really cool, and a couple of my friends were quite impressed by it


A corpo bully pointing fingers at some AI slop they use, how convenient


I keep meaning to play the first one, it’s always looked pretty interesting to me. This looks pretty exciting for a trailer too


Ubisoft are genuinely speedrunning their way towards a shutdown and a buyout