Video game news oriented community. No NanoUFO is not a bot :)
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Completely unrelated, but what’s the game in the header image?
dead cells
Thank you!
Fuck Tim Sweeney and fuck Epic. Apparently selling a game that already works with Linux and even Windows is too much him.
Just an FYI: This article is 2 years old. Not saying anything has changed or not.
The problem will only get solved if there will be reliable methods for detecting cheats that don’t require direct ingeration in a client operating system directly.
Are there ways of doing that reliably?
Probably not yet
“We don’t have enough developers to support Linux!”
Oh noes! The customers won’t happily swallow whatever bullshit we shove down their throats! Oh the humanity!
Thank you, Tim Epic
Tim refuses to stop shooting himself in the foot against Valve. More news at 11
said owner of a company that last tried to oficially support Linux in late '90s.
I mean, they’re not really wrong. Even if Epic was able to make Fortnite run on Linux, literally every Linux user is the kind of person to complain about kernel level anti-cheat, despite that being the most effective way for an anti-cheat to operate.
Just look at all the negative sentiment and anger in this thread. Probably all 2% or whatever of the total global Linux Desktop OS users are in this thread complaining about something or other, and most of them probably would never even play/install Fortnite if it was Linux compatible. I don’t blame them, really.
I’m confident that the average Steam Deck owner out there has no clue what Linux is.
Perhaps, but the number of people who own a Steam Deck is so small that it most likely is not worth it financially for Epic to do the work. Its not like they can just click one button and it solves all their problems, the most likely problem is anti-cheat. Even if they did, they would need to at least guarantee sales that would pass their cost of business, and for Steam Deck users that seems highly unlikely.
Most Linux ‘complaints’ are bug reports, which helps the devs out.
But yeah no Linux users hurt his feelings so he won’t serve them, cause that’s what motivates a CEO
I know this is an older article, but EAC has had compatibility with Linux for years at this point. Linux is also really easy to compile and develop for compared to MacOS. They just don’t want to because there aren’t enough players to justify the cost, most likely. Also might have some incentive to keep their game off the hardware of their biggest competitor.
Actually, I think they don’t want linux gamers, with their higher technical savvy. Some game dev companies love how 90% of their bug reports come from 10% of their users (and even brag about it). Other companies would rather just not get those 90% of bug reports.
I think most Linux gamers understand they’re not going to get official Linux support. And most of the cases it’s also not necessary because the compatibility layer is pretty good. The only big hurdle is anticheat and that’s where epic would have to do the bare minimum of adding their own native EAC client to Fortnite.
Now the argument that it would increase cheating in a hugely popular game like Fortnite is somewhat legitimate, but I think it’s more likely Sweeney would rather let leopards eat his face than support anything related to Valve.
I think the argument of increased cheating has some merit, but less so in hugely popular games like fortnite. Because no anticheat is actually perfect and people who want to cheat will just use whatever method works. In a popular game like fortnite the demand is high enough that someone will find a way to cheat regardless of Linux support
Also if the typical Linux user is like me they’re never spending a cent on a free game. Which invalidates their whole business model.
It’s probably a good thing because your average Joe Public can’t write the bug report to save their life.
You get titles like “It’s broken and not working”. If you are very lucky you’ll also get a screenshot where everything looks absolutely fine and with absolutely no context as to what the problem supposedly is. The reason technical savvy people can write good bug reports is because they disproportionately work in IT and see terrible support tickets everyday, and know what not to do.
For example, if you’re reporting that outlook will not load it’s possibly a good idea to give a phone number and not an email address for contact purposes. Just a thought.
The article I had found on the topic suggested linux users provided higher quality bug reports, in addition to more bug reports.
The real issue is that some game companies don’t want bug reports because they don’t want to fix bugs.
i remember playing fortnite in its prime, bugs were never fixed, they stayed there for years. Cosmetics on the other hand where added daily …
That’s a valid development strategy. It seems to have worked out for them. I suppose it kind of makes sense as long as nothing is breaking.
I don’t even know if it’s still a popular game as it’s a bit hectic for me. But it’s had a good run.
If your game doesn’t work with my fully functional operating system (while others do), isn’t it literally your game that’s “incompatible?”
Plus He’s talking about the steam deck here. That’s 1 configuration. And Rocket League is already on steam for those who bought it before epic did, runs fine in proton. The dude is full of shit and making up excuses, it’s obvious this is a business agreement and nothing to do with practicality and in lying about it he’s hurting his reputation.
Maybe an incomplete product they don’t want to dive back in
Plus it isn’t like there aren’t tons of compatibility issues with all the versions of hardware on PC.
My kids, unfortunately, love the game, so I’ve kept up with performance a little bit. It seems they’re trying their best to make it run like trash. They can’t even support the few operating systems it does run on. I haven’t noticed any mind blowing graphics updates, but fps is around a third of what it used go be. Such a garbage company.
The cartoonish artstyle might hide it a bit, but Fortnite is basically Epic’s showcase of all the newest Unreal Engine tech. The move to UE5 a couple years ago brought with it all those new features and a huge leap in graphics. Fortnite has been around for a long time now, so the minimum performance targets are probably changing as tech and average system hardware improve. I don’t actually play it, but it’s pretty much a different game now compared to when BR mode was first released.
That explains the consistent decline in performance. Thanks for the info.
Not that I give a crap about Fortnite, but what an asshole.
Yeah, Timmy’s had a hate-boner for anything related to Valve and Linux for years. He’s been lying through his teeth non-stop whenever either topic comes up.
Well yeah…. They’re clearly developmentally challenged at Epic. In every sense of the word. I’m not exactly surprised that a platform still lacking basic functionality that should’ve been there on day one, has trouble figuring out Linux.
Epic’s sole contact with Linux is Red Hat Enterprise Linux which they support in UE because of Hollywood.
Okay, now give me another free game Epic. I’ve got over 100 probably on you wacko store and have not paid for a single one.
You say that like you’re getting one over on them. But they’ve successfully got you to download their shitty software. You think they aren’t aware of what they’re doing?
This is where the Heroic Games Launcher comes in, it only downloads the game itself, no Epic Games Launcher to be seen
Step 1: Redeem games through my web browser.
That’s it, there is no step 2.
So you don’t actually play the games? You just redeem them?
Not the other guy but I download them through heroic, install a crack, repack, store on my NAS. That is, if the game is one I’d like to keep for the future.
So yeah some of us are absolutely taking those free games AS free games without downloading their software. A couple of mine have been “loaned” to friends and family, even.
Same here, download everything through Heroic
Correct. Fuck Epic. They’re awful.
Full transparency though, I’ve played precisely one game on epic games store, Alan Wake 2 because I like Remedy as a developer and want to support them. Alan Wake 2 will never come out on any other platform and I’m not buying a console to play one game.
Okay but redeeming the games doesn’t actually do anything. Epic doesn’t care. You’re not messing with them by just having an account if you don’t use it
Epic is subsidizing the sale of the games. It costs them money and muddies their metrics.
Oh no, not the metrics!
I’m sure they’re fully aware that some percentage of people will redeem the games with no intent of actually playing them.
The whole point is to generate word of mouth for their store. You’re out here doing their job for them, talking about how many free games you’ve gotten from them.
They know what they’re trying to do, which is to bait people into spending money on their platform so they can have revenue numbers to show developers to get them to release on their platform to get people to want to spend money with them without bait.
Taking the bait but not getting caught in the trap isn’t quite pulling one over on them, but it’s also not what they were hoping for, so it’s not not taking advantage.
I’ve got like 400.
Think I only paid for Outer Wilds plus the DLC, and Untitled Goose Game out of all those, because everybody should play Outer Wilds.
Linux users are not your audience. Owners of the Steam Deck are. I’d wager the vast majority of Deck users do not have a computer that runs Linux. You don’t really need to know how to do anything in Linux even in desktop mode. The environment is so similar to mac and windows for most tasks.
He’s just pissy about the idea of designing anything that would benefit Steam; the heavyweight he has tried and failed to emulate.
And it represents so few people that the investment isn’t worth it, especially as most of them have a hate boner for Epic.
Sweeney generally has a hate boner for Linux. It’s nothing really new.