29 | He/Him | Garlic Bread Enjoyer | Software Engineer
Probably not. Steam for macOS still has no SteamPlay support, so your best bet is installing the regular Steam through a separate Heroic prefix. Works great, but it does still require Rosetta.
That said, Box64 and FEX are both making a lot of progress, so it’d be awesome to see these in action officially soon
For indie and cheaper stuff specifically? The Binding of Isaac is over 1k hours between my two copies. Rimworld, Factorio, and Terraria are all close to 500h as well. If Minecraft counts as one for you, this is an outlier with roughly 4k hours since 2011.
Otherwise, I am quite into MMOs and story-rich singleplayer RPGs, so there’s a handful of them with well over several thousands of hours played too.
The amount of options isn’t the issue.
For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.
Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.
Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.
Unlikely to happen, because the leadership behind the project claimed they are in contact with Bethesda, to make sure no one’s stepping on anyone’s toes. Although obviously they can just pull the rug at any time, which would be catastrophic. Given that they’ve remade basically every single asset in the game, and require the original game to be owned and installed, it should be fine
Genuine question for PoE1 veterans: What is it exactly, that people want from the sequel?
With my little experience in 1, I was excited about the new gem system, and the idea of not having to deal with stacks of 20 prefixes on high-end mobs, and it seems that at least with the latter nothing has changed
Because some people love going off headlines, and not the actual articles, and then further twist information, to promote their narrative.
They never said there will never be one. They said there won’t be yearly incremental releases, because they want a substantial performance leap. And that is something I strongly admire. Makes the customers feel more secure in their choice, and lets Valve work on new stuff in peace
Archolos, and it’s not even close. This is one of the best gaming experiences i’ve had in years
Unless my friends, who have put a lot of hours into both Civ 5 and 6, unanimously recommend 7 to me, I have no intention of getting it.
I’m both satisfied enough with what I already own, and not sold on the new one yet. Not to mention that it’ll inevitably be a vehicle for more dlc and expansion pack sales
Sony specifically had to learn many harsh lessons recently.
The Bungie acquisition brought them nothing but issues. Concord being shutdown immediately after launch was a huge was of money too. Other titles under the Sony umbrella are either struggling, or gaining poor reputation due to their completely numbskull decision to enforce PSN account usage, even for single player offline games.
They need to get their head out of the clouds
This is the exact same kind of late stage denial, that Ubisoft people are going through. They didn’t make a Dragon Age game. They just made generic slop with a Dragon Age branding. All these Assassin’s Creed games after the series reboot have been experiencing the exact same treatment. With 0 doubt in my mind, if the next Mass Effect ever comes out, it’ll be like this too.
Stop supporting these people. Spend your money on something actually good, especially if it’s made by an indie dev