The company envisions a future Harry Potter game where you can "live and work and build and play in that world in an ongoing basis."
@[email protected]
link
fedilink
English
53
edit-2
10M

He pointed out that one of WBD’s latest big games, Suicide Squad: Kill the Justice League, was a disappointment for the company.

[…]

“Rather than just launching a one-and-done console game, how do we develop a game around, for example, a Hogwarts Legacy or Harry Potter, that is a live-service where people can live and work and build and play in that world in an ongoing basis?” he said.

How do you say “whoooosh” in corporate?

@[email protected]
link
fedilink
English
1510M

Still obsessed with the live service gravy train I see. When will they learn? Most people play games for fun, not to live in them. Most game companies failed to replicate WoW’s success because they first focussed on monetization instead of a good experience first. Most companies failed at the live service, also because of it. They focussed on monetization rather than a fun experience.

WB’s CEO thinks that Suicide Squad failed not because it was a terrible game but because no one wants to play a Suicide Squad game. So he thinks Hogwarts based live service would do great because Hogwarts Legacy did well. Talk about not actually understanding what your customers want.

@[email protected]
link
fedilink
English
210M

I hate to say it, but they may be right when it comes to Harry Potter. That IP is on the level of Pokémon where regular people will play simply because they’re obsessed with the IP even if the game is rotten with monetization. I hope I’m wrong, Niantic’s failure with their Harry Potter game is evidence I may be.

@[email protected]
link
fedilink
English
7
edit-2
8M

deleted by creator

@[email protected]
link
fedilink
English
310M

Welp who could’ve predicted this?? 🤔🤔

@[email protected]
link
fedilink
English
1910M

Something like “I believe your project fell short of expectations due to prioritization of the wrong metrics.”

@[email protected]
link
fedilink
English
1410M

Fucking gross…

@[email protected]
creator
mod
link
fedilink
English
2310M

Sweet, less games I need to worry about playing.

@[email protected]
link
fedilink
English
610M

Less games i need to worry about getting on my steam frontpage and pressing the ignore button…

They are shit, all of them.

@[email protected]
link
fedilink
English
810M

Work … in a game …

It sucks how “free to play” has become synonymous with garbage.

@[email protected]
link
fedilink
English
310M

its because people are always chasing what’s new. its the goldfish brain that people have (play whats new and get bored with it quick and switch games) that is ome of the causes or developers to keep developing new titles.

@[email protected]
creator
mod
link
fedilink
English
1610M

Because it usually means that you lower the quality of the complete experience to extract money from people willing to put money into it.

@[email protected]
link
fedilink
English
610M

On my “lotto list” is starting a game studio to make my favorite daydream… a free to play isometric mmorpg with a bunch of unique mechanics that so far havent been seen in online gaming (to my knowledge) including non predatory ways for me to make money.

Id make an awesome rich guy.

@[email protected]
link
fedilink
English
5
edit-2
8M

deleted by creator

@[email protected]
link
fedilink
English
210M

That company was so odd, cause usually companies that mismanage their money into bankruptcy don’t also make a great game, and yet Kingdoms of Amalur was amazing.

@[email protected]
link
fedilink
English
210M

Oh it would be a massive risk. Id bring some devs in to consult and be like “Just how insane am I” before I dropped serious coin.

@[email protected]
link
fedilink
English
210M

I’m the same way, but I’m hoping to start with an isometric MP remake of a SP strategy game I loved as a kid, with a handful of unique mechanics.

If that goes well, I want to bring those mechanics into an MMORPG setting. I really want to make a strategy MMORPG where players initially engage with the game in a traditional MMORPG sense (quests, level up, etc), and later engage with the strategy aspects (raids against other factions, cross faction diplomacy, controlling territory, etc).

But alas, I don’t have the time, skills, money, or motivation to make it a thing right now.

Meanwhile I’ve been constantly thinking “I could probably make some piece of shit in Unity called Give Me Money that is just a big green button that takes $50 from your bank account and deposits it into mine and enough people would still buy the game and press the button that I could probably never have to work again.”

@[email protected]
link
fedilink
English
310M

Kinda reminds me of gold bar app from the beginning of apple app store

@[email protected]
link
fedilink
English
310M

Pride and accomplishment?

“So, we alienated some people with our Harry Potter game and we alienated a lot of people with our soulless, live-service Suicide Squad game. What if we just combined those together?”

Genius business strategy WB. Although, given how well Hogwarts did there are probably plenty of people out there who would go for that.

Create a post

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

  • 1 user online
  • 99 users / day
  • 415 users / week
  • 1.12K users / month
  • 3.95K users / 6 months
  • 1 subscriber
  • 12.5K Posts
  • 86.7K Comments
  • Modlog